13 books
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24 voters
Gamification
“
Gamification is the objectification of user experience
”
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“
There are no real breaks in video games—no rooms or lounges where the characters go to chill for a bit, reflect on the previous level, take a load off. Depending on the game, you might have to restock inventory, or there could be something text- or scene-based that suspends play to move the story along. But otherwise it’s always a smash cut to the next challenge.
”
― In Limbo
― In Limbo
12 members,
last active 13 years ago
12 members,
last active 11 years ago
Books that LeMay Wargaming Community like and recommend to future wargamers for professional dev…more
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last active 7 years ago




































