“Children are dying."
Lull nodded. "That's a succinct summary of humankind, I'd say. Who needs tomes and volumes of history? Children are dying. The injustices of the world hide in those three words.”
― Deadhouse Gates
Lull nodded. "That's a succinct summary of humankind, I'd say. Who needs tomes and volumes of history? Children are dying. The injustices of the world hide in those three words.”
― Deadhouse Gates
“I swear, my dear. Sometimes our conversations remind me of a broken sword."
She raised an eyebrow.
"Sharp as hell," Lightsong said, "but lacking a point.”
― Warbreaker
She raised an eyebrow.
"Sharp as hell," Lightsong said, "but lacking a point.”
― Warbreaker
“Save your explanations, I got some questions for you first and you'd better answer them!' [slurred Hellian.]
'With what?' [Banaschar] sneered. 'Explanations?'
'No. Answers. There's a difference-'
'Really? How? What difference?'
'Explanations are what people use when they need to lie. Y'can always tell those,'cause those don't explain nothing and then they look at you like they just cleared things up when really they did the opposite and they know it and you know it and they know you know and you know they know that you know and they know you and you know them and maybe you go out for a pitcher later but who picks up the tab? That's what I want to know.'
'Right, and answers?'
'Answers is what I get when I ask questions. Answers is when you got no choice. I ask, you tell. I ask again, you tell some more. Then I break your fingers, 'cause I don't like what you're telling me, because those answers don't explain nothing!”
― The Bonehunters
'With what?' [Banaschar] sneered. 'Explanations?'
'No. Answers. There's a difference-'
'Really? How? What difference?'
'Explanations are what people use when they need to lie. Y'can always tell those,'cause those don't explain nothing and then they look at you like they just cleared things up when really they did the opposite and they know it and you know it and they know you know and you know they know that you know and they know you and you know them and maybe you go out for a pitcher later but who picks up the tab? That's what I want to know.'
'Right, and answers?'
'Answers is what I get when I ask questions. Answers is when you got no choice. I ask, you tell. I ask again, you tell some more. Then I break your fingers, 'cause I don't like what you're telling me, because those answers don't explain nothing!”
― The Bonehunters
“He was not a modest man. Contemplating suicide, he summoned a dragon.'
Gothos' Folly”
― The Crippled God
Gothos' Folly”
― The Crippled God
“Perhaps the greatest faculty our minds possess is the ability to cope with pain. Classic thinking teaches us of the four doors of the mind, which everyone moves through according to their need.
First is the door of sleep. Sleep offers us a retreat from the world and all its pain. Sleep marks passing time, giving us distance from the things that have hurt us. When a person is wounded they will often fall unconscious. Similarly, someone who hears traumatic news will often swoon or faint. This is the mind's way of protecting itself from pain by stepping through the first door.
Second is the door of forgetting. Some wounds are too deep to heal, or too deep to heal quickly. In addition, many memories are simply painful, and there is no healing to be done. The saying 'time heals all wounds' is false. Time heals most wounds. The rest are hidden behind this door.
Third is the door of madness. There are times when the mind is dealt such a blow it hides itself in insanity. While this may not seem beneficial, it is. There are times when reality is nothing but pain, and to escape that pain the mind must leave reality behind.
Last is the door of death. The final resort. Nothing can hurt us after we are dead, or so we have been told.”
― The Name of the Wind
First is the door of sleep. Sleep offers us a retreat from the world and all its pain. Sleep marks passing time, giving us distance from the things that have hurt us. When a person is wounded they will often fall unconscious. Similarly, someone who hears traumatic news will often swoon or faint. This is the mind's way of protecting itself from pain by stepping through the first door.
Second is the door of forgetting. Some wounds are too deep to heal, or too deep to heal quickly. In addition, many memories are simply painful, and there is no healing to be done. The saying 'time heals all wounds' is false. Time heals most wounds. The rest are hidden behind this door.
Third is the door of madness. There are times when the mind is dealt such a blow it hides itself in insanity. While this may not seem beneficial, it is. There are times when reality is nothing but pain, and to escape that pain the mind must leave reality behind.
Last is the door of death. The final resort. Nothing can hurt us after we are dead, or so we have been told.”
― The Name of the Wind
Cristian’s 2024 Year in Books
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