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Blast Zone
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Creature: Furnace Knight
Moves:
Top Half
Bomb Toss-Hurl a bomb at enemies
Flame Breath-Breath fire and turn to create a fire wall
Power Bombs-Bombs do more damage
Sticky Bomb-Charge a bomb to make it stick to enemies
Bomb Party-Throw two bombs at once
Ignition
Flaming Bombs-Bombs set on fire when they go through the fire wall
Fired Up!-Flaming Bombs do more damage
Reaction Satisfaction
Ring of Fire-Breathe fire in a circle to create an explosion
Ring Blast-Ring of Fire does more damage and has more range
Bottom Half
Rocket Dash-Use rocket boots to charge forward
Ready for Blast Off-Charge the Rocket Dash to damage nearby enemies
Armor Plating-Get more armor
Fuel for the Fire-Dash for an infinite amount of time
Hot Feet-Fire is left behind when dashing
Fuel Injected
Heat Wave-Blast a fireball at the end of a dash
Tempered Fire-Fireball does more damage
Temperatures Rising
Flamed-After dashing, a fiery aura appears that damages enemies
Too Hot to Handle-Fiery aura does more damage
Catchphrase: Blast and Furious!
Moves:
Top Half
Bomb Toss-Hurl a bomb at enemies
Flame Breath-Breath fire and turn to create a fire wall
Power Bombs-Bombs do more damage
Sticky Bomb-Charge a bomb to make it stick to enemies
Bomb Party-Throw two bombs at once
Ignition
Flaming Bombs-Bombs set on fire when they go through the fire wall
Fired Up!-Flaming Bombs do more damage
Reaction Satisfaction
Ring of Fire-Breathe fire in a circle to create an explosion
Ring Blast-Ring of Fire does more damage and has more range
Bottom Half
Rocket Dash-Use rocket boots to charge forward
Ready for Blast Off-Charge the Rocket Dash to damage nearby enemies
Armor Plating-Get more armor
Fuel for the Fire-Dash for an infinite amount of time
Hot Feet-Fire is left behind when dashing
Fuel Injected
Heat Wave-Blast a fireball at the end of a dash
Tempered Fire-Fireball does more damage
Temperatures Rising
Flamed-After dashing, a fiery aura appears that damages enemies
Too Hot to Handle-Fiery aura does more damage
Catchphrase: Blast and Furious!




Dark
As a young furnace knight, Blast Zone was part of the Skylands Bomb Squad, specializing in the safe disarming and removal of troll bombs. But it was not long before the trolls got tired of Blast Zone constantly thwarting their evil plans, so they decided to go after the furnace knight himself. Late one night, an army of trolls snuck into Blast Zone’s village and threw 100 bombs down his chimney. Acting quickly, Blast Zone swallowed each bomb and then belched a jet of fire back at the invaders – sending them fleeing with their boots on fire. The tale of the attack eventually reached the ear of Master Eon, who knew the brave furnace knight had all the makings of a Skylander.
Dark
While on a special mission, a team of Skylanders discovered a secret lair where Kaos was experimenting with a new discovery -- Petrified Darkness -- which he initially intended to use to stage a coup against Skylands. In their fight to stop Kaos, the lair exploded, releasing a cloud of pure Darkness. The Skylanders knew they couldn't let it escape, so they absorbed this energy, transforming them into dark versions of themselves. Fortunately, Spyro learned to tame that darkness within him long ago. So with his help, these Skylanders now have also learned to control it -- combining its power with their own to fight Kaos and the forces of evil.