| 1 |
|
Made to Stick: Why Some Ideas Survive and Others Die
by
3.98 avg rating — 98,560 ratings
|
|
| 2 |
|
The Design of Everyday Things
by
4.15 avg rating — 47,019 ratings
|
|
| 3 |
|
Designing Interfaces
by
3.83 avg rating — 2,017 ratings
|
|
| 4 |
|
Zero to One: Notes on Start Ups, or How to Build the Future
by
4.15 avg rating — 390,518 ratings
|
|
| 5 |
|
Thinking, Fast and Slow
by
4.17 avg rating — 575,878 ratings
|
|
| 6 |
|
Web Form Design: Filling in the Blanks
by
4.04 avg rating — 2,351 ratings
|
|
| 7 |
|
Mental Models: Aligning Design Strategy with Human Behavior
by
3.87 avg rating — 1,075 ratings
|
|
| 8 |
|
About Face 3: The Essentials of Interaction Design
by
4.07 avg rating — 3,525 ratings
|
|
| 9 |
|
Observing the User Experience: A Practitioner's Guide to User Research
by
really liked it 4.00 avg rating — 693 ratings
|
|
| 10 |
|
Designing Interactions
by
3.98 avg rating — 2,459 ratings
|
|
| 11 |
|
Prototyping: A Practitioner's Guide
by
3.71 avg rating — 414 ratings
|
|
| 12 |
|
Sketching User Experiences: Getting the Design Right and the Right Design
by
3.90 avg rating — 2,517 ratings
|
|
| 13 |
|
Steal Like an Artist: 10 Things Nobody Told You About Being Creative
by
3.96 avg rating — 331,043 ratings
|
|
| 14 |
|
The Laws of Simplicity
by
3.89 avg rating — 6,984 ratings
|
|
| 15 |
|
The Non-Designer's Design Book
by
4.10 avg rating — 4,887 ratings
|
|
| 16 |
|
Emotional Design: Why We Love (or Hate) Everyday Things
by
3.95 avg rating — 5,443 ratings
|
|
| 17 |
|
100 Things Every Designer Needs to Know About People
by
4.10 avg rating — 6,216 ratings
|
|
| 18 |
|
Universal Principles of Design
by
4.16 avg rating — 5,866 ratings
|
|
| 19 |
|
Sprint: How to Solve Big Problems and Test New Ideas in Just Five Days
by
4.19 avg rating — 23,244 ratings
|
|
| 20 |
|
Hooked: How to Build Habit-Forming Products
by
4.12 avg rating — 49,464 ratings
|
|
| 21 |
|
Show Your Work!: 10 Ways to Share Your Creativity and Get Discovered
by
4.08 avg rating — 60,126 ratings
|
|
| 22 |
|
Tapworthy: Designing Great iPhone Apps
by
4.01 avg rating — 371 ratings
|
|
| 23 |
|
Picture This: Perception & Composition
by
4.20 avg rating — 4,858 ratings
|
|
| 24 |
|
Sketching User Experiences: The Workbook
by
3.83 avg rating — 371 ratings
|
|
| 25 |
|
The Sketchnote Handbook: the illustrated guide to visual note taking
by
4.07 avg rating — 3,494 ratings
|
|
| 26 |
|
Design Is a Job
by
4.22 avg rating — 5,055 ratings
|
|
| 27 |
|
Just Enough Research
by
4.19 avg rating — 2,106 ratings
|
|
| 28 |
|
Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems
by
4.14 avg rating — 4,358 ratings
|
|
| 29 |
|
Creative Confidence: Unleashing the Creative Potential Within Us All
by
3.98 avg rating — 14,126 ratings
|
|
| 30 |
|
Seductive Interaction Design: Creating Playful, Fun, and Effective User Experiences
by
4.08 avg rating — 1,372 ratings
|
|
| 31 |
|
Design as Art
by
3.98 avg rating — 4,870 ratings
|
|
| 32 |
|
Design for the Real World: Human Ecology and Social Change
by
4.24 avg rating — 1,744 ratings
|
|
| 33 |
|
The Principles of Beautiful Web Design
by
3.92 avg rating — 1,301 ratings
|
|
| 34 |
|
A Project Guide to UX Design: For User Experience Designers in the Field or in the Making
by
3.87 avg rating — 1,777 ratings
|
|
| 35 |
|
The Inmates Are Running the Asylum: Why High Tech Products Drive Us Crazy and How to Restore the Sanity
by
3.94 avg rating — 2,942 ratings
|
|
| 36 |
|
Designing for the Digital Age: How to Create Human-Centered Products and Services
by
4.15 avg rating — 688 ratings
|
|