MN Lisa’s
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(group member since Jul 20, 2023)
MN Lisa’s
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from the Hooked on Books group.
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Kelly (Maybedog) wrote: "For the task " title that could belong to a doll—something pretty, delicate, or just unsettling enough (Baby Teeth, Little Eyes, Sweet Girl, etc.).":1. does it have to be the whole title or can th..."
You don’t have to use the entire book title — any doll-like word tucked anywhere inside it will count, even if it’s only a single, sugary little hint. But if the full title doesn’t already sound like it belongs to one of those delicate, glass-eyed things that always feels like it might turn its head when you blink, then you’ll need to create a full doll name drawn from the word you’re using. Something that sounds lovely at first… but carries that faint, uneasy feeling that it might remember you.
Janeylou wrote: "Ive almost finishwd and nothing really has happened 😄😄"Yeah. Think this book is where they just really connect. I think, if there is anything its at the end when Bailey finds out.... or maybe that is book 3.
Janeylou wrote: "I skimmed the end of book 1 to remind me of what happened and now ive come across Bailey & Henri , completly missed these in bk 1 and i didnt read their books in the Robbie/prick/ julien series ..d..."I don't think so. I only read them the once. The important part is that Henri and Sean don't really get along. Criminal (Henri) vs Cop (Sean).
5. Billy the PuppetBilly the Puppet is the eerie ventriloquist-style figure featured in the Saw horror film franchise. Though often mistaken for the killer, Billy is actually a messenger used by John Kramer, aka Jigsaw, to communicate with his victims.
Billy has a chilling, unmistakable look: a white face with red spiral cheeks, dark eyes, black shaggy hair, and a twisted red grin. He wears a black tuxedo with a red bowtie and rides in on a small red tricycle—an image that’s become iconic in horror.
Through Billy, Jigsaw delivers recorded messages and videos to his captives, typically opening with the infamous line: “I want to play a game.” His role is to calmly explain the deadly rules of the traps or challenges the victims must endure in order to survive and "appreciate" life.
Despite never harming anyone directly, Billy’s unsettling appearance, emotionless tone, and connection to gruesome moral games have made him a terrifying symbol of psychological horror and a pop culture icon.
Billy the Puppet doesn’t kill—he teaches. Which is somehow worse. With his spiraled cheeks, blood-red grin, and eerie monotone, he delivers Jigsaw’s deadly instructions like a morality seminar from hell. Riding in on a tiny red tricycle, he calmly explains how victims can earn their survival… if they’re willing to suffer for it.
Now Billy’s out delivering messages again—and we need your help to trap him before he plays his next game.
Complete the following tasks:
Pass the Morality Test
What would you sacrifice to survive?
Read a chain of 3 books that explore ethical dilemmas, difficult choices, or tests of character
Identity Confirmed
He knows who you are—even if you don’t.
Read a chain of 3 books where the author’s initials appear in the word JIGSAW (any combination, any order).
Smile for the Camera
It’s not just the cameras watching now.
Read a chain of 3 books with a face on the cover—bonus if the expression is neutral, eerie, or lifeless.
6. Talky Tina
Talky Tina is the deceptively sweet yet sinister doll from "Living Doll," a classic episode of The Twilight Zone (Season 5, Episode 6, 1963).
At first glance, Talky Tina appears to be a typical mid-century talking doll: petite, with wide eyes, curly hair, and a soft voice. She recites charming phrases like "My name is Talky Tina, and I love you." But when she senses hostility, especially from the cruel stepfather, Erich, her messages take a chilling turn: "My name is Talky Tina, and I don’t like you," eventually escalating to "My name is Talky Tina... and I’m going to kill you."
Tina never moves on screen, adding to the unsettling atmosphere, but her eerie voice and growing malevolence create a mounting tension. She's never caught in the act, yet her influence leads to a deadly confrontation that blurs the line between inanimate object and vengeful force.
Talky Tina became one of The Twilight Zone's most iconic and haunting figures, a forerunner of killer doll horror and a reminder that even the most innocent toys can harbor dark intentions.
With her wide eyes, curly hair, and syrupy voice, Talky Tina looks like any other talking doll… at first. But her sweet phrases twist into ominous warnings, her presence grows more sinister, and her enemies always seem to meet mysterious ends.
She never moves. She never blinks. And yet somehow, she always gets what she wants.
Now Tina’s whispering threats again—and we need your help to shut her up for good.
Complete the following tasks:
Someone Dies Before It Ends
She never moves. But people still end up dead.
Read a chain of 3 books where a murder happens during the course of the story—not just in the past.
Say It Sweetly
She doesn’t forgive. She remembers.
To capture Talky Tina, spell her favorite word: SPITE
Read 5 books, one for each letter. The first letter of each book title must begin with S, P, I, T, and E.
Pretty in Plastic
She looks sweet sitting on the shelf.
Read a chain of 3 books with pink or white covers (minimum 50%).
16. Dead Man's Dice
Dead Man’s Dice is a pirate-themed dice game where players take on the roles of swashbuckling buccaneers vying for treasure, risk, and dominance on the high seas. Combining luck, strategy, and a touch of backstabbing flair, the game captures the raucous, chaotic spirit of pirate life.
The game revolves around rolling and stacking dice to build a "pirate stack", a tower of dice that must follow specific rules based on matching numbers or suits (typically skulls, swords, or bones, depending on the version). Players steal dice from each other, build their own stacks, and try to outscore their rivals before the round ends.
Each die represents not just a number, but a symbol of power, greed, or death, and certain rolls(like the infamous Dead Man's Die) can change the tide of the game with high risk and high reward.
Fast-paced and full of piratical flair, Dead Man’s Dice is ideal for fans of light strategy games with a darkly playful edge. Whether you're bluffing, stealing, or risking it all on a final roll, one thing’s certain: dead men may tell no tales, but their dice roll on.
🎲💀 Dead Man’s Dice: The Gamble of the Damned
The dice were never fair. The game never ends. And you? You're already playing.
Each team plays as a cursed crew who dared to roll the Dead Man’s Dice. Now they must complete 3 tasks to escape their fate—or remain lost in the fog forever.
But beware... every roll brings risk. Some bring boons, others bring burdens.
🎲 Roll the Dice
You’ve found the cursed bones. They rattle like teeth and roll like thunder.
Choose your Gamble Style:
The Bold Bet: One roll of 2 dice. One Task. No swaps. No mercy.
The Split Wager: Roll 2 die three times. One task per roll—but each opens the door to a Glitch Event. Risky… like stealing from the dead.
*Glitches = surprise interruptions that increase difficulty—think ghost pirate curses, eerie omens, sudden betrayals.
🗒️ Then, report to the Check-In Thread (Occult Museum) with:
Your Team Name
Your Gamble Style
Your Roll(s)
A link to your team’s spreadsheet
Duplicates? Oh, aye. If the sea gives you two storms, you sail through both.
You don’t argue with the tide. 🌊
10. Gabby Gabby
Gabby Gabby is a vintage pull-string doll introduced in Toy Story 4. Manufactured in the 1950s, she has a classic look: wide blue eyes, golden blonde curls tied with a bow, a yellow dress with puffed sleeves, and a soft, sweet voice. Her outward appearance radiates charm and innocence, but beneath that lies a deep sense of longing and sorrow.
Gabby Gabby lives in an antique store, surrounded by eerie ventriloquist dummies who serve as her henchmen. Unlike many of the series' villains, Gabby isn’t motivated by malice, but by a broken voice box and a desire to be loved. She envies toys like Woody, who have known the joy of being cherished by a child. Her initial actions, like trying to take Woody’s voice box, come from desperation, not cruelty. In other words, she is sweet but manipulative.
What makes Gabby Gabby stand out is her emotional depth and eventual redemption. Once she gets a chance to bond with a lonely child, she transforms from an antagonist into a symbol of healing, belonging, and second chances.
Gabby Gabby’s story is bittersweet, showing that even forgotten or “broken” toys still have value and the capacity to find love again.
She’s sweet. She’s patient. She’s waiting in the antique store with a soft voice and an empty chest where her voice box used to be. Gabby Gabby doesn’t mean to be scary. She just wants what you have. Your voice. Your attention. Your love.
And if she has to take it?
That’s just part of being a doll.
Complete the following tasks:
The Name on the Box
Every doll has a name. Some are too sweet to trust.
Read a chain of 3 books with a title that could belong to a doll—something pretty, delicate, or just unsettling enough (Baby Teeth, Little Eyes, Sweet Girl, etc.).
Porcelain Skin, Hollow Heart
Some things are meant to break.
Read a chain of 3 book with a white, pale pink, or ivory-toned cover (at least 50%).
Written on the Bottom of Her Shoe
Every toy belongs to someone… but who made her?
Read a chain of 3 books where the author’s initials appear in the word TOY STORY (any combination).
2. Chucky
Chucky, the infamous doll from the Child’s Play horror franchise, is a seemingly harmless “Good Guy” toy possessed by the soul of notorious serial killer Charles Lee Ray. Using a voodoo ritual to escape death, Ray transfers his soul into the doll’s body, giving Chucky life and a terrifying agenda.
With his red hair, striped shirt, and overalls, Chucky looks like an ordinary children’s toy, at least until he starts speaking in his gruff, menacing voice, wielding knives, and launching brutal attacks. Known for his twisted humor, foul mouth, and violent streak, Chucky has become one of horror’s most iconic villains, blending childlike innocence with psychotic rage.
He first appeared in Child’s Play (1988) and has since starred in multiple sequels, a reboot, and a TV series, gaining a cult following and solidifying his place as the ultimate killer doll.
Complete the following tasks
Step 1: Destroy the doll completely
Read a chain of 3 books where something is destroyed
Step 2: Break the voodoo spell and banish the spirit
Read a chain of 3 books with VOODOO in the text
Read a chain of 3 books where something or someone is banished
14. Nightmare VHS Game (Atmosfear)
Nightmare (known as Atmosfear in some regions) is a horror-themed interactive VHS board game released in the early 1990s, blending traditional gameplay with a live-action video experience that evolves in real-time.
The game comes with a haunting VHS tape (later DVD versions), featuring The Gatekeeper, a decaying, sinister figure who serves as the game’s host. Players must race against the clock(typically 60 minutes) as the Gatekeeper appears on screen at intervals to issue commands, curses, and sudden challenges. His interruptions are unpredictable and increasingly aggressive as time ticks on, heightening the tension and sense of urgency.
The goal is simple yet chilling: collect keys from different regions of the board, confront your fears, and reach the Well of Fears at the center before time runs out. However, only one player can win, and only if they draw and conquer their secretly written fear.
With its eerie soundtrack, sudden video interruptions, and ever-changing instructions, Nightmare/Atmosfear is less about strategy and more about immersion and dread. It transforms a living room into a haunted game space, where players are never quite sure what horror the Gatekeeper will unleash next.
Darkly theatrical and wonderfully nostalgic, Nightmare is a cult classic that turns game night into an unforgettable, spine-tingling experience.
📼👁️ VHS DESCENT: The Tape Is Watching You
You found a tape. You pressed play.
Now you’re inside it. And the only way out… is through.
This mini-game will take your team through three levels of cursed reading. Each level pulls you deeper into the static. Complete one task per level—but beware: the Gatekeeper might glitch into your feed at any time.
You MUST read Level 1, then Level 2, then Level 3 in order, BUT not at the same time. If a glitch is added while you are working through it, you have to change the book you are reading (unless it works for the new prompt, too).
🎮 LEVEL 1: PLAY
The screen flickers. The laughter sounds canned, but wrong.
Choose one:
Read a book under 250 pages. Quick, like your nerves.
Read a book tagged “humor” or “camp.” You’ll need the relief.
Read a book with a game or game-like concept—something with rules, puzzles, or dangerous dares.
🎮 LEVEL 2: DISTORTION
Your reflection is wrong. The book isn’t what you thought it was.
Choose one:
Read a book where a character questions reality (e.g., gaslighting, strange rules, or dreamlike confusion).
Read a book where the main character is isolated—mentally, emotionally, or physically.
Read a book with a mixed media format (emails, articles, interviews, found footage vibes).
🎮 LEVEL 3: DESCENT
The screen blinks. You’re not watching the tape anymore. It’s watching you.
Choose one:
Read a book with an eye on the cover.
Read a book with “eye(s), watch, vision, look, or see” in the title, subtitle, or series name.
Read a book where someone is being watched, followed, or surveilled.
⚠️ GATEKEEPER GLITCHES
At any point, the Gatekeeper may interrupt your descent. If this happens, you must apply the posted glitch to the next book you read in this game.
🗝️ Week 10 ResponseThe best stories aren’t always made from the best ingredients.
But they still taste like something.
If you combined your two books into one recipe, what would it be called?
🗝️ Week 10 ResponseThe best stories aren’t always made from the best ingredients.
But they still taste like something.
If you combined your two books into one recipe, what would it be called?
yeah there were some little things I didn't quite like, but I love joey and Maisy and everyone so I kind of overlooked those pieces. when I "need" a hurt/comfort re-read, this is my go to. I also love ricks mom.
I thought Janine had marked one book yellow cover at 240 Pages...
I just looked and my lower books don't have a yellow cover that I've planned. I can see about finding one.
