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Anthony Francis
> Recent Status Updates
Showing 1-30 of 76
Anthony Francis
is finished with
Deep Learning
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Jan 04, 2018 10:09PM
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Anthony Francis
is on page 364 of 787 of
Deep Learning
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Feb 28, 2017 12:25AM
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Anthony Francis
is on page 290 of 968 of
Machine Vision: Theory, Algorithms, Practicalities (Signal Processing and its Applications)
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Mar 10, 2013 04:38PM
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Anthony Francis
is 40% done with
Angels and Demons (Robert Langdon, #1)
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Mar 10, 2013 04:37PM
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Anthony Francis
is 30% done with
Angels and Demons (Robert Langdon, #1)
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Mar 08, 2013 09:43PM
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Anthony Francis
is on page 30 of 201 of
Carnal Machines
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Mar 05, 2013 09:28PM
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Anthony Francis
is on page 250 of 968 of
Machine Vision: Theory, Algorithms, Practicalities (Signal Processing and its Applications)
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Mar 05, 2013 09:25PM
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Anthony Francis
is on page 500 of 1200 of
The Mathematica Book
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Mar 05, 2013 09:24PM
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Anthony Francis
is finished with
Across the Universe (Across the Universe, #1)
Wanted to like this more than I did. Some brilliant bits and some bold choices; other parts were far too sketchy and 'off'. Might read the second one though.
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Jul 26, 2012 10:31PM
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Anthony Francis
is finished with
Your Future in Space: The U.S. Space Camp Training Program
Fascinating book aimed at young adult readers ... interesting both for what it shows and for what's dated (such as the predictions of how fast space travel would develop).
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Jul 26, 2012 10:28PM
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Anthony Francis
is finished with
Graphics Shaders: Theory and Practice
having to go over a few chapters again
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Feb 11, 2012 02:31PM
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Anthony Francis
is finished with
Graphics Shaders: Theory and Practice
working thru exercises now...
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Feb 04, 2012 01:57PM
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Anthony Francis
is on page 465 of 518 of
Graphics Shaders: Theory and Practice
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Feb 03, 2012 08:42PM
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Anthony Francis
is on page 450 of 518 of
Graphics Shaders: Theory and Practice
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Feb 03, 2012 01:07PM
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Anthony Francis
is on page 440 of 518 of
Graphics Shaders: Theory and Practice
the glory: a halo-like sky light effect seen directly opposite the sun. learn something new every day.
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Feb 02, 2012 09:14PM
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Anthony Francis
is on page 430 of 518 of
Graphics Shaders: Theory and Practice
In the home stretch of the reading part but I still have to work through all the exercises.
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Feb 02, 2012 11:59AM
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Anthony Francis
is on page 425 of 518 of
Graphics Shaders: Theory and Practice
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Feb 01, 2012 08:01PM
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Anthony Francis
is on page 412 of 518 of
Graphics Shaders: Theory and Practice
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Jan 31, 2012 09:47AM
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Anthony Francis
is on page 409 of 518 of
Graphics Shaders: Theory and Practice
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Jan 31, 2012 02:27AM
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Anthony Francis
is on page 402 of 518 of
Graphics Shaders: Theory and Practice
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Jan 29, 2012 03:01PM
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Anthony Francis
is on page 392 of 518 of
Graphics Shaders: Theory and Practice
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Jan 28, 2012 02:42PM
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Anthony Francis
is on page 384 of 518 of
Graphics Shaders: Theory and Practice
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Jan 27, 2012 08:39PM
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Anthony Francis
is on page 375 of 518 of
Graphics Shaders: Theory and Practice
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Jan 26, 2012 06:51AM
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Anthony Francis
is on page 366 of 518 of
Graphics Shaders: Theory and Practice
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Jan 25, 2012 07:59AM
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Anthony Francis
is on page 364 of 518 of
Graphics Shaders: Theory and Practice
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Jan 24, 2012 05:18AM
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Anthony Francis
is on page 358 of 518 of
Graphics Shaders: Theory and Practice
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Jan 23, 2012 08:57PM
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Anthony Francis
is on page 344 of 518 of
Graphics Shaders: Theory and Practice
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Jan 23, 2012 04:20AM
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Anthony Francis
is on page 344 of 518 of
Graphics Shaders: Theory and Practice
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Jan 23, 2012 04:20AM
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Anthony Francis
is on page 14 of 595 of
Steam: its generation and use
Fascinating. Reading the technical history of steam makes me want to go read James Burke's Connections.
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Jan 22, 2012 03:34PM
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Anthony Francis
is on page 338 of 518 of
Graphics Shaders: Theory and Practice
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Jan 20, 2012 09:23PM
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