The Dragon's Path Group Read discussion
Week 4 Discussion
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The worldbuilding
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I am very curious to find out more about the spider Goddess and why she was not written about before the fall of the dragons. As someone who has studied History I find this very intriguing and more than a little disturbing.


I also long the feel of a very ancient history to the world, of knowledge lost, and possibly regained.
One thing that attracted me towards fantasy fiction from the start was the worldbuilding. And here I am fully satisfied with it. A complex world, but revealed carefully and without beating the reader over the head with long info dumps. History, economics and politics are all elements of the canvas and important ones nonetheless. The dark touch of this world is an attractive one, at least for me. It is true that it feels a bit like another projection of the Medieval Europe but Daniel Abraham manages to pull it out of that cliche with his 13 races and their characteristics and with the sense of space given to this world. I am certain that we will see further development in the next novels.
I liked the economics a lot. Although we see only a small part of it through Cithrin's arc I liked that it gives depth and complexity to the world. For example, I loved when Cithrin goes to the market to buy a new dress and negotiates with the seller. There are plenty of elements there to give us an image of the world, the particularities of a trade and the characteristics of some other parts of the world. The ship tradings offers something of the same and there are important things to be considered there for the good working of more than one city.
The way the cities or little kingdoms are run is also interesting. Vanai, Antea and Porte Oliva have all their own governance rules. And these are those we experience first hand, but there are hints of other places and their own way of running things. It is a very nice touch in world building.