Spelljammer


Beyond the Moons (Spelljammer: The Cloakmaster Cycle, #1)
Into the Void (Spelljammer: The Cloakmaster Cycle, #2)
The Radiant Dragon (Spelljammer: The Cloakmaster Cycle, #4)
The Broken Sphere (Spelljammer: The Cloakmaster Cycle, #5)
The Maelstrom's Eye (Spelljammer: The Cloakmaster Cycle, #3)
The Ultimate Helm (Spelljammer: The Cloakmaster Cycle, #6)
Spelljammer: Adventures in Space
Spelljammer: Adventures in Space (Wizards of the Coast, 5th Edition)
Dungeons & Dragons: Spelljammer: Memory's Wake
Krynnspace (Advanced Dungeons & Dragons/Spelljammer Accessory SJR7)
Legend of Spelljammer (Advanced Dungeons & Dragons Boxed Set)
SpellJammer: Lost Ships (Advanced Dungeons & Dragons 2nd Edition, Stock #9280)
Spelljammer #1-15
The Complete Spacefarer's Handbook (Spelljammer Campaign Reference, Advanced Dungeons & Dragons, 2nd Edition)
Space Lairs (Advanced Dungeons & Dragons/Spelljammer Accessory SJR8)
Beyond those somewhat anchored fantasy settings are the wild-eyed and the wahoo worlds. This is by no means pejorative, as these include some of my personal favorites, but it is meant to show that there are high-concept, love-’em-or-hate-’em sorts of settings. Call them worlds of pure chaos, places where anything goes and where the usual rules do not apply. They are not meant to be realistic, and indeed that is their appeal. They are settings unmoored from reality and operating by rules of your ...more
Wolfgang Baur, Complete Kobold Guide to Game Design