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“Execution is everything: Success is not defined by an idea. It is determined by your ability to execute on that idea.”
John Romero, Doom Guy: Life in First Person
“You might not think that programmers are artists, but programming is an extremely creative profession. It's logic based creativity.”
John Romero
“The game industry is a culture created by the outsiders—the kids who didn’t fit in, the ones who listened to and loved Black Sabbath, Judas Priest, D&D, and Aliens.”
John Romero, Doom Guy: Life in First Person
“Because of the kind of programming that goes into games, they were (and still are) the most taxing form of programming. You can use a computer to crunch a bunch of numbers, sure, but spreadsheets don’t generally need sound cards and GPUs (graphics processing units).”
John Romero, Doom Guy: Life in First Person
“On November 28, 1992, Tom finished his draft of the DOOM bible, and in our meetings we fleshed out all the goals for the game. It was going to be the fastest, most violent, most immersive computer game in history.”
John Romero, Doom Guy: Life in First Person
“When my grandpa wasn’t yelling at the TV, their home was a quiet and docile environment.”
John Romero, Doom Guy: Life in First Person

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Doom Guy: Life in First Person Doom Guy
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Doom Guy Doom Guy
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