Dungeons & Dragons Experiment discussion
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Austin wrote: "What level are we?
Any restrictions on race or class?
Is homebrew or wiki classes and races allowed?
Do we start out with any magical artifacts?"
Level 1 characters.
And as long as i can read the rules i will alow anything.
And im going to have to say no. You can have your starting equipment and a small trinket .
Any restrictions on race or class?
Is homebrew or wiki classes and races allowed?
Do we start out with any magical artifacts?"
Level 1 characters.
And as long as i can read the rules i will alow anything.
And im going to have to say no. You can have your starting equipment and a small trinket .
message 3:
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Austin, CEO of the world's largest and most evil Megacorperation
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message 4:
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Austin, CEO of the world's largest and most evil Megacorperation
(last edited Mar 12, 2022 12:33PM)
(new)
Screen Name: Austin
Name: Titus scipi
Age: 20
Gender: male
Race: human
Class: Cleric
Alignment: Lawful Good
HP: 10 (at lvl1)
Strength: 13
Dexterity: 9
Constitution:15
Intelligence: 11
Wisdom:14
Charisma: 14
Appearance: Bald with extremist tattoos and scars all over his body, which he hides under his cloak.
Personality: He seeks to right his past wrongs through any way possible. As well as fights his inner demons that try to turn him to hate.
Background: He was once a human supremacist that believed all other races must be eradicated to secure the future fir humanity. But a priest introduced him to God which made him change his ways. now he tries to atone for the sins of the past.
Saving Throws: Wisdom, Charisma
skills: Medicine, insight, religion and History
Proficiencies:
Armor: Light armor, medium armor, shields
Weapons: All simple weapons
Cantrips: Guidance, Toll the Dead, Spare the Dying
Life domain
Spells: bless, cure wounds
(+4 to hit for all spells and cantrips)
Spell save DC: 12
Inventory:
a mace or
scale mail,
a light crossbow and 20 bolts
a priest’s pack
A shield and a holy symbol
a prayer book
5 sticks of incense, vestments
a set of common clothes
a Backpack
a Blanket
10 candles
a Tinderbox
an alms box
2 blocks of incense
a censer
vestments
2 days of Rations
a Waterskin.
a belt pouch containing 5 gp
Name: Titus scipi
Age: 20
Gender: male
Race: human
Class: Cleric
Alignment: Lawful Good
HP: 10 (at lvl1)
Strength: 13
Dexterity: 9
Constitution:15
Intelligence: 11
Wisdom:14
Charisma: 14
Appearance: Bald with extremist tattoos and scars all over his body, which he hides under his cloak.
Personality: He seeks to right his past wrongs through any way possible. As well as fights his inner demons that try to turn him to hate.
Background: He was once a human supremacist that believed all other races must be eradicated to secure the future fir humanity. But a priest introduced him to God which made him change his ways. now he tries to atone for the sins of the past.
Saving Throws: Wisdom, Charisma
skills: Medicine, insight, religion and History
Proficiencies:
Armor: Light armor, medium armor, shields
Weapons: All simple weapons
Cantrips: Guidance, Toll the Dead, Spare the Dying
Life domain
Spells: bless, cure wounds
(+4 to hit for all spells and cantrips)
Spell save DC: 12
Inventory:
a mace or
scale mail,
a light crossbow and 20 bolts
a priest’s pack
A shield and a holy symbol
a prayer book
5 sticks of incense, vestments
a set of common clothes
a Backpack
a Blanket
10 candles
a Tinderbox
an alms box
2 blocks of incense
a censer
vestments
2 days of Rations
a Waterskin.
a belt pouch containing 5 gp
Accepted, im going to wait two weeks for people to make character before I start.
message 6:
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Austin, CEO of the world's largest and most evil Megacorperation
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message 8:
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Austin, CEO of the world's largest and most evil Megacorperation
(new)

Name: Copernicus Kipling Casper Cambridge "Cricket" Kermillion III
Class- Level:Bard- 1
HP: 8/8
AC: 12
Age: 57
Gender: Male
Race-Subrace: Rock Gnome
Alignment: Lawful Good
Strength: 9 (-1)
Dexterity: 12 (+1)
Constitution: 10 (+0)
Intelligence: 19 (+4)
Wisdom: 14 (+2)
Charisma: 13 (+1)
Appearance: Standing at just 4 feet high and weighing in a little over 40 pounds, Cricket is a fairly young gnome with fiery red hair and a short clipped beard streaked with white. He wears small, round, gold-rimmed bifocals and a simple shirt and vest with his sleeves rolled up.
Personality: Cricket more than makes up for his diminutive stature in his taste for adventure, loyalty-to-cause, knowledge, and appetite. Cricket is kind-hearted and compassionate. He knows something of just about everything and often comes across as a know-it-all and a goody-two-shoes. He is very bookish and loves to read, write, and build with scrap metal. His nickname, Cricket, is due to his skills as a fiddler. Cricket does not drink, purely for the fact that he does not care for the taste of alcohol.
Background:
An intelligent tinkerer and a book collector with a penchant for stories, he decided to leave his boring old hovel in his hometown in search of business and/or adventure. He is a member of the Clockwork Artisan's Guild. He is the firstborn son of Copernicus Kipling Casper Cambridge "Cricket" Kermillion, Jr., and Calliope. He also has three brothers, Crispin, Cornelius, and Caldwell, and three sisters, Crysallia, Corinthia, and the estranged Crysanthamum.
Speed:
25 feet
Darkvision:
Accustomed to life underground, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Gnome Cunning:
You have advantage on all Intelligence, Wisdom, and Charisma saving throws against magic.
Languages:
Common, Gnomish, Dwarvish
Proficiencies:
bonus: (+2)
Armor: Light armor
Weapons: Simple weapons, hand crossbows, longswords, rapier, shortswords
Tools: Flute, lute, fiddle, tinker's tools, calligrapher's tools.
Saving Throws: Dexterity, Charisma
Skills: Insight, persuasion, history, investigation, perception
Cantrips: Mending, Message
Spells:
Lv. 1- Comprehend Languages, Identify
Artificer's Lore:
Whenever you make an Intelligence (History) check related to magic items, alchemical objects, or technological devices, you can add twice your proficiency bonus, instead of any proficiency bonus you normally apply.
Tinker:
You have proficiency with artisan's tools (tinker's tools). Using those tools, you can spend 1 hour and 10 gp worth of materials to construct a Tiny clockwork device (AC 5, I hp). The device ceases to function after 24 hours (unless you spend 1 hour repairing it to keep the device functioning), or when you use your action to dismantle it; at that time, you can reclaim the materials used to create it. You can have up to three such devices active at a time. When you create a device, choose one of the following options:
Clockwork Toy:
This toy is a clockwork animal, monster, or person, such as a frog, mouse, bird, dragon, or soldier. When placed on the ground, the toy moves 5 feet across the ground on each of your turns in a random direction. It makes noises as appropriate to the creature it represents.
Fire Starter:
The device produces a miniature flame, which you can use to light a candle, torch, or campfire. Using the device requires your action.
Music Box:
When opened. this music box plays a single song at a moderate volume. The box stops playing when it reaches the song's end or when it is closed
Inventory:
-Belt pouch containing 15 gp.
-Diplomat's Pack: (A nice chest containing soap, sealing wax, vial of perfume, 5 flasks of oil, a lamp, ink pen, bottle of ink, fine clothes(view spoiler), 2 cases for maps and scrolls)
-Light leather armor
-Rapier
-Dagger
-Fiddle
-Tinker's tools
-Letter of introduction from the Clockwork Artisan's Guild
-Traveler’s clothes["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>
message 11:
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Austin, CEO of the world's largest and most evil Megacorperation
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((It would be nice if possible. ))
message 13:
by
Austin, CEO of the world's largest and most evil Megacorperation
(new)
Name: ReitaVirtue Name: Sorrow
Age: 10
Gender: Female
Race-Subrace: Tiefling
Class: Rouge
Level: 1
Alignment: Chaotic Neutral
Background: Criminal/Spy [ Against her will but it's basically her only way of survival because parents be x-x ]
Strength: 10
Dexterity: 15
Constitution: 14
Intelligence: 16
Wisdom: 14
Charisma: 15
Proficient Skills: Deception [ And also Animal Handling ]
Equipment:
Arrows
Backpack
Ball Bearings (bag of 1,000)
Bell
Candle
Clothes, Common
Crowbar
Dagger
Hammer
Lantern, Hooded
Leather Armor
Oil (Flask)
Piton
Rapier
Rations (Day 1)
Rope, Hempen (50 feet)
Shortbow
String
Thieves' Tools
Tinderbox
Torch
Waterskin
Spells: [ Can't remember -w-" ]
Appearance: Having white as bleach skin and hair while her eyes are a nice red color, and standing at 5' 0" and weighs 90 pounds, she may be young for her age but she looks older than she is. She wears a black cloak and hood overtop of a black shirt and black silk pants, she also wears a leather almost corset like belt and leather bracers. Wrapped around one pant leg and upper thigh is what looks like a small leather belt.
Personality: She always knows what to do when things go wrong and would rather make a new friend instead of a new enemy. Despite being young for her age she has the mental capacity, brain, and mental health of an adult, mainly a young adult. Despite of being Chaotic Neutral she is happy to do anything she can to help and is more than happy to please someone so they won't feel upset, down, or even the way she felt before which was utterly helpless.
History: Born of Leucis--known as Art by some--and Nemeia--known as Music by others--Leucis having white eyes, blue hair, and light red skin while Nemeia having gold eyes, black hair, and a dark shade of red skin, both her parents were shocked when they noticed that she had white hair and skin and red eyes but she was still their child so they didn't care. One day when Reita was around 5 years of age her parents and her were walking in the woods when they heard a fight going on, Reita rushed to a clearing where the fight was and in the middle of the clearing a Hellhound pup was fighting with a Wolf pup, in the mist of the fighting between the two the hellhound pup and the wolf pup fused together, creating a hellhound wolf pup, Reita and her parents raised the pup in a village they lived in. Reita had decided to name the pup Hellfire, a week after naming Hellfire the villages' church pope came to the door saying that Leucis and Nemeia had to fight in a war with a nearby village under control by a tyrant despite one being a retired Paladin and the other being an old Ranger they both agreed, leaving 5 year old Reita and 6 month old Hellfire home by themselves while they fought. Two years later one of the churches nuns went to the house informing 7 year old Reita that her parents had died, she needed to pack her stuff and leave the house because she was being taken to an "orphanage" and that she could take Hellfire with her. At the age of 8 her, Hellfire, and a few friends who were, a halfling by the name of Bree, a blue dragonborn by the name of Kriv Yarjerit--known as Zealous by the friend group--who she had a crush on and still kind of does, a nice half-orc by the name of Vola, a elf by the name of Faen--now Felosial--, a dwarf by the name of Rurik, and a human by the name of Umara, escaped the "orphanage" and stayed together for a while before parting ways after she turned 9. She travels with Hellfire meeting new friend--and enemies--along the way of trying to find her original friend group again.
Approved. The campaign will start on Saturday.
Sorry. I need time to go over my notes again.
Sure since we didn't get that far yet.
((okay, and you can figure out a cool way to introduce them that integrates them into the story rather than just popping out of nowhere, i’ll get started on the character now))
There meeting in the city right now in Crickets shop .
message 27:
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Austin, CEO of the world's largest and most evil Megacorperation
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message 29:
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Austin, CEO of the world's largest and most evil Megacorperation
(new)
Name: RosaraGender: female
Race: half-orc
Class: monk (fighter might make more sense but I wanted to do monk so oh well)
HP: 8/8
AC: 14
Age: 35
Alignment: chaotic good
Speed: 30 ft
Weapons: short sword and dagger (though she uses her fists more)
Languages: common and orc
Features: unarmored defense, martial arts (lets you use dex instead of strength in specific situations), dark vision, relentless endurance, savage attacks
Strength: 15 (+2); +4 for saving throws
Dexterity: 18 (+4); +6 for dex saving throws
Constitution: 7 (-2); -2 con saving throws
Intelligence: 14 (+2); +2 int saving throws
Wisdom: 10 (+0); +0 wis saving throws
Charisma: 12 (+1); +1 cha saving throws
Proficient skills: athletics, deception, insight, intimidation, and investigation
Appearance: https://images.app.goo.gl/EHdXJV3SuiC...
Personality: I’ve lost too many friends, and I’m slow to make new ones.
I can stare down a hell hound without flinching.
Ideals: Independence. When people follow orders blindly, they embrace a kind of tyranny.
Greater Good. Our lot is to lay down our lives in defense of others.
Bonds: I fight for those who cannot fight for themselves.
My tavern stops me from traveling a lot but I hope one day to settle down in another nation while still having my tavern in business.
Flaws: I have lost all of my friends in battle and have trouble finding new ones.
Background: War has been your life for as long as you care to remember. You trained as a youth, studied the use of weapons and armor, learned basic survival techniques, including how to stay alive on the battlefield. You might have been part of a standing national army or a mercenary company, or perhaps a member of a local militia who rose to prominence during a recent war.
Backstory: Rosara joined the military when she was only 16 by her parents choice, it was hard at first for her but she grew to love the adrenaline rush and got very good at fist fighting. One day the general of her squadron betrayed them and told the squadron to fire against each other, she chose not to knowing that it was wrong even to kill the other people fighting for the same things she was. Rosara in her adrenaline and anxiety of what could happen next depending on what she does, she takes a dead soldier's sword and backstabbed the general. All other soldiers around her were shocked at this and she slowly walked over to the other general and explained what happened. Though she was forgiven by him, she got kicked out. Rosara returned back home and started working on her own tavern.
message 34:
by
Austin, CEO of the world's largest and most evil Megacorperation
(new)



Any restrictions on race or class?
Is homebrew or wiki classes and races allowed?
Do we start out with any magical artifacts?