Adaptability 7 Powers up moves of the same type. 4 Aftermath 8 Damages the attacker landing the finishing hit. 4 Air Lock 1 Eliminates the effects of weather. 3 Analytic 12 Boosts move power when the Pokémon moves last. 5 Anger Point 7 Maxes Attack after taking a critical hit. 4 Anticipation 8 Senses a foe's dangerous moves. 4 Arena Trap 3 Prevents the foe from fleeing. 3 Bad Dreams 1 Reduces a sleeping foe's HP. 4 Battle Armor 8 The Pokémon is protected against critical hits. 3 Big Pecks 12 Protects the Pokémon from Defense-lowering attacks. 5 Blaze 20 Powers up Fire-type moves in a pinch. 3 Chlorophyll 35 Boosts the Pokémon's Speed in sunshine. 3 Clear Body 11 Prevents other Pokémon from lowering its stats. 3 Cloud Nine 6 Eliminates the effects of weather. 3 Color Change 1 Changes the Pokémon's type to the foe's move. 3 Compoundeyes 8 The Pokémon's accuracy is boosted. 3 Contrary 7 Makes stat changes have an opposite effect. 5 Cursed Body 5 May disable a move used on the Pokémon. 5 Cute Charm 13 Contact with the Pokémon may cause infatuation. 3 Damp 18 Prevents the use of self-destructing moves. 3 Defeatist 2 Lowers stats when HP becomes half or less. 5 Defiant 14 When its stats are lowered its Attack increases. 5 Download 4 Adjusts power according to a foe's defenses. 4 Drizzle 2 The Pokémon makes it rain if it appears in battle. 3 Drought 4 Turns the sunlight harsh if it is in battle. 3 Dry Skin 6 Reduces HP if it is hot. Water restores HP. 4 Early Bird 15 The Pokémon awakens quickly from sleep. 3 Effect Spore 7 Contact may poison or cause paralysis or sleep. 3 Filter 2 Reduces damage from supereffective attacks. 4 Flame Body 15 Contact with the Pokémon may burn the attacker. 3 Flare Boost 2 Powers up special attacks when burned. 5 Flash Fire 18 It powers up Fire-type moves if it's hit by one. 3 Flower Gift 1 Powers up party Pokémon when it is sunny. 4 Forecast 1 Castform transforms with the weather. 3 Forewarn 6 Determines what moves a foe has. 4 Friend Guard 5 Reduces damage done to allies. 5 Frisk 11 The Pokémon can check a foe's held item. 4 Gluttony 19 Encourages the early use of a held Berry. 4 Guts 21 Boosts Attack if there is a status problem. 3 Harvest 3 May create another Berry after one is used. 5 Healer 7 May heal an ally's status conditions. 5 Heatproof 2 Weakens the power of Fire-type moves. 4 Heavy Metal 5 Doubles the Pokémon's weight. 5 Honey Gather 2 The Pokémon may gather Honey from somewhere. 4 Huge Power 4 Raises the Pokémon's Attack stat. 3 Hustle 18 Boosts the Attack stat, but lowers accuracy. 3 Hydration 19 Heals status problems if it is raining. 4 Hyper Cutter 9 Prevents other Pokémon from lowering Attack stat. 3 Ice Body 12 The Pokémon gradually regains HP in a hailstorm. 4 Illuminate 6 Raises the likelihood of meeting wild Pokémon. 3 Illusion 2 Comes out disguised as the Pokémon in back. 5 Immunity 3 Prevents the Pokémon from getting poisoned. 3 Imposter 1 It transforms itself into the Pokémon it is facing. 5 Infiltrator 14 Passes through the foe's barrier and strikes. 5 Inner Focus 26 The Pokémon is protected from flinching. 3 Insomnia 12 Prevents the Pokémon from falling asleep. 3 Intimidate 28 Lowers the foe's Attack stat. 3 Iron Barbs 2 Inflicts damage to the Pokémon on contact. 5 Iron Fist 12 Boosts the power of punching moves. 4 Justified 10 Raises Attack when hit by a Dark-type move. 5 Keen Eye 32 Prevents other Pokémon from lowering accuracy. 3 Klutz 7 The Pokémon can't use any held items. 4 Leaf Guard 14 Prevents problems with status in sunny weather. 4 Levitate 38 Gives immunity to Ground type moves. 3 Light Metal 5 Halves the Pokémon's weight. 5 Lightningrod 15 Draws in all Electric-type moves to up Sp. Attack. 3 Limber 10 The Pokémon is protected from paralysis. 3 Liquid Ooze 4 Damages attackers using any draining move. 3 Magic Bounce 4 Reflects status- changing moves. 5 Magic Guard 10 The Pokémon only takes damage from attacks. 4 Magma Armor 3 Prevents the Pokémon from becoming frozen. 3 Magnet Pull 5 Prevents Steel-type Pokémon from escaping. 3 Marvel Scale 3 Ups Defense if there is a status problem. 3 Minus 6 Ups Sp. Atk if another Pokémon has Plus or Minus. 3 Mold Breaker 15 Moves can be used regardless of Abilities. 4 Moody 7 Raises one stat and lowers another. 5 Motor Drive 4 Raises Speed if hit by an Electric-type move. 4 Moxie 11 Boosts Attack after knocking out any Pokémon. 5 Multiscale 2 Reduces damage when HP is full. 5 Multitype 1 Changes type to match the held Plate. 4 Mummy 2 Contact with this Pokémon spreads this Ability. 5 Natural Cure 13 All status problems heal when it switches out. 3 No Guard 8 Ensures attacks by or against the Pokémon land. 4 Normalize 2 All the Pokémon's moves become the Normal type. 4 Oblivious 19 Prevents it from becoming infatuated. 3 Overcoat 19 Protects the Pokémon from damage from weather. 5 Overgrow 20 Powers up Grass-type moves in a pinch. 3 Own Tempo 17 Prevents the Pokémon from becoming confused. 3 Pickpocket 5 Steals an item when hit by another Pokémon. 5 Pickup 11 The Pokémon may pick up items. 3 Plus 7 Ups Sp. Atk if another Pokémon has Plus or Minus. 3 Poison Heal 3 Restores HP if the Pokémon is poisoned. 4 Poison Point 14 Contact with the Pokémon may poison the attacker. 3 Poison Touch 5 May poison targets when a Pokémon makes contact. 5 Prankster 11 Gives priority to a status move. 5 Pressure 28 The Pokémon raises the foe's PP usage. 3 Pure Power 2 Raises the Pokémon's Attack stat. 3 Quick Feet 12 Boosts Speed if there is a status problem. 4 Rain Dish 11 The Pokémon gradually regains HP in rain. 3 Rattled 11 Bug, Ghost or Dark type moves scare it and boost its Speed. 5 Reckless 11 Powers up moves that have recoil damage. 4 Regenerator 17 Restores a little HP when withdrawn from battle. 5 Rivalry 18 Deals more damage to a Pokémon of same gender. 4 Rock Head 18 Protects the Pokémon from recoil damage. 3 Rough Skin 6 Inflicts damage to the attacker on contact. 3 Run Away 24 Enables a sure getaway from wild Pokémon. 3 Sand Force 15 Boosts certain moves' power in a sandstorm. 5 Sand Rush 6 Boosts the Pokémon's Speed in a sandstorm. 5 Sand Stream 3 The Pokémon summons a sandstorm in battle. 3 Sand Veil 19 Boosts the Pokémon's evasion in a sandstorm. 3 Sap Sipper 13 Boosts Attack when hit by a Grass-type move. 5 Scrappy 8 Enables moves to hit Ghost-type Pokémon. 4 Serene Grace 13 Boosts the likelihood of added effects appearing. 3 Shadow Tag 8 Prevents the foe from escaping. 3 Shed Skin 15 The Pokémon may heal its own status problems. 3 Sheer Force 25 Removes added effects to increase move damage. 5 Shell Armor 21 The Pokémon is protected against critical hits. 3 Shield Dust 5 Blocks the added effects of attacks taken. 3 Simple 5 The Pokémon is prone to wild stat changes. 4 Skill Link 6 Increases the frequency of multi-strike moves. 4 Slow Start 1 Temporarily halves Attack and Speed. 4 Sniper 12 Powers up moves if they become critical hits. 4 Snow Cloak 8 Raises evasion in a hailstorm. 4 Snow Warning 2 The Pokémon summons a hailstorm in battle. 4 Solar Power 6 In sunshine, Sp. Atk is boosted but HP decreases. 4 Solid Rock 4 Reduces damage from supereffective attacks. 4 Soundproof 12 Gives immunity to "sound-based" moves. 3 Speed Boost 9 Its Speed stat is gradually boosted. 3 Stall 1 The Pokémon moves after all other Pokémon do. 4 Static 14 Contact with the Pokémon may cause paralysis. 3 Steadfast 10 Raises Speed each time the Pokémon flinches. 4 Stench 7 The stench may cause the target to flinch. 3 Sticky Hold 8 Protects the Pokémon from item theft. 3 Storm Drain 7 Draws in all Water-type moves to up Sp. Attack. 4 Sturdy 32 It cannot be knocked out with one hit. 3 Suction Cups 3 Negates all moves that force switching out. 3 Super Luck 9 Heightens the critical-hit ratios of moves. 4 Swarm 24 Powers up Bug-type moves in a pinch. 3 Swift Swim 38 Boosts the Pokémon's Speed in rain. 3 Synchronize 15 Passes a burn, poison, or paralysis to the foe. 3 Tangled Feet 7 Raises evasion if the Pokémon is confused. 4 Technician 14 Powers up the Pokémon's weaker moves. 4 Telepathy 14 Anticipates an ally's attack and dodges it. 5 Teravolt 2 Moves can be used regardless of Abilities. 5 Thick Fat 22 Ups resistance to Fire- and Ice-type moves. 3 Tinted Lens 9 Powers up “not very effective” moves. 4 Torrent 20 Powers up Water-type moves in a pinch. 3 Toxic Boost 1 Powers up physical attacks when poisoned. 5 Trace 5 The Pokémon copies a foe's Ability. 3 Truant 3 Pokémon can't attack on consecutive turns. 3 Turboblaze 2 Moves can be used regardless of Abilities. 5 Unaware 7 Ignores any stat changes in the Pokémon. 4 Unburden 10 Raises Speed if a held item is used. 4 Unnerve 19 Makes the foe nervous and unable to eat Berries. 5 Victory Star 1 Boosts the accuracy of its allies and itself. 5 Vital Spirit 12 Prevents the Pokémon from falling asleep. 3 Volt Absorb 6 Restores HP if hit by an Electric-type move. 3 Water Absorb 21 Restores HP if hit by a Water-type move. 3 Water Veil 11 Prevents the Pokémon from getting a burn. 3 Weak Armor 16 Physical attacks lower Defense and raise Speed. 5 White Smoke 2 Prevents other Pokémon from lowering its stats. 3 Wonder Guard 1 Only supereffective moves will hit. 3 Wonder Skin 4 Makes status-changing moves more likely to miss. 5 Zen Mode 2 Changes the Pokémon's shape when HP is halved. 5
Aftermath 8 Damages the attacker landing the finishing hit. 4
Air Lock 1 Eliminates the effects of weather. 3
Analytic 12 Boosts move power when the Pokémon moves last. 5
Anger Point 7 Maxes Attack after taking a critical hit. 4
Anticipation 8 Senses a foe's dangerous moves. 4
Arena Trap 3 Prevents the foe from fleeing. 3
Bad Dreams 1 Reduces a sleeping foe's HP. 4
Battle Armor 8 The Pokémon is protected against critical hits. 3
Big Pecks 12 Protects the Pokémon from Defense-lowering attacks. 5
Blaze 20 Powers up Fire-type moves in a pinch. 3
Chlorophyll 35 Boosts the Pokémon's Speed in sunshine. 3
Clear Body 11 Prevents other Pokémon from lowering its stats. 3
Cloud Nine 6 Eliminates the effects of weather. 3
Color Change 1 Changes the Pokémon's type to the foe's move. 3
Compoundeyes 8 The Pokémon's accuracy is boosted. 3
Contrary 7 Makes stat changes have an opposite effect. 5
Cursed Body 5 May disable a move used on the Pokémon. 5
Cute Charm 13 Contact with the Pokémon may cause infatuation. 3
Damp 18 Prevents the use of self-destructing moves. 3
Defeatist 2 Lowers stats when HP becomes half or less. 5
Defiant 14 When its stats are lowered its Attack increases. 5
Download 4 Adjusts power according to a foe's defenses. 4
Drizzle 2 The Pokémon makes it rain if it appears in battle. 3
Drought 4 Turns the sunlight harsh if it is in battle. 3
Dry Skin 6 Reduces HP if it is hot. Water restores HP. 4
Early Bird 15 The Pokémon awakens quickly from sleep. 3
Effect Spore 7 Contact may poison or cause paralysis or sleep. 3
Filter 2 Reduces damage from supereffective attacks. 4
Flame Body 15 Contact with the Pokémon may burn the attacker. 3
Flare Boost 2 Powers up special attacks when burned. 5
Flash Fire 18 It powers up Fire-type moves if it's hit by one. 3
Flower Gift 1 Powers up party Pokémon when it is sunny. 4
Forecast 1 Castform transforms with the weather. 3
Forewarn 6 Determines what moves a foe has. 4
Friend Guard 5 Reduces damage done to allies. 5
Frisk 11 The Pokémon can check a foe's held item. 4
Gluttony 19 Encourages the early use of a held Berry. 4
Guts 21 Boosts Attack if there is a status problem. 3
Harvest 3 May create another Berry after one is used. 5
Healer 7 May heal an ally's status conditions. 5
Heatproof 2 Weakens the power of Fire-type moves. 4
Heavy Metal 5 Doubles the Pokémon's weight. 5
Honey Gather 2 The Pokémon may gather Honey from somewhere. 4
Huge Power 4 Raises the Pokémon's Attack stat. 3
Hustle 18 Boosts the Attack stat, but lowers accuracy. 3
Hydration 19 Heals status problems if it is raining. 4
Hyper Cutter 9 Prevents other Pokémon from lowering Attack stat. 3
Ice Body 12 The Pokémon gradually regains HP in a hailstorm. 4
Illuminate 6 Raises the likelihood of meeting wild Pokémon. 3
Illusion 2 Comes out disguised as the Pokémon in back. 5
Immunity 3 Prevents the Pokémon from getting poisoned. 3
Imposter 1 It transforms itself into the Pokémon it is facing. 5
Infiltrator 14 Passes through the foe's barrier and strikes. 5
Inner Focus 26 The Pokémon is protected from flinching. 3
Insomnia 12 Prevents the Pokémon from falling asleep. 3
Intimidate 28 Lowers the foe's Attack stat. 3
Iron Barbs 2 Inflicts damage to the Pokémon on contact. 5
Iron Fist 12 Boosts the power of punching moves. 4
Justified 10 Raises Attack when hit by a Dark-type move. 5
Keen Eye 32 Prevents other Pokémon from lowering accuracy. 3
Klutz 7 The Pokémon can't use any held items. 4
Leaf Guard 14 Prevents problems with status in sunny weather. 4
Levitate 38 Gives immunity to Ground type moves. 3
Light Metal 5 Halves the Pokémon's weight. 5
Lightningrod 15 Draws in all Electric-type moves to up Sp. Attack. 3
Limber 10 The Pokémon is protected from paralysis. 3
Liquid Ooze 4 Damages attackers using any draining move. 3
Magic Bounce 4 Reflects status- changing moves. 5
Magic Guard 10 The Pokémon only takes damage from attacks. 4
Magma Armor 3 Prevents the Pokémon from becoming frozen. 3
Magnet Pull 5 Prevents Steel-type Pokémon from escaping. 3
Marvel Scale 3 Ups Defense if there is a status problem. 3
Minus 6 Ups Sp. Atk if another Pokémon has Plus or Minus. 3
Mold Breaker 15 Moves can be used regardless of Abilities. 4
Moody 7 Raises one stat and lowers another. 5
Motor Drive 4 Raises Speed if hit by an Electric-type move. 4
Moxie 11 Boosts Attack after knocking out any Pokémon. 5
Multiscale 2 Reduces damage when HP is full. 5
Multitype 1 Changes type to match the held Plate. 4
Mummy 2 Contact with this Pokémon spreads this Ability. 5
Natural Cure 13 All status problems heal when it switches out. 3
No Guard 8 Ensures attacks by or against the Pokémon land. 4
Normalize 2 All the Pokémon's moves become the Normal type. 4
Oblivious 19 Prevents it from becoming infatuated. 3
Overcoat 19 Protects the Pokémon from damage from weather. 5
Overgrow 20 Powers up Grass-type moves in a pinch. 3
Own Tempo 17 Prevents the Pokémon from becoming confused. 3
Pickpocket 5 Steals an item when hit by another Pokémon. 5
Pickup 11 The Pokémon may pick up items. 3
Plus 7 Ups Sp. Atk if another Pokémon has Plus or Minus. 3
Poison Heal 3 Restores HP if the Pokémon is poisoned. 4
Poison Point 14 Contact with the Pokémon may poison the attacker. 3
Poison Touch 5 May poison targets when a Pokémon makes contact. 5
Prankster 11 Gives priority to a status move. 5
Pressure 28 The Pokémon raises the foe's PP usage. 3
Pure Power 2 Raises the Pokémon's Attack stat. 3
Quick Feet 12 Boosts Speed if there is a status problem. 4
Rain Dish 11 The Pokémon gradually regains HP in rain. 3
Rattled 11 Bug, Ghost or Dark type moves scare it and boost its Speed. 5
Reckless 11 Powers up moves that have recoil damage. 4
Regenerator 17 Restores a little HP when withdrawn from battle. 5
Rivalry 18 Deals more damage to a Pokémon of same gender. 4
Rock Head 18 Protects the Pokémon from recoil damage. 3
Rough Skin 6 Inflicts damage to the attacker on contact. 3
Run Away 24 Enables a sure getaway from wild Pokémon. 3
Sand Force 15 Boosts certain moves' power in a sandstorm. 5
Sand Rush 6 Boosts the Pokémon's Speed in a sandstorm. 5
Sand Stream 3 The Pokémon summons a sandstorm in battle. 3
Sand Veil 19 Boosts the Pokémon's evasion in a sandstorm. 3
Sap Sipper 13 Boosts Attack when hit by a Grass-type move. 5
Scrappy 8 Enables moves to hit Ghost-type Pokémon. 4
Serene Grace 13 Boosts the likelihood of added effects appearing. 3
Shadow Tag 8 Prevents the foe from escaping. 3
Shed Skin 15 The Pokémon may heal its own status problems. 3
Sheer Force 25 Removes added effects to increase move damage. 5
Shell Armor 21 The Pokémon is protected against critical hits. 3
Shield Dust 5 Blocks the added effects of attacks taken. 3
Simple 5 The Pokémon is prone to wild stat changes. 4
Skill Link 6 Increases the frequency of multi-strike moves. 4
Slow Start 1 Temporarily halves Attack and Speed. 4
Sniper 12 Powers up moves if they become critical hits. 4
Snow Cloak 8 Raises evasion in a hailstorm. 4
Snow Warning 2 The Pokémon summons a hailstorm in battle. 4
Solar Power 6 In sunshine, Sp. Atk is boosted but HP decreases. 4
Solid Rock 4 Reduces damage from supereffective attacks. 4
Soundproof 12 Gives immunity to "sound-based" moves. 3
Speed Boost 9 Its Speed stat is gradually boosted. 3
Stall 1 The Pokémon moves after all other Pokémon do. 4
Static 14 Contact with the Pokémon may cause paralysis. 3
Steadfast 10 Raises Speed each time the Pokémon flinches. 4
Stench 7 The stench may cause the target to flinch. 3
Sticky Hold 8 Protects the Pokémon from item theft. 3
Storm Drain 7 Draws in all Water-type moves to up Sp. Attack. 4
Sturdy 32 It cannot be knocked out with one hit. 3
Suction Cups 3 Negates all moves that force switching out. 3
Super Luck 9 Heightens the critical-hit ratios of moves. 4
Swarm 24 Powers up Bug-type moves in a pinch. 3
Swift Swim 38 Boosts the Pokémon's Speed in rain. 3
Synchronize 15 Passes a burn, poison, or paralysis to the foe. 3
Tangled Feet 7 Raises evasion if the Pokémon is confused. 4
Technician 14 Powers up the Pokémon's weaker moves. 4
Telepathy 14 Anticipates an ally's attack and dodges it. 5
Teravolt 2 Moves can be used regardless of Abilities. 5
Thick Fat 22 Ups resistance to Fire- and Ice-type moves. 3
Tinted Lens 9 Powers up “not very effective” moves. 4
Torrent 20 Powers up Water-type moves in a pinch. 3
Toxic Boost 1 Powers up physical attacks when poisoned. 5
Trace 5 The Pokémon copies a foe's Ability. 3
Truant 3 Pokémon can't attack on consecutive turns. 3
Turboblaze 2 Moves can be used regardless of Abilities. 5
Unaware 7 Ignores any stat changes in the Pokémon. 4
Unburden 10 Raises Speed if a held item is used. 4
Unnerve 19 Makes the foe nervous and unable to eat Berries. 5
Victory Star 1 Boosts the accuracy of its allies and itself. 5
Vital Spirit 12 Prevents the Pokémon from falling asleep. 3
Volt Absorb 6 Restores HP if hit by an Electric-type move. 3
Water Absorb 21 Restores HP if hit by a Water-type move. 3
Water Veil 11 Prevents the Pokémon from getting a burn. 3
Weak Armor 16 Physical attacks lower Defense and raise Speed. 5
White Smoke 2 Prevents other Pokémon from lowering its stats. 3
Wonder Guard 1 Only supereffective moves will hit. 3
Wonder Skin 4 Makes status-changing moves more likely to miss. 5
Zen Mode 2 Changes the Pokémon's shape when HP is halved. 5