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Austin's Campaign (Sci-fi)
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Austin, CEO of the world's largest and most evil Megacorperation
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Oct 12, 2021 02:06PM
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message 2:
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Austin, CEO of the world's largest and most evil Megacorperation
(last edited Feb 05, 2023 11:23AM)
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message 3:
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Austin, CEO of the world's largest and most evil Megacorperation
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message 4:
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Austin, CEO of the world's largest and most evil Megacorperation
(last edited Feb 20, 2023 09:21PM)
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Squats-DRG
shotgun:
https://deeprockgalactic.fandom.com/w...
Damage 7 Kinetic
Bullets
(per shot) 8
Stun Duration 3s
Magazine Size 6
Max Ammo 90
Rate of Fire
(per second) 2
Reload Time 2s
Weakpoint Stun Chance Per Pellet
shotgun:
https://deeprockgalactic.fandom.com/w...
Damage 7 Kinetic
Bullets
(per shot) 8
Stun Duration 3s
Magazine Size 6
Max Ammo 90
Rate of Fire
(per second) 2
Reload Time 2s
Weakpoint Stun Chance Per Pellet
message 5:
by
Austin, CEO of the world's largest and most evil Megacorperation
(new)
Human pirates:
Armor Class 14 (against ranged attacks) or 11 (all others) (well worn bulletproof vest)
Hit Points 22 (4d8 + 4)
Speed 30 ft.
STR DEX CON INT WIS CHA
10 (+0) 14 (+2) 13 (+1) 10 (+0) 12 (+1) 15 (+2)
Saving Throws Cha +4
Skills Athletics +2, Perception +3, Survival +3
Senses passive Perception 13
Languages Common
Challenge 1/2 (100 XP)
MILITIA TRAINING. units with this trait are less effective in combat than other units, they get a -1 to hit with all ranged weapondry and cover acts as 1 teir lower except for full cover, ex: 1/2 cover will act as 1/4 cover and 1/4 cover will not act as cover
GURILLA TACTICS. Units with this trait gain increased bonuses from obscuring cover such as foliage and tall grass gaining a bonus +2 to stealth, when ambushing a target units also gain advantage on initiative rolls if all allies remain undetected until the ambush begins
ACTIONS
Civilian Issue MA5B Assault Rifle. Ranged Weapon Attack: +3 to hit, range 60/220 ft., one target. Hit: 6 (1d8 + 2) piercing damage. This weapon does not have disadvantage when used within 5 ft. of the target. This version of the MA5B has been converted to a carbine firing pistol rounds Semi-automatically
Civilian Issue M392 DMR. Ranged Weapon Attack: +3 to hit, range 60/260 ft., one target. Hit: 7 (1d10 + 2) piercing damage. This weapon does not have disadvantage when used within 5 ft. of the target.
M6C PDW. Ranged Weapon Attack: +3 to hit, range 45/180 ft., one target. Hit: 4 (1d8) piercing damage. This weapon does not have disadvantage when used within 5 ft. of the target.
Gun Bash. Melee Weapon Attack: +2 to hit, reach 5., one target. Hit: 2 (1d4) bludgeoning damage.
Fragmentation Grenade (1/day). Every creature within a 20 foot radius centered on one point within 60 feet of the Insurrectionist must attempt a DC 15 Dexterity saving throw. On a failure, they take 19 (5d6) piercing damage. On a success, they take half as much damage.
Armor Class 14 (against ranged attacks) or 11 (all others) (well worn bulletproof vest)
Hit Points 22 (4d8 + 4)
Speed 30 ft.
STR DEX CON INT WIS CHA
10 (+0) 14 (+2) 13 (+1) 10 (+0) 12 (+1) 15 (+2)
Saving Throws Cha +4
Skills Athletics +2, Perception +3, Survival +3
Senses passive Perception 13
Languages Common
Challenge 1/2 (100 XP)
MILITIA TRAINING. units with this trait are less effective in combat than other units, they get a -1 to hit with all ranged weapondry and cover acts as 1 teir lower except for full cover, ex: 1/2 cover will act as 1/4 cover and 1/4 cover will not act as cover
GURILLA TACTICS. Units with this trait gain increased bonuses from obscuring cover such as foliage and tall grass gaining a bonus +2 to stealth, when ambushing a target units also gain advantage on initiative rolls if all allies remain undetected until the ambush begins
ACTIONS
Civilian Issue MA5B Assault Rifle. Ranged Weapon Attack: +3 to hit, range 60/220 ft., one target. Hit: 6 (1d8 + 2) piercing damage. This weapon does not have disadvantage when used within 5 ft. of the target. This version of the MA5B has been converted to a carbine firing pistol rounds Semi-automatically
Civilian Issue M392 DMR. Ranged Weapon Attack: +3 to hit, range 60/260 ft., one target. Hit: 7 (1d10 + 2) piercing damage. This weapon does not have disadvantage when used within 5 ft. of the target.
M6C PDW. Ranged Weapon Attack: +3 to hit, range 45/180 ft., one target. Hit: 4 (1d8) piercing damage. This weapon does not have disadvantage when used within 5 ft. of the target.
Gun Bash. Melee Weapon Attack: +2 to hit, reach 5., one target. Hit: 2 (1d4) bludgeoning damage.
Fragmentation Grenade (1/day). Every creature within a 20 foot radius centered on one point within 60 feet of the Insurrectionist must attempt a DC 15 Dexterity saving throw. On a failure, they take 19 (5d6) piercing damage. On a success, they take half as much damage.
message 6:
by
Austin, CEO of the world's largest and most evil Megacorperation
(new)

