Marco Aurélio

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“Each mini-programme - called a shader by OpenGL - is compiled, and the whole set are linked together to form the executable shader programme - called a program by OpenGL. Yes, that's the worst naming convention ever.”
Anton Gerdelan, Anton's OpenGL 4 Tutorials

“Many methods have been proposed by the emulation community in order to make the old games graphics be better displayed on modern video devices. These methods were created”
Anonymous

year in books
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272 books | 55 friends

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Isis Reis
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Tassio ...
293 books | 75 friends

Victor ...
298 books | 47 friends

C. I.
124 books | 83 friends

Jessica...
32 books | 56 friends

Rainier...
1 book | 31 friends

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