SciYourFi discussion

10 views
Fantasy > Writing Fantasy

Comments Showing 1-14 of 14 (14 new)    post a comment »
dateUp arrow    newest »

message 1: by Jonathan (new)

Jonathan Gould | 7 comments Mod
I like that there are no rules. You invent your own world and make it work (or not work) the way you want it to.

Also, as a humorist, I love the opportunities it gives to play up and exaggerate all the little and not so little things that are strange about our world.


message 2: by Buster (new)

Buster LaFrance (blafrance) | 5 comments Adding to what Jonathon said...

You get to create your own world, including its history, people, places, deities, etc. I hate when people talk about realism in fantasy. Some complain when something in fantasy isn't realistic. Of course it's not realistic! It's fantasy! You have magic, which can work however you want it to work. You can have someone who's overly powerful, or even immortal. Why are they so? Because you said so! The world is yours, and you have absolute power.


message 3: by Jeremy (new)

Jeremy Rodden (toonopolis) | 4 comments Because the real world sucks. ;)


message 4: by Jonathan (new)

Jonathan Gould | 7 comments Mod
It's not so much that it sucks...

It's just that we can make it that little bit better.


message 5: by Jeremy (new)

Jeremy Rodden (toonopolis) | 4 comments Jonathan wrote: "It's not so much that it sucks...

It's just that we can make it that little bit better."


By having our main character fall off it because it was moving too fast? ;)


message 6: by Jonathan (new)

Jonathan Gould | 7 comments Mod
Ok, maybe better is a relative term...

I like that we can make the world behave as we'd like it to. If that means a world someone can fall off, that's part of the fun.

And wait to see what happens to Neville next time round.


message 7: by Penumbra (new)

Penumbra Publishing (Penumbra_Publishing) | 3 comments Buster wrote: "Adding to what Jonathon said...

You get to create your own world, including its history, people, places, deities, etc. I hate when people talk about realism in fantasy. Some complain when some..."


YES, but ... whatever 'rules' you set up for your world and the characters that populate it MUST make sense within that world. For instance, you can't have an immortal suddenly be vulnerable to every jackdaw that comes along - unless you give a pseudo-believable reason for that to happen. NOT just 'because I say so.'

There are few things in life more irritating than reading a book that makes no sense within its own world-building. Especially in fantasy, where almost anything goes. Every author must build a world with rules of a sort and stick to those rules, or the game is off.

There has to be a logic to the story and what happens within that story. Otherwise you could write a book with a computerized plot generator that suggests your world be ruled by crocodile overlords who survey their lands in flying chariots pulled by winged cats. But every Thursday night when the moon is full, the cats' wings deform, and so the overlords can't survey their domain. And that is when the Twinkie-colored rabbit rebels come out to play havoc in the croc-overlords' realm. Now, the only real problem of logic to explain in that scenario would be the astronomical facts that allow the moon to be full every Thursday. You cannot deny the laws of physics understood by your readers unless you first understand them yourself and then create conditions where those laws REASONABLY do not apply. Once you have that established, then everything else is, as you say 'because I say so.'


message 8: by Jeremy (new)

Jeremy Rodden (toonopolis) | 4 comments Couldn't agree more, Penumbra. Suspension of disbelief in fantasy only carries you so far with a reader. Once a reader agrees to accept a certain set of rules as laid out by the author, it can't be thrown out the window for no good reason.


message 9: by Jonathan (new)

Jonathan Gould | 7 comments Mod
I rather like that Twinkie-colored rabbit idea.

Can I use it in my next story?


message 10: by Jeremy (new)

Jeremy Rodden (toonopolis) | 4 comments Jonathan wrote: "I rather like that Twinkie-colored rabbit idea.

Can I use it in my next story?"


DIBS!


message 11: by Penumbra (new)

Penumbra Publishing (Penumbra_Publishing) | 3 comments You'll have to put a registered trademark symbol behind the word Twinkie(R)!


message 12: by Buster (new)

Buster LaFrance (blafrance) | 5 comments Penumbra wrote: "Buster wrote: "Adding to what Jonathon said...

You get to create your own world, including its history, people, places, deities, etc. I hate when people talk about realism in fantasy. Some compl..."


Wow! You REALLY focused on the wrong part of what I was saying. I believe the point I was making was that you can make your own rules. Yes, because you said so. I'm sure it wasn't implied that you don't have to follow ANY rules. That's not how I interpret "making your own rules".

I do like the whole crocodile overlords thing though...


message 13: by Penumbra (new)

Penumbra Publishing (Penumbra_Publishing) | 3 comments Buster wrote: "Penumbra wrote: "Buster wrote: "Adding to what Jonathon said...

You get to create your own world, including its history, people, places, deities, etc. I hate when people talk about realism in f..."


It is not a matter of focusing on the wrong part, it is just adding to the overall discussion. There is no disagreement that you can make up your own rules - every fiction writer does that to a certain extent. This was intended as a plea to writers, asking that they do their best to make up rules that make sense within the context of their stories. No insult or argument intended.


message 14: by Buster (new)

Buster LaFrance (blafrance) | 5 comments It's all good. And you're right on that. You have to have rules. My take was just that they would be YOUR rules. Of course, once you make your rules, you have to follow them, or provide a good explanation as to why they don't apply in any given situation. The beauty part of that is, because they are YOUR rules, you're allowed to do that. No offense taken.


back to top