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Nicolas Ward
Nicolas Ward is on page 116 of 432 of The Bone Orchard
A lot of intrigue so far!
Mar 26, 2022 11:04PM Add a comment
The Bone Orchard

Nicolas Ward
Nicolas Ward is on page 252 of 735 of Programming Rust: Fast, Safe Systems Development
Enums and patterns have everything I love about Scala pattern matching and more. I'm trying to think if I ever used a C Union. Probably just to learn about them?
Feb 27, 2022 07:15PM Add a comment
Programming Rust: Fast, Safe Systems Development

Nicolas Ward
Nicolas Ward is on page 224 of 735 of Programming Rust: Fast, Safe Systems Development
I think trait inheritance being a distinct syntax will bother me a bit
Feb 27, 2022 03:03PM Add a comment
Programming Rust: Fast, Safe Systems Development

Nicolas Ward
Nicolas Ward is on page 187 of 735 of Programming Rust: Fast, Safe Systems Development
Module access control, interesting
Feb 26, 2022 07:15PM Add a comment
Programming Rust: Fast, Safe Systems Development

Nicolas Ward
Nicolas Ward is on page 172 of 735 of Programming Rust: Fast, Safe Systems Development
Interesting to see what error features are built in versus in a crate. I do like that you have to be explicit; Java having a way to always short circuit to an undeclared exception bothered me.
Feb 25, 2022 12:28PM Add a comment
Programming Rust: Fast, Safe Systems Development

Nicolas Ward
Nicolas Ward is on page 144 of 735 of Programming Rust: Fast, Safe Systems Development
Definitely helpful to have spent a lot of time with Scala match expressions recently.
Feb 25, 2022 11:48AM Add a comment
Programming Rust: Fast, Safe Systems Development

Nicolas Ward
Nicolas Ward is on page 130 of 735 of Programming Rust: Fast, Safe Systems Development
I always hated the non-transitivity of const! By convention I'd try to enforce Rust rules but you couldn't.
Feb 24, 2022 11:33AM Add a comment
Programming Rust: Fast, Safe Systems Development

Nicolas Ward
Nicolas Ward is on page 113 of 735 of Programming Rust: Fast, Safe Systems Development
"This is not so different from the process C and C++ programmers impose on themselves; the difference is that Rust knows the rules and enforces them."
Feb 24, 2022 11:04AM Add a comment
Programming Rust: Fast, Safe Systems Development

Nicolas Ward
Nicolas Ward is on page 108 of 735 of Programming Rust: Fast, Safe Systems Development
Implicit chained dereferencing of . is basically how I used to write C but without all the painful casting and -> notation.
Feb 24, 2022 10:41AM Add a comment
Programming Rust: Fast, Safe Systems Development

Nicolas Ward
Nicolas Ward is on page 100 of 735 of Programming Rust: Fast, Safe Systems Development
Learning about move and copy and how they compare to other language implementations feels like something unlocking. All the time spent hacking safe memory in an old C++ codebase...
Feb 24, 2022 10:32AM Add a comment
Programming Rust: Fast, Safe Systems Development

Nicolas Ward
Nicolas Ward is on page 78 of 735 of Programming Rust: Fast, Safe Systems Development
Interesting that strings are encoded in-memory. I was always under the impression from C++ that fixed width encoding were superior
Feb 21, 2022 04:58PM Add a comment
Programming Rust: Fast, Safe Systems Development

Nicolas Ward
Nicolas Ward is on page 56 of 735 of Programming Rust: Fast, Safe Systems Development
Unary operator precedence might trick me
Feb 20, 2022 02:53PM Add a comment
Programming Rust: Fast, Safe Systems Development

Nicolas Ward
Nicolas Ward is on page 25 of 735 of Programming Rust: Fast, Safe Systems Development
I have some opinions about the short variable naming conventions I'm seeing so far...
Feb 19, 2022 04:12PM Add a comment
Programming Rust: Fast, Safe Systems Development

Nicolas Ward
Nicolas Ward is on page 84 of 502 of Persephone Station
Finding Kennedy a more interesting backstory. Also "Plissken" (Sukyi's ship's old name) has to be an Escape from NY/LA reference?
Jan 29, 2022 04:41PM Add a comment
Persephone Station

Nicolas Ward
Nicolas Ward is on page 300 of 354 of Reality is Broken: Why Games Make Us Better and How They Can Change the World
Funny how many of these futurists are into blockchain nonsense now
Jan 22, 2022 10:58AM Add a comment
Reality is Broken: Why Games Make Us Better and How They Can Change the World

Nicolas Ward
Nicolas Ward is on page 293 of 354 of Reality is Broken: Why Games Make Us Better and How They Can Change the World
"We are all born with the potential to develop collaboration superpowers"

I'm surprised I missed this Lost Ring ARG. Guess I was too busy watching the Olympics and playing WoW cooperatively?
Jan 20, 2022 07:27PM Add a comment
Reality is Broken: Why Games Make Us Better and How They Can Change the World

Nicolas Ward
Nicolas Ward is on page 270 of 354 of Reality is Broken: Why Games Make Us Better and How They Can Change the World
Reading about shared intentionality has me thinking about people who seem to actively work against collaboration and shared interest politically.
Jan 18, 2022 08:00PM Add a comment
Reality is Broken: Why Games Make Us Better and How They Can Change the World

Nicolas Ward
Nicolas Ward is on page 184 of 229 of Ikenga
"Do you enjoy literature?"
"Do. .. do comic books count?"
The Chief frowned, pressing his lips together.
"No."
Dec 27, 2021 02:53PM Add a comment
Ikenga

Nicolas Ward
Nicolas Ward is on page 261 of 354 of Reality is Broken: Why Games Make Us Better and How They Can Change the World
I wonder how this kind of crowdsourced volunteering would fit into more current mutual aid models?
Nov 16, 2021 10:02PM Add a comment
Reality is Broken: Why Games Make Us Better and How They Can Change the World

Nicolas Ward
Nicolas Ward is on page 246 of 354 of Reality is Broken: Why Games Make Us Better and How They Can Change the World
Thinking a lot about the bread and circuses angle of this... and wondering if some of the current conspiracy theory culture is driven by idle time combined with reality disillusionment, and unmooring of cultural and relational touchstones?
Nov 14, 2021 07:48PM Add a comment
Reality is Broken: Why Games Make Us Better and How They Can Change the World

Nicolas Ward
Nicolas Ward is on page 240 of 354 of Reality is Broken: Why Games Make Us Better and How They Can Change the World
Pleased to see FoldIt is still going strong. I remember trying it briefly.
Nov 14, 2021 07:43PM Add a comment
Reality is Broken: Why Games Make Us Better and How They Can Change the World

Nicolas Ward
Nicolas Ward is on page 196 of 354 of Reality is Broken: Why Games Make Us Better and How They Can Change the World
A lot of these community-in-reality games basically only work in cities, and that's an interesting limitation.
Nov 14, 2021 05:56PM Add a comment
Reality is Broken: Why Games Make Us Better and How They Can Change the World

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