Ilen En-mar- This is a spell which causes the target to approach you.
Khefa - "Fist" - Helps summon the fist of Horus.
Sa-mir - "Pain" - Causes extreme agony for the victim.
Ha-di - "Destroy" - This is a spell which causes the target to explode. (Only works on things, not living beings)
Hah-ri - This is a spell which causes silence. It can be used to disable earthquakes and put people to sleep.
Ha-tep - "Be at peace" - This spell destroys all negative feelings and also calms rogue creatures.
Ha-wi - "Strike" - This is a spell used to strike the opponent.
Hi-nehm - "Join" - This is a spell used to join or re-construct broken objects.
A'max - "Burn" - This spell summons a fire.
N-dah - "Protect" - This is a spell used to shield people or objects. It is best used to enforce protective circles.
W'peh - "Open" - It is used to open things, even portals.
Sahad - This spell is closely related to W'peh except that it unlocks doors.
Tas - "Bind" - This causes any string related object to wrap around a foe.
Heqat - It is the command spell to transform a rod into a staff and to summon a staff.
Fah - "Release" - A spell that is used to release something or a spell's magic.
I'mun - "Hide" - This spell turns releases a dark cloud which turns the user(s) invisible. However the spell requires black linen and the same number shabtis as the number of people.
Sa-per - "Miss" - This spell causes the target to completely miss their target.
Maw - "Water" - this spell causes water to apear in the air.
Ilen En-mar- This is a spell which causes the target to approach you.
Khefa - "Fist" - Helps summon the fist of Horus.
Sa-mir - "Pain" - Causes extreme agony for the victim.
Ha-di - "Destroy" - This is a spell which causes the target to explode. (Only works on things, not living beings)
Hah-ri - This is a spell which causes silence. It can be used to disable earthquakes and put people to sleep.
Ha-tep - "Be at peace" - This spell destroys all negative feelings and also calms rogue creatures.
Ha-wi - "Strike" - This is a spell used to strike the opponent.
Hi-nehm - "Join" - This is a spell used to join or re-construct broken objects.
A'max - "Burn" - This spell summons a fire.
N-dah - "Protect" - This is a spell used to shield people or objects. It is best used to enforce protective circles.
W'peh - "Open" - It is used to open things, even portals.
Sahad - This spell is closely related to W'peh except that it unlocks doors.
Tas - "Bind" - This causes any string related object to wrap around a foe.
Heqat - It is the command spell to transform a rod into a staff and to summon a staff.
Fah - "Release" - A spell that is used to release something or a spell's magic.
I'mun - "Hide" - This spell turns releases a dark cloud which turns the user(s) invisible. However the spell requires black linen and the same number shabtis as the number of people.
Sa-per - "Miss" - This spell causes the target to completely miss their target.
Maw - "Water" - this spell causes water to apear in the air.