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The Lore so far...
*Cue Star Wars theme and Tom Baker's voice*
We were part of a program to colonize a planet. However, our space station, from which we were meant to dispatch in smaller vessels got pulled into the orbit and crash landed. The Habitation Wing is still largely intact and ended up on an island. When we come out of stasis, we have no memory of our names or our past lives prior to the program. We have only a white jumpsuit stitched with a number.
Over time, we will discover that there's a curse (a virus, really, but we haven't decided if we know that) that imbues us with animalistic features as a means of adaptation.
We also will learn that we can earn two names: a Trial name and a Valor name. Trials are personal quests that can "randomly" occur that target our individual strengths and weaknesses
Valor names are earned through genuine acts of heroism. Both unlock memories of our past.
*Cue Star Wars theme and Tom Baker's voice*
We were part of a program to colonize a planet. However, our space station, from which we were meant to dispatch in smaller vessels got pulled into the orbit and crash landed. The Habitation Wing is still largely intact and ended up on an island. When we come out of stasis, we have no memory of our names or our past lives prior to the program. We have only a white jumpsuit stitched with a number.
Over time, we will discover that there's a curse (a virus, really, but we haven't decided if we know that) that imbues us with animalistic features as a means of adaptation.
We also will learn that we can earn two names: a Trial name and a Valor name. Trials are personal quests that can "randomly" occur that target our individual strengths and weaknesses
Valor names are earned through genuine acts of heroism. Both unlock memories of our past.
One thing was clear. They were no longer human physically or mentally.