Goodreads helps you follow your favorite authors. Be the first to learn about new releases!
Start by following Alex Galuzin.

Alex Galuzin Alex Galuzin > Quotes

 

 (?)
Quotes are added by the Goodreads community and are not verified by Goodreads. (Learn more)
Showing 1-2 of 2
“Choke Points/Bottle Necks Choke points or bottlenecks are important gameplay elements where you can force a player to engage in combat with another player or AI.”
― Alex Galuzin, Preproduction Blueprint: How to Plan Game Environments and Level Designs
“When you have an idea, do you hear you inner voice saying “Oh, that’s cool”? If you do, that is a good indicator that you may want to pursue that idea further.”
― Alex Galuzin, Preproduction Blueprint: How to Plan Game Environments and Level Designs

All Quotes | Add A Quote