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message 1: by Austin, CEO of the world's largest and most evil Megacorperation (last edited Feb 06, 2022 07:34PM) (new)

Austin | 972 comments Mod
The races part of the interspecies alliance at the time of this campaign.

bugs from starship trooper


message 2: by Austin, CEO of the world's largest and most evil Megacorperation (last edited Feb 15, 2022 07:56PM) (new)

Austin | 972 comments Mod
San'Shyuum
https://halo.fandom.com/wiki/San%27Sh...
Prophets
The highest caste, the San'Shyuum, or "Prophets" as Humans call them, lead the Covenant and exert complete control over all religious and political affairs. Though physically weak, Prophets wield power through absolute command of the Covenant and through scavenged Forerunner technology, leaving the task of conquest to the Sangheili and the other races. Their higher understanding of the Forerunners gives them great ego and religious influence over the Covenant. The High Prophets are addressed as "Hierarchs," "Noble Hierarchs," "Holy Ones," or "Exalted" by the other races of the Covenant.
https://www.dandwiki.com/wiki/San%E2%...


message 3: by Austin, CEO of the world's largest and most evil Megacorperation (last edited Feb 15, 2022 08:11PM) (new)

Austin | 972 comments Mod
Sangheili
“On the blood of our fathers, on the blood of our sons, we swore to uphold the Covenant!”
— Rtas 'Vadumee before the Battle of the Gas Mine
https://halo.fandom.com/wiki/Sangheili
Elites
The second highest caste; Sangheili, or Elites as Humans call them,[25] served as the military leaders of the Covenant before the Great Schism in 2552. While Prophets often had the final say, it was the Sangheili who organized military campaigns and naval engagements. They maintain the military structure of the Covenant and ensured the Prophets' orders are followed, as well as their own. Sangheili consider the other client races to be below them in all ways. The Sangheili are the only known race permitted to build and operate starships within the Covenant, though the crews are almost always composed of a mix of races.[26] Sangheili are separated into ranks based on skill and experience. To advance in rank, Sangheili must honorably earn such advancements on the battlefield.[27] They were a major component of the Covenant and were the only caste able to maintain the military hierarchy as well as having a voice within the High Council before the Great Schism. An "ee" at the end of a Sangheili name, such as "'Zamamee or 'Vadumee," signifies that that Sangheili is a part or was part of the Covenant military, although, after the Great Schism most, if not all, Sangheili removed the "ee" from their names to show that they had left the Covenant.
https://www.dandwiki.com/wiki/Covenan...
Elite


message 4: by Austin, CEO of the world's largest and most evil Megacorperation (last edited Feb 15, 2022 07:58PM) (new)

Austin | 972 comments Mod
Huragok
https://halo.fandom.com/wiki/Huragok
“...They are some sort of biological supercomputers. Slaves, prisoners, I don't know, but they don't like the Covenant anymore than we do.”
— Veronica Dare
Engineer
Huragok, or Engineers, are actually an artificial species created by the Forerunners. They will only converse with the Prophets or individuals who learn their language.[28] This indicates Engineers are very high in the caste system, however ONI believe them to be prisoners or slaves.[29] The Huragok perform the physical labor of excavating, and gathering data on Forerunner artifacts. In military terms, they are generally a non-militant race. However, at times in the Human-Covenant war they have been placed on the battlefield either as repair workers or suicide bombers. They have also displayed neutrality and even some allegiance to humans such as Lighter Than Some helping the citizens of Harvest escape and another Engineer repairing Ascendant Justice's engines for John-117 and even a Needler for him to use in battle. Another example is one Huragok repairing and recovering the Human AI Superintendent and then assisting Captain Veronica Dare and Sergeant Major Avery Johnson in working out what the High Prophet of Truth was looking for in Africa. It was also revealed that they are equipped with a personal energy shield only when they are under duress. Additionally, these Huragok are also able to project an energy shield around its allies, or enhance shielding already present, if they are within its proximity.
https://www.dandwiki.com/wiki/Huragok...


message 5: by Austin, CEO of the world's largest and most evil Megacorperation (last edited Feb 15, 2022 08:00PM) (new)

Austin | 972 comments Mod
Mgalekgolo
“They're all scary and angry and they like to smash things...”
— Bungie
https://halo.fandom.com/wiki/Mgalekgolo
hunter
Mgalekgolo, or Hunters as they are known by Humans,[25] are thought to be giant monsters, but they are actually an assemblage of worm-like entities called "Lekgolo" that creates a large, armor plated form. In this form, they are known as "Mgalekgolo." They always fight and travel in pairs known as "Bond Brothers" which technically means that not all of the colonies of worms were able to fit within one set of armor, and are the strongest of the Covenant fighting units. They wield powerful assault cannons and a massive shield resistant to any small arms fire which may also be used as a melee weapon due to its sharp sides and the Mgalekgolo's great strength. They are usually used as weapons platforms, and are only deployed on the battlefield when in need of a heavy force - they are used more like heavy duty equipment than soldiers. Their political and religious motivations are completely unknown.
https://www.dandwiki.com/wiki/Hunters...
Large monstrosity, any alignment

Armor Class 20 (plate, shield)
Hit Points 68 (8d10+24)
Speed 30ft

STR DEX CON INT WIS CHA
19 (+4) 13 (+1) 18 (+4) 12 (+1) 13 (+1) 10 (+0)
Saving Throws Str, Con
Skills Athletics +7
Damage Vulnerabilities fire
Damage Resistances slashing from non-magical weapons, psychic
Damage Immunities bludgeoning and piercing from non-magical weapons
Condition Immunities blinded, deafened, paralyzed, poisoned, frightened, charmed
Senses blindsight 60ft., blind beyond this radius, passive Perception 11,
Languages Sangheili, San'Shyuum
Challenge 5 (1,800 XP)
Charge: If this creature moves at least 20 ft. in a straight line immediately before making a shield attack, the attack increases by 10 (2d10) damage.

Bond Brother: If another hunter within 30 ft. is reduced to 0 hit points, this hunter becomes enraged, only making shield attacks, but all attacks increase by 5 (1d10) damage.

ACTIONS
Multiattack: The Hunter makes two shield attacks.

Plasma Cannon. Ranged Weapon Attack: +4 to hit, range 30/120 ft., one target. Hit: 19 (3d12 + 1) fire damage. In addition, all creatures within 10 ft. of the target must succeed on a DC 14 Dexterity saving throw or take 10 (3d6+1) fire damage and be knocked prone. If a creature succeeds on this saving throw, they are not knocked prone and take only half damage.

Shield. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 14 (2d10 + 4) bludgeoning damage.


message 6: by Austin, CEO of the world's largest and most evil Megacorperation (last edited Feb 15, 2022 08:02PM) (new)

Austin | 972 comments Mod
Yanme'e
https://halo.fandom.com/wiki/Yanme%27e
“Drones aren't brave; they're just incapable of feeling fear.”
— Bungie.net's description of Drones.
buggers
These flying insect-like creatures, also known as Drones or Buggers by Humans, served almost exclusively as engineers, but were then replaced by the Huragok. This created a hatred towards the new, peaceful engineers by the Yanme'e that sometimes resulted in violence. Afterwards, the Yanme'e were used as aerial combatants against the UNSC, who were inexperienced at fighting airborne infantry. In combat, their weapons of choice were the Needler, which creates a super-combine explosion if enough projectiles are fired into the same target, and the Plasma Pistol. Their ability to fight on the wing, and their usual deployment in large groups, made them an excellent strategic weapon against ground-based opponents.
https://www.dandwiki.com/wiki/Yanme%E...
Armor Class 13
Hit Points 32
Speed Flying speed 25 feet, Climbing Speed 25 feet

STR DEX CON INT WIS CHA
12 (+1) 14 (+2) 12 (+1) 10 (+0) 10 (+0) 10 (+0)
Saving Throws Dexterity +3
Senses passive Perception 10, darkvision 60 feet
Languages Yanme'e
Challenge 2 (450 xp XP)
Flyby. Drone doesn't promote opportunity attacks when flying out of enemy reach.

Swarm Tactics. Drone has advantage to hit if another drone is within 5 feet of target.

ACTIONS
Plasma Pistol. Ranged Attack: +4 to hit, reach 60/180 ft., one target. Hit: 9 (2d6+2) lightning damage.


message 7: by Austin, CEO of the world's largest and most evil Megacorperation (last edited Feb 20, 2022 09:35PM) (new)

Austin | 972 comments Mod
Kig-Yar
https://halo.fandom.com/wiki/Kig-Yar
“Jackals may be superior marksmen and they're very sneaky, but that doesn't make them excellent snipers — they’re a little too bloodthirsty for that.”
— Anonymous UNSC Serviceman
Jackals
Due to their superior senses, the Kig-Yar, or Jackals/Skirmishers as they are known by Humans,[25] are the scouts and marksmen of the Covenant military, they are the second lowest Covenant caste. Due to their lack of physical durability, they carry a portable energy shield generator during combat. Kig-Yar are employed mainly as sharpshooters with their excellent vision and dexterity, and are also deployed to defend strategic areas. When a Kig-Yar is under fire, it will cover its head with its hands and trot away to another position from which to fire. The first Human contact with the Covenant was between Staff Sergeants Johnson and Byrne on a Human freighter as Kig-Yar pirates tried to board the ship. The Kig-Yar have very strong dislike of the Unggoy because they are always trying to assert their superiority over them in the caste system of the Covenant. Once they poisoned a recreational narcotic that the Unggoy use which nearly caused them to become infertile. This caused the Unggoy Rebellion.
https://www.dandwiki.com/wiki/Kig-Yar...
Sniper


message 8: by Austin, CEO of the world's largest and most evil Megacorperation (last edited Feb 15, 2022 08:12PM) (new)

Austin | 972 comments Mod
Unggoy
https://halo.fandom.com/wiki/Unggoy
“When in doubt, flee.”
— Unggoy Philosophy
grunts
Hailing from Balaho, Unggoy, known as Grunts among Humans,[25] are the most common and lowest-placed caste of the Covenant. The Unggoy were barely into their own Iron Age when the San'Shyuum discovered them. Classified as a "Tier 6" civilization by the Forerunner charts, the Unggoy were at a primitive point in their cultural development, the Unggoy had little choice but to accept entry into the Covenant hegemony, or otherwise risk extinction.[30] After their incorporation into the Covenant their entire history was erased[31] and they essentially became a slave race. Despite their notable cowardice and ineptitude, they are quite dangerous in large numbers, which was why an Arbiter was needed to quell the Unggoy Rebellion. They breathe methane and thus must wear a large tank on their back full of the methane to survive on other planets. Relations between the Unggoy and the Kig-Yar are strained in the best of times.
grunt


message 9: by Austin, CEO of the world's largest and most evil Megacorperation (last edited Feb 02, 2022 02:55PM) (new)

Austin | 972 comments Mod
Prawns
https://district9.fandom.com/wiki/Prawns
prawns
The prawns, aliens, outlanders, or non-humans of District 9 are a spacefaring race of sentient beings, with highly advanced technology and spaceship engineering.

description


message 10: by Austin, CEO of the world's largest and most evil Megacorperation (last edited Feb 15, 2022 08:07PM) (new)

Austin | 972 comments Mod
Harvesters
https://independenceday.fandom.com/wi...
independence day alien
The Harvesters are a race of highly intelligent and incredibly technologically advanced hive-mind extraterrestrial beings. They are a threat of universal proportions that seeks to harvest and destroy planets to refuel their ships, to grow, and to perfect their technology at the expense of driving indigenous races to extinction.
description


message 11: by Austin, CEO of the world's largest and most evil Megacorperation (last edited Feb 05, 2023 11:29AM) (new)

Austin | 972 comments Mod
Cylons
https://en.battlestarwikiclone.org/wi...
centurion
Cylons - from Cybernetic Lifeform Node - are a race of sentient machines created by humans of the Twelve Colonies. They have several forms, some of which are mechanical in appearance and function, others resemble and even mimic the behavior of humans
description
Necrons as Cylons:
https://docs.google.com/document/d/1f...


message 12: by Austin, CEO of the world's largest and most evil Megacorperation (last edited Feb 20, 2022 09:37PM) (new)

Austin | 972 comments Mod
Yautja
https://avp.fandom.com/wiki/Yautja_(P...
Physical Description
Height
7'+
Weight
Well over 520 lbs. in armor [1]
Distinctions
Capable hunters
Advanced technology and weaponry
Long dreadlocks
Mandibles
Other Information
Homeworld
Yautja Prime
Other names
Predators
Hunters
Hish-qu-Ten
predator
The Yautja,[2][3][4][5] (pronounced Ya-OOT-ja[6]), known colloquially as the Predators or Hunters, are an extraterrestrial species characterized by their hunting of other dangerous species for sport and honor, including humans. The Yautja are a sentient, humanoid race that breathe an atmosphere similar to that of Earth's, but possess a level of technological advancement far in excess of anything available to humans. The Predators stalk and kill their prey using a combination of highly advanced technology, such as active camouflage and energy weapons, combined with comparatively primitive traditional weapons, such as blades, spears and nets. The Predators often ritualistically mutilate their prey and usually claim a trophy from their kills. Capable of interstellar travel in star ships, the Predators have hunted on Earth for centuries and have also had prior contact with the Engineers.
Predator


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Austin | 972 comments Mod
The Arachnids (more commonly known as Bugs, and Archies[1]) are a hostile alien species that have conquered many planets across space.
https://starshiptroopers.fandom.com/w...


message 14: by Austin, CEO of the world's largest and most evil Megacorperation (last edited Feb 20, 2022 09:33PM) (new)

Austin | 972 comments Mod
Warrior Bug
https://starshiptroopers.fandom.com/w...
Biographical Information
Class
Arachnid
Role
Warrior
Abilities
Large numbers
Strong mandibles
Speed
Appearance
Skin Color
Camouflage
Size
2-3 meters long
warrior
The Warrior Bug is the basic grunt of the Arachnid species. They were used on every front by the Arachnid species in all conflicts as the Warrior is able to be reproduced in much larger numbers than other Arachnids and as it is the only Arachnid to be the standard, general-purpose infantry, whilst the other types are more specialized.
description


message 15: by Austin, CEO of the world's largest and most evil Megacorperation (last edited Feb 20, 2022 09:34PM) (new)

Austin | 972 comments Mod
Tanker Bug
https://starshiptroopers.fandom.com/w...
Biographical Information
Class
Arachnid
Homeworld
Tango Urilla
Planet P
Role
Warrior
Abilities
Flammable liquid
Durable shell
Appearance
Skin Color
Black
Size
Large
Behind the Scenes
First Appearance
Starship Troopers (film)
Tank bug
As a large Arachnid used against Mobile Infantry, the Tanker Bugs resemble a giant beetle and play the role of tanks/armors of the Arachnid forces.
Tank


message 16: by Austin, CEO of the world's largest and most evil Megacorperation (last edited Feb 15, 2022 08:08PM) (new)

Austin | 972 comments Mod
Hopper Bug
https://starshiptroopers.fandom.com/w...
Hopper
Biographical Information
Class
Arachnid
Role
Aerial support
Abilities
Flight
Strong mandibles
Speed
Appearance
Skin Color
Green
Size
2-3 meters long
Behind the Scenes
First Appearance
Starship Troopers
The Hoppers are flying Arachnids that were used on Planet P for hit and run tactics against small units, and as air support for large attacks. The Hopper is essentially a Warrior Bug with wings. Hoppers are swift and agile fliers, but their light and poorly armored bodies makes them vulnerable and easy to kill. They attack enemies either by grabbing and stabbing them with a pincer located on the rear end of its tail, or by swooping down to slash with their claws (usually the enemy's head for decapitation), then fly quickly away before the remaining enemies can have a chance to attack it.
description


message 17: by Austin, CEO of the world's largest and most evil Megacorperation (last edited Feb 15, 2022 08:09PM) (new)

Austin | 972 comments Mod
Plasma Bug
https://starshiptroopers.fandom.com/w...
A Plasma Bug is a breed of the Arachnid species that is able to discharge plasma at enemies.
description
description


message 18: by Austin, CEO of the world's largest and most evil Megacorperation (last edited Feb 15, 2022 08:09PM) (new)

Austin | 972 comments Mod
Scorpion
https://starshiptroopers.fandom.com/w...
scorpion
The Scorpion Class Pulse Warrior, or simply "Scorpion", is a heavily armored bug used during the Second Bug War. Due to its heavy armor the Scorpion bug is very slow, and has poor agility. However, it is virtually invulnerable to rifle rounds, as they are not strong enough to penetrate the thick armor.
description


message 19: by Austin, CEO of the world's largest and most evil Megacorperation (last edited Feb 15, 2022 08:09PM) (new)

Austin | 972 comments Mod
Plasma Grenadier Bug
What the hell kind of bug is that?—Bugspray
https://starshiptroopers.fandom.com/w...
The Plasma Grenadier Bug is a downsized version of the giant Plasma Bug with close combat ability and used for distance attacks against the enemies. It is somewhat large, but it is able to move around somewhat quickly.
Plasma bug
description


message 20: by Austin, CEO of the world's largest and most evil Megacorperation (last edited Feb 07, 2022 09:07PM) (new)

Austin | 972 comments Mod
Bombardier Bug
https://starshiptroopers.fandom.com/w...
Bombardier Bug
grenade bug
Biographical Information
Scientific Name
Kamikaze Bombardier
Class
Arachnids
Homeworld
Roku San
Role
Weapon/Warrior
Abilities
Explosion-causing
Appearance
Skin Color
Greyish-red
Size
4 - 6"/10 - 15 cm
Behind the Scenes
First Appearance
Starship Troopers 3: Marauder
The Bombardier Bug, or Kamikaze Bombardier, is a small ball shaped Bug that is fired from an unknown source, then self-destructs. The bombardier has two states; closed state in which it is fired, and the open state in which it self destructs as a grenade.


message 21: by Austin, CEO of the world's largest and most evil Megacorperation (last edited Feb 15, 2022 08:09PM) (new)

Austin | 972 comments Mod
Control Bug
https://starshiptroopers.fandom.com/w...
Control Bug
control bug
Biographical Information
Class
Arachnids
Role
Infiltrator / Warriors
Abilities
Host-making
Mind control
Appearance
Skin Color
Black
Size
Small

The Control Bugs are a species of Arachnid that gains control of human hosts, killing them and manipulating their bodies like puppets to serve the Arachnids.
description


message 22: by Austin, CEO of the world's largest and most evil Megacorperation (last edited Feb 20, 2022 09:20PM) (new)

Austin | 972 comments Mod
Arkellian Sand Beetle
https://starshiptroopers.fandom.com/w...
Arkellian Sand Beetle
worker
Biographical Information
Homeworld
Arkellia
Role
Worker
Alias
Arkellian
Abilities
Strength
Abnormal size
Appearance
Skin Color
Red/Black
Size
Medium

Arkellian Sand Beetle, also called simply Arkellian, is a small and low-ranking Bug, considered to be one of the lowly worker types. Though their exact function and role is unclear, they are incapable of direct combat, never directly engage in battle and are definitely not fighter type, which means they are more likely to play support roles. They were discovered on a barren world (presumably Arkellia) prior to the first bug war, but were believed to be separate species unrelated to the Arachnids until they were found on Arachnid worlds like Planet P. Schools often used dead Arkellians to study anatomy via dissection, among other creatures.
Worker


message 23: by Austin, CEO of the world's largest and most evil Megacorperation (new)

Austin | 972 comments Mod
Ceph
https://crysis.fandom.com/wiki/Ceph#C...
The Ceph, short for Cephalopods, also known as the Charybdis, are a technologically advanced alien species. The Ceph originate from the Triangulum Galaxy, also known as "Messier 33", located in the constellation Triangulum, approximately 3 million light years from Earth.
Ceph
Ceph


message 24: by Austin, CEO of the world's largest and most evil Megacorperation (new)

Austin | 972 comments Mod
Ceph trooper:
https://crysis.fandom.com/wiki/Ceph_T...
The Ceph Trooper is a levitating robotic unit in Crysis and Crysis Warhead that, unlike the Scout, is designed for ground operations. They are small, very tricky, and maneuverable, capable of attaching to ceilings and walls and leaping onto platforms. They are relatively easy to take down. Troopers have four clawed tentacles for melee combat, which are instantly lethal if they are allowed to execute a leap attack without a Nanosuited operative having Armor engaged, and two hands for interacting with objects. They can compact themselves and be attached to pods the tentacles of Scouts and dropped to the ground when desired, allowing the rapid deployment of Troopers. Troopers resemble miniature versions of the Scout with only four tentacles. They are usually accompanied by a Guardian Trooper.


message 25: by Austin, CEO of the world's largest and most evil Megacorperation (new)

Austin | 972 comments Mod
Ceph scout:
https://crysis.fandom.com/wiki/Ceph_S...
Ceph Scouts are one of the most common Ceph vehicles found in the Crysis series. They are piloted by individual Ceph (evident in Crysis Warhead, where Psycho is attacked by a 'naked Ceph' when he inspects the disabled Scout) The head is approximately the size of an LTV with six mechanical tentacles following behind it. Their tentacles can hold pods for Ceph Troopers, allowing the Scout to carry up to four at a time. The Scout self-destructs when it is damaged beyond repair and has a scanner beam that it uses when it cannot find enemies. The front armoring of the scout is designed to handle high-impact shocks; this allows the Scout to ram enemy units — even vehicles — as a last resort.


message 26: by Austin, CEO of the world's largest and most evil Megacorperation (new)

Austin | 972 comments Mod
Bomber scout:
https://crysis.fandom.com/wiki/Orange...
The Orange Scout is another variation of Alien Scout seen in Crysis Warhead.


message 27: by Austin, CEO of the world's largest and most evil Megacorperation (new)

Austin | 972 comments Mod
Red hunter:
https://crysis.fandom.com/wiki/Red_Hu...
The Red Hunter is another, much more powerful variant of the Hunter, it is a four-legged alien war machine and serves as a heavy support unit.


message 28: by Austin, CEO of the world's largest and most evil Megacorperation (new)

Austin | 972 comments Mod
Guardian trooper:
https://crysis.fandom.com/wiki/Guardi...
The Guardian Trooper and the Leader Trooper are variations of the normal Trooper, the Guardian Trooper has the ability to shield other Troopers while the Leader Trooper fires the MOAR.


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