So…Uh. THAT happened! (Missile Cards iOS Update)

Yesterday started off with a lot of questions about how the rest of this iOS launch for Missile Cards was going to go. I wrote up a lengthy post about failure, how it’s a normal part of the creative process (it absolutely is), and why you shouldn’t give up easily. Then, later in the day, a bunch of things all exploded at once–driving that point home in some powerful ways.

First…THIS happened.

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*****AAAAAAAaaaaaaAAAAaaaaAAAAaAA!*****

Getting featured on the main page of the App Store is HUGE....

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Published on July 01, 2017 07:08
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