Did describes the current games industry, as it relates to general culture as well as the process of creation. Gaming, for what it’s worth, has always been seen as the informal medium, lacking the glamour of the traditional sports, film, and TV, even as it has grown to become a behemoth of an industry. This transformation does have its issues, as growth often does. Outsourcing and bigotry run rampant.
— Dec 18, 2025 11:24PM
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