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Your Move: What Board Games Teach Us about Life
by
3.58 avg rating — 320 ratings
Hoover Library Nonfiction
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| 2 |
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Console Wars: Sega, Nintendo, and the Battle that Defined a Generation
by
3.97 avg rating — 12,006 ratings
Hoover Library Nonfiction
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Of Dice and Men: The Story of Dungeons & Dragons and the People Who Play It
by
3.73 avg rating — 5,096 ratings
Hoover Library Nonfiction
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Lost in a Good Game: Why we play video games and what they can do for us
by
3.72 avg rating — 743 ratings
Hoover Library Nonfiction
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It's All a Game: The History of Board Games from Monopoly to Settlers of Catan
by
3.96 avg rating — 1,035 ratings
Hoover Library Nonfiction
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Disney's Land: Walt Disney and the Invention of the Amusement Park That Changed the World
by
3.98 avg rating — 3,128 ratings
Hoover Library Nonfiction
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The Amusement Park: 900 Years of Thrills and Spills, and the Dreamers and Schemers Who Built Them
by
3.74 avg rating — 153 ratings
Hoover Library Nonfiction
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Thinking Inside the Box: Adventures with Crosswords and the Puzzling People Who Can't Live Without Them
by
3.44 avg rating — 908 ratings
Hoover Library Nonfiction
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The Monopolists: Obsession, Fury, and the Scandal Behind the World's Favorite Board Game
by
3.71 avg rating — 1,585 ratings
Hoover Library Nonfiction
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Action Park: Fast Times, Wild Rides, and the Untold Story of America's Most Dangerous Amusement Park
by
4.14 avg rating — 2,901 ratings
Hoover Library Nonfiction
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| 11 |
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Good Luck Have Fun: The Rise of eSports
by
3.54 avg rating — 202 ratings
Hoover Library Nonfiction
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| 12 |
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The Gaming Mind: A New Psychology of Videogames and the Power of Play
by
3.92 avg rating — 199 ratings
Hoover Library Nonfiction
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