Game Design

Game design is the game development process of designing the content and rules of a game in the pre-production stage and design of gameplay, environment, storyline, and characters during production stage. The designer of a game is very much like the director of a film; the designer is the visionary of the game and controls the artistic and technical elements of the game in fulfillment of their vision. Game design requires artistic and technical competence as well as writing skills.

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The pinnacle of game design craft is combining perfect mechanics and compelling fiction into one seamless system of meaning.
Tynan Sylvester, Designing Games: A Guide to Engineering Experiences

IF YOU WANT TO ENJOY THE GAME, THE BOUNDARIES AND RULES MUST BE COMMON
Vineet Raj Kapoor

More quotes...
Foxtrot Games a place to gather and share ideas and books about game design
4 members, last active 7 years ago
Students, faculty, staff, and alumni of RIT's School of Interactive Games & Media…more
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GDers Game Designer only.
2 members, last active 11 years ago
Game Design Any written material available in Game Design which can be presented in the book.
8 members, last active 7 years ago

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Tags contributing to this page include: game-design and gamedesign