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Quidditch TryoutsTryouts for house Quidditch teams happen at the very beginning of the school year. First years are usually prohibited from joining a Quidditch team because they are usually inexperienced with brooms and are forbidden to own them in the first place. However, exceptions have been made on both counts.
Quidditch EquipmentBludgers
The Bludger is a jet-black ball, slightly smaller than a Quaffle, which Beaters hit with a bat at opposing players during a game of Quidditch to prevent them from scoring or catching the Snitch. There are two Bludgers in a game.
Quidditch at HogwartsHogwarts has its own pitch where Quidditch teams can practise, hold try-outs and play matches against each other. Each year will see a total of six inter-house matches (each house competing for the Quidditch Cup), along with numerous training sessions by each house team. The stands surrounding the pitch would be decorated differently for each Quidditch match at Hogwarts. Every second stand would be decorated with the colours of one team, and every other stand with the colours of the opposing team. Spectators would sit in between these stands.


Quidditch is a wizarding sport played on broomsticks. It is the most popular game among wizards and witches, and, according to Rubeus Hagrid, the equivalent to Muggles' passion for football.
The game is played by two teams of seven people (three Chasers, two Beaters, one Keeper, and one Seeker) and involves four balls (a Quaffle, two Bludgers, and a Golden Snitch).
The Keeper guards the goal posts, while the three Chasers score goals with the Quaffle by tossing it into one of the opposing team's three goal posts. The two Beaters keep the Bludgers away from their team and hit the Bludgers towards the opposing team, and the Seeker catches the Golden Snitch to end the game. The team whose Seeker catches the Snitch is awarded 150 points, but this does not necessarily mean they will win if the other team still has more points after the Snitch is caught.
The object of the game is to score more points than your opponents. Each goal is worth ten points and catching the Snitch is worth one-hundred fifty points. The game ends when the Snitch is caught or an agreement is reached between the captains of both teams. Some games can go on for many days if the Snitch is not caught (the record, according to Quidditch Through the Ages, is three months).
The International Confederation of Wizards' Quidditch Committee is the international body that oversees the game of Quidditch. There is also the International Association of Quidditch and the Federation Internationale de Quidditch Association (FIQA), that organised the Quidditch World Cup every four years. Quidditch is governed in Britain by the Department of Magical Games and Sports, where the British and Irish Quidditch League Headquarters are situated.