Infection discussion

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Requests > Request a location

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message 1: by Xander, *Sans Note* (new)

Xander Mizuki (xandermizuki) | 302 comments Mod
I would like a scrapyard since you can make a ton of useful bits from one


message 2: by Priscilla, Feline Lady of Blades (new)

Priscilla Sage (priscillasage) | 450 comments Mod
We need the mission location


message 3: by Priscilla, Feline Lady of Blades (new)

Priscilla Sage (priscillasage) | 450 comments Mod
K


message 4: by [deleted user] (new)

Could there be an old forest?


message 5: by [deleted user] (new)

k


message 6: by [deleted user] (new)

Could someone make male living quarters in the refugee camp? lol.


message 7: by quincy, The Spell Check Intern (new)

quincy | 189 comments Mod
Royal wrote: "Could someone make male living quarters in the refugee camp? lol."

All done!


message 8: by Alex (new)

Alex (decayinggod) | 77 comments can there be a looter filled city? i have a great idea for a starter for my oc but it takes place in a city


message 9: by Alex (new)

Alex (decayinggod) | 77 comments or Raiders or whatever they might be called in rp


message 10: by quincy, The Spell Check Intern (new)

quincy | 189 comments Mod
I've mostly been calling them raiders, but I can make a city streets topic for you. There aren't many people free to rp right now in a new topic though.


message 11: by Alex (new)

Alex (decayinggod) | 77 comments Perfect. and its all good if nobody is on rn, I am doing dishes


message 12: by quincy, The Spell Check Intern (new)

quincy | 189 comments Mod
I mean, i can have my character slip away from what she's doing if you want someone to rp with tonight


message 13: by quincy, The Spell Check Intern (new)

quincy | 189 comments Mod
I made the city streets topic for you!


message 14: by Alex (new)

Alex (decayinggod) | 77 comments its up to you


message 15: by quincy, The Spell Check Intern (new)

quincy | 189 comments Mod
It's okay with me! as a mod I want to make sure everyone has someone to rp with and is having fun


message 16: by [deleted user] (new)

Aight, Quince, I'm curious.
Is there anyway I could make a group of antagonists, with Harls as the leader? Perhaps a topic for their base?


message 17: by quincy, The Spell Check Intern (new)

quincy | 189 comments Mod
Hmmmm. I like the idea, but I'd have to see what the other mods think since it would be kind of a big addition to the group. If the other mods are down with it then I'll make a whole new folder for a rival base for ya


message 18: by quincy, The Spell Check Intern (new)

quincy | 189 comments Mod
Since a lot of the other mods are only semi active, i guess as long as one other mod agrees, then we'll make it happen


message 19: by [deleted user] (new)

okay. thanks!


message 20: by [deleted user] (new)

I guess both of those? I just want a group of people that are just bad in general. Taking survivors and gutting them, Ig.


message 21: by Alexandria (last edited Jan 18, 2020 03:03PM) (new)

Alexandria | 58 comments
Just so people have places to rp I have a list of places we could probably add outside of the camp. I gave some small descriptions, but that's just to give you an idea of what they could be. Add what you want, you don't have to add them all.

Docks - empty and filled with abandoned shipments. A large number of ferals inhabit the docks but hide amongst the shipment containers making it a dangerous place to be if you aren't careful.

Willowdale - Suburban neighbourhood with white picket fences, cookie-cutter houses and small parks with a nearby elementary school. Its populace is pretty much just ferals and most of the houses have been raided, but there are still some useful things if you look carefully enough. (Famously home to "Feral Cheryl", the soccer mom who turned feral inside her minivan and couldn't get out.)

Old Shopping mall - Mostly empty, raiders took the majority of the useful items from the stores leaving behind a mess of random items from light up pens to knock off brand massage chairs.

Goldstone Lane - A street filled with large mansions just outside the city. Their security systems are active and keep out most intruders so they remain relatively untouched aside from a select few whose emergency generators have died. There are a few ferals sealed inside a number of the large homes.

Sewers - One of the few places with almost no ferals at all, it's a good way to travel around the city so long as you have a strong enough stomach.

Hospital - Fully equipped with medical supplies aside from the few things that have been stolen. It's a mess with a fair number of ferals running about, but has life-saving supplies inside.

Farm - Large fields and a barn, not many ferals, but beware the animals who carry the infection. The few ferals that are on the farm hide well, so keep a careful watch out for them.

Lake - Large body of water, not too many ferals around. There are a few canoes that are tied up on the shore of the lake, but they aren't high quality and can't be expected to stay upright if jostled too much.



message 22: by Alex (new)

Alex (decayinggod) | 77 comments Mmmm the plot thickens


message 23: by quincy, The Spell Check Intern (new)

quincy | 189 comments Mod
Alexandria wrote: "Just so people have places to rp I have a list of places we could probably add outside of the camp. I gave some small descriptions, but that's just to give you an idea of what they could be. Add wh..."

This is awesome! Thank you so much!!!!!


message 24: by Alexandria (new)

Alexandria | 58 comments I'm just glad to help out! These only took a couple of minutes to think up, it was no trouble.


message 25: by quincy, The Spell Check Intern (new)

quincy | 189 comments Mod
I'm adding a few of them now and I'll get to the descriptions and adding pictures in a bit, but they'll at least be open to rp in


message 26: by Alexandria (new)

Alexandria | 58 comments
Cool! I'll see if I can draft up any ideas for places in camp sometime soon as well, but I'll give you some time to get that stuff done before I go adding to your workload.



message 27: by [deleted user] (new)

Alex wrote: "can there be a looter filled city? i have a great idea for a starter for my oc but it takes place in a city"

Yes, I'll get to It.


message 28: by [deleted user] (new)

I'll Name It Silver City


message 29: by Alexandria (new)

Alexandria | 58 comments
As with the other locations, take your time with them and only add what you want and think will work, but here are some locations that could possibly work inside the camp.

Vehicle Yard - An area of camp reserved for any vehicles that refugees may have arrived in or that have been discovered while out on missions.

Armoury - A small building stocked with Whatever pseudo-weapons have been obtained or constructed by the people in the camp. More dangerous weapons such as firearms and explosives are behind a heavy locked door and there are considerably fewer weapons of this sort and access must be granted by the camp's leaders.

Warehouse - The largest building in the camp, it's where resources are stored throughout the year when they aren't in use. It's meticulously organised and everything is counted regularly in order to ensure nothing is stolen.

Water Tower - A large tower that stores water in the case of an emergency shortage. It's a steep climb up by ladder, and a walkway surrounds the storage tank providing a clear view of the camp and surrounding areas. It's almost impossible to get past the large vault door that keeps people out of the tank.

Medical Bay - A relatively large tent with a temporary wooden floor, the medical bay is filled with stretchers and all the medical supplies that are available.

Training Grounds - A glorified outdoor gym, it has the standard fare available: punching bags, a small track, some weights, etc. It's been titled the Training Grounds by the more militant members of the camp but does not live up to its name.



message 30: by [deleted user] (new)

Yes I second the training grounds...
A dining pavilion.


message 31: by [deleted user] (new)

Ok, I'll add Both.


message 32: by [deleted user] (new)

Thanks!


message 33: by [deleted user] (new)

your welcome.


message 34: by [deleted user] (new)

I wants a pool


message 35: by [deleted user] (new)

k.


message 36: by [deleted user] (new)

it will be an old ymca in The City.


message 37: by [deleted user] (new)

Ok thanks


message 38: by [deleted user] (new)

Royal wrote: "Aight, Quince, I'm curious.
Is there anyway I could make a group of antagonists, with Harls as the leader? Perhaps a topic for their base?"


There is a likely possibility as long as they don't take over the world (or what's left of it).


message 39: by [deleted user] (new)

Royal wrote: "I guess both of those? I just want a group of people that are just bad in general. Taking survivors and gutting them, Ig."

this is a good idea BUT, we would have to add a kill zone, where people post up an unwanted oc to die. basicly the "I give permission to kill this oc" zone.


message 40: by [deleted user] (new)

Love is all you need! wrote: "Ok thanks"

No prob.


message 41: by [deleted user] (new)

I would like to request a thread for Angancas workshop/living area


message 42: by [deleted user] (new)

I would like to have astro and Anganca build a bar that would be built like a tin mobile home. If a topic can be made that would be great!


message 43: by [deleted user] (new)

Astro would. And maybe whoever else wanted too.


message 44: by [deleted user] (new)

OK. Sure. Maybe there can be some special nights tho. Where they can all hang out and stuff,


message 45: by [deleted user] (new)

I'm good with it


message 46: by Xander, *Sans Note* (last edited Apr 09, 2020 09:00PM) (new)

Xander Mizuki (xandermizuki) | 302 comments Mod
As the current head mod, I give the bar the golden stampy stamp


message 47: by [deleted user] (new)

YYAAAAYYYY THANK YOU!!!


message 48: by Xander, *Sans Note* (new)

Xander Mizuki (xandermizuki) | 302 comments Mod
don´t thank me yet, better make it a unique piece


message 49: by [deleted user] (new)

Hmmm, I think it might be


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