Nothing But Reading Challenges discussion
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Wheelathon XI
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Mini Challenges
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Mini 2 is a set of various tasks focused on two different questing beasts. One is your friend and one is not. Each animal part must be from a different species of animal: head, body, front limbs, back limbs, and tail. If you don’t know if it is a different species, that is what Wikipedia is for. This will be ten different animals across the two beasts. Animals must be real species (current or extinct) except for the extra body part: read for wings, tentacles, strange features (be creative). Colors can be repeated.
For some extra fun, the team can read 2 more books for the bonus 2 tasks. These are separate from the books you're reading for other parts of the mini challenge. The books can be completed before the other parts of the mini are finished, but you can only get points for this bonus section if the other parts are completed.
The Restrictions
🐦🔥 Each book read can only be used for one mini challenge task.
🐦🔥 Banked books are not allowed for this mini challenge.
🐦🔥 Books can be started at any point since the start of Wheelathon (31st August 9pm UTC).
🐦🔥 Books cannot be finished until Round 2 begins on 14 Sept at 9pm UTC.
🐦🔥 Books must be finished by the end of Round 2 on 28 Sept at 9pm UTC.
🐦🔥 The book eligibility requirements for Wheelathon apply to all books used for this mini challenge.
🐦🔥 Books must be used in a spelling to be used in the mini challenge as these are bonus points on top of points for the primary task of the spell-out.
🐦🔥 Ten points are awarded for each completed mini task.
🐦🔥 A completion bonus will be earned for each completed questing beast.
🐦🔥 To earn points for the bonus section, all other sections of this mini must be completed.

You've accepted the job, now it's time to gather the gang and execute the heist. But as seasoned professionals you don't want to throw caution to the wind and just wing it. Make the plan, get the proper supplies and intelligence so the heist is successful for that oh so nice pay day.
Step 1: Build Your Crew
A proper job requires proper skills. Your crew should have the planner, some muscle, a bit of magic, and of course the skilled thief. To assemble your crew complete the following tasks:
- Letters CREW in title/subtitle (any order)
- MC who is a planner (your interpretation)
- MC who is a fighter/muscle/bodyguard
- MC who is a magic user
- MC who is thief
Step 2: What are you stealing?
Once you have your crew, you need to discuss the goal of the job. What have you been hired to steal? The item is old (pre-1900) and valuable (worth over $500,000 US$). But some details, like what the item actually is and what color it is, will be defined when your team completes the following tasks:
- Letters HEIST in title/subtitle (any order)
- Object being stolen (on cover)
- Color of the item (50% of book cover)
- 500+ page book (value)
- First published prior to 1900 (age of item)
Step 3: Location
Now you have the who and know the what, you need to figure out the where. What building is the object in? Where in the building is it, getting your hands on blueprints and tracing the sides of the building is key to a successful heist. Complete the following tasks (including making a square out of book titles):
- Letters BLUEPRINT in title/subtitle (any order)
- Top (first letter connects to first letter left side, last letter connects to first letter right side)
- Left side (starts with first letter of top, last letter connects to first letter of bottom)
- Right side (starts with last letter of top, last letter connects to last letter of bottom)
- Bottom (starts with last letter of left side, ends with last letter of right side)
Step 4: Items Needed
Now you need to gather the rest of your supplies to execute the perfect heist. Your crew needs to pick 4 items from the following list and find those words in text (only singular/plural forms accepted): Rope, TNT/explosives, Screwdriver, Lockpicks, Duffle bag, Glasscutter, Ferret, Knife, Disguise/Mask, Potion.
Complete the following tasks:
- Letters TOOLBOX in title/subtitle (any order)
- Four items from list in text
Step 5: Getaway Plan
Your team has extracted the item without being caught, but you still need to disappear and deliver the item to your client and collect your pay. Pull off a clean getaway by completing the following tasks:
- Letters ESCAPE in title/subtitle (any order)
- Map in book
- Type of vehicle on cover (your getaway vehicle)
- Cardinal direction in title
- Character is very fast (your interpretation)
Step 6: Celebration
There was a clean getaway, a happy client who paid up, and now it's time to celebrate another successful heist. Plan your celebration by completing the following tasks:
- Letters SUCCESSFUL in title/subtitle (any order)
- Characters attend a party
- Food items on cover
- Drink on cover
- Character achieves a goal (your interpretation)
The Restrictions
💎 Each book read can only be used for one mini challenge task.
💎 Banked books are not allowed for this mini challenge.
💎 Books can be started at any point since the start of Wheelathon (31st August 9pm UTC).
💎 Books cannot be finished until Round 3 begins on 28 Sept at 9pm UTC.
💎 Books must be finished by the end of Round 3 on 12 Oct at 9pm UTC.
💎 The book eligibility requirements for Wheelathon apply to all books used for this mini challenge.
💎 Books must be used in a spelling to be used in the mini challenge as these are bonus points on top of points for the primary task of the spell-out.
💎 Ten points are awarded for each completed mini task.
💎 A completion bonus will be award if all tasks are completed.

You've come to the end of the heist but the road goes on. Do you decide to head for home or seek out new adventures? The choice is yours and there will be many choices to make along the way. You might even earn some achievements at the end.
This is a choose your own adventure type mini. Start at the top and as a team decide what choices you want to make along the way. Some choices may have already been made for you based on what you have chosen before.
Step 1: Make Some Choices
Practical advice
1. Start at the top and work your way down
2. You can change your decisions but try not to do that out of order as you can still break the formulas if you try hard enough
3. Have fun. All tasks are worth the same points, and there are no wrong answers. The tasks just might make fun of you for some answers.
4. If you get a NA or a blank show up, stop, don’t click on anything else and let a mod know. It is easier to fix if you haven’t broken it further.
5. Once you have a plan, I would recommend against changing it again so books read continue to match the tasks as changes along the way might change tasks further down the path
Step 2: Read for the Tasks
1. For set in US or Canadian state, at least 50% of the book must be set in that state (this is the standard rule for location tasks). States, provinces, commonwealths or territories in US and Canada can all be used.
2. Articles can be ignored or used for title starts with a letter
The Restrictions
💎 Each book read can only be used for one mini challenge task.
💎 Banked books are not allowed for this mini challenge.
💎 Books can be started at any point since the start of Wheelathon (31st August 9pm UTC).
💎 Books cannot be finished until Round 4 begins on 12 Oct at 9pm UTC.
💎 Books must be finished by the end of Round 4 on 26 Oct at 9pm UTC.
💎 The book eligibility requirements for Wheelathon apply to all books used for this mini challenge.
💎 Books must be used in a spelling to be used in the mini challenge as these are bonus points on top of points for the primary task of the spell-out.
💎 Ten points are awarded for each completed mini task.
💎 A completion bonus will be award if all tasks are completed.
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Adventurers leave much to the hands of Fate. Where will they go next? What tasks must they perform to achieve the prize? Fight a dragon? Solve a puzzle? Travel to the Underworlds and commune with those who have departed the mortal plane? Only the Gods really know and they rarely share any secrets.
Take your chances with Fate and spin for your next adventure! Each adventure is composed of 5 tasks inspired by one of Sullivan's books that takes place in the world of Riyria. Teams can have up to 3 sets of adventures going at any one time.
Once completed, books must be logged on the official sheet before requesting a new spin. Team captains cannot spin for their own team and must request a new spin in the captain's group. Teams cannot repeat adventures until all have been completed. If a team completes all the adventures and wishes to go again, they can start a new set. There are no limits to the number of times the team goes through these adventures, but a new set can only be started after the previous set is completed and logged.
Books of Riyria
Age of Myth
Age of Swords
Age of War
Age of Legend
Age of Death
Age of Empyre
Nolyn
Farilane
Esrahaddon
The Crown Tower
The Rose and the Thorn
The Death of Dulgath
The Disappearance of Winter's Daughter
Drumindor
Theft of Swords
Rise of Empire
Heir of Novron
The Restrictions
✳ Each book read can only be used for one mini challenge task.
✳ This mini challenge runs for the length of Wheelathon.
✳ Banked books are not allowed for this mini challenge.
✳ Books can be started at any point since the start of Wheelathon (31st August 9pm UTC).
✳ The book eligibility requirements for Wheelathon apply to all books used for this mini challenge.
✳ Books must be used in a spelling to be used in the mini challenge as these are bonus points on top of points for the primary task of the spell-out.
✳ Ten points are awarded for each completed mini task.