Distance

In the world of video game design, the concept of distance plays a crucial role in shaping player experience. This fragment offers a unique opportunity to reflect on how distance, scale, and the sense of isolation are represented and perceived in games.

For a moment let’s talk about Fast travel. On one hand, it’s a convenient tool that respects the player’s time, especially in games with vast worlds like “Skyrim” or “The Witcher 3.” On the other hand, as highlighted in discussions on platform...

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Published on January 14, 2024 06:39
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