Becca Sheehan

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On Tyranny: Twent...
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Apr 20, 2026 05:13AM

 
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Gabrielle Zevin
“To Marx, it seemed foolish not to love as many things as you could.”
Gabrielle Zevin, Tomorrow, and Tomorrow, and Tomorrow

Rupi Kaur
“most importantly love
like it's the only thing you know how
at the end of the day all this
means nothing
this page
where you're sitting
your degree
your job
the money
nothing even matters
except love and human connection
who you loved
and how deeply you loved them
how you touched the people around you
and how much you gave them”
Rupi Kaur, Milk and honey

Rupi Kaur
“To be soft is to be powerful”
Rupi Kaur, Milk and honey

Rupi Kaur
“you tell me to quiet down cause my opinions make me less beautiful but i was not made with a fire in my belly so i could be put out i was not made with a lightness on my tongue so i could be easy to swallow i was made heavy half blade and half silk difficult to forget and not easy for the mind to follow”
Rupi Kaur, Milk and Honey

Gabrielle Zevin
“When they had been deciding what to call their company all those years ago, Marx had argued for calling it Tomorrow Games, a name Sam and Sadie instantly rejected as "too soft." Marx explained that the name referenced his favorite speech in Shakespeare, and that it wasn't soft at all.
"Do you have any ideas that aren't from Shakespeare?" Sadie said.
To make his case, Marx jumped up on a kitchen chair and recited the "Tomorrow" speech for them, which he knew by heart:


Tomorrow, and tomorrow, and tomorrow,
Creeps in this petty pace from day to day,
To the last syllable of recorded time;
And all our yesterdays have lighted fools
The way to dusty death. Out, out, brief candle!
Life's but a walking shadow, a poor player,
That struts and frets his hour upon the stage,
And then is heard no more. It is a tale
Told by an idiot, full of sound and fury,
Signifying nothing.


"That's bleak," Sadie said.
"Why start a game company? Let's go kill ourselves," Sam joked.
"Also," Sadie said, "What does any of that have to do with games?"
"Isn't it obvious?" Marx said.
It was not obvious to Sam or to Sadie.
"What is a game?" Marx said. "It's tomorrow, and tomorrow, and tomorrow. It's the possibility of infinite rebirth, infinite redemption. The idea that if you keep playing, you could win. No loss is permanent, because nothing is permanent, ever."
"Nice try, handsome," Sadie said. "Next.”
Gabrielle Zevin, Tomorrow, and Tomorrow, and Tomorrow

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