Understanding Power by Noam ChomskyAgainst the Web by Michael   BrooksDark Money by Jane MayerThe New Jim Crow by Michelle AlexanderAgainst the Web by Michael   Brooks
TMBS Book Recommendations
151 books — 61 voters
1984 by George OrwellAnimal Farm by George OrwellGuns, Germs, and Steel by Jared DiamondBrave New World by Aldous HuxleyMan's Search for Meaning by Viktor E. Frankl
Best Books To Frame Thinking
1,296 books — 1,421 voters

Brave New World by Aldous HuxleySlaughterhouse-Five by Kurt Vonnegut Jr.1984 by George OrwellCatch-22 by Joseph HellerDo Androids Dream of Electric Sheep? by Philip K. Dick
Bibles for the Revolution
403 books — 181 voters

The Runaway Species by David EaglemanBig Magic by Elizabeth GilbertCreativity by Mihály CsíkszentmihályiLittle Bets by Peter SimsOverride by Caroline Williams
Creativity Research
183 books — 11 voters

Factfulness by Hans RoslingEnlightenment Now by Steven PinkerHow to Change Your Mind by Michael Pollan21 Lessons for the 21st Century by Yuval Noah HarariThe War on Normal People by Andrew   Yang
Science Published in Year: 2018
55 books — 89 voters
The Art of Game Design by Jesse SchellA Theory Of Fun For Game Design by Ralph KosterThe Design of Everyday Things by Donald A. NormanRules of Play by Katie Salen TekinbaşEducational Game Design Fundamentals by George Kalmpourtzis
Books Game Designers Should Read
107 books — 117 voters

What We Owe to Each Other by T.M. ScanlonDeath by Todd  MayNo Exit by Jean-Paul SartreThe Republic by PlatoBhagavad-Gita by Krishna-Dwaipayana Vyasa
The Good Place Reading List
80 books — 42 voters
The Sociopath Next Door by Martha StoutThe Psychopath Test by Jon RonsonThe Lucifer Effect by Philip G. ZimbardoShadow Play by William KlaberMidnight in the Garden of Good and Evil by John Berendt
Explore the Shadows (of Human Nature)
142 books — 23 voters


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