A Goodreads user
asked
Andrew Rowe:
Awesome book , can't wait for the sequel :D. How did you get into writing?
Andrew Rowe
When I was in elementary school, I read the Dragonlance Chronicles by Margaret Weis and Tracy Hickman. I also played a bunch of Dungeons and Dragons. Those inspired me to write my own little stories when I was a child.
I also got started on my earliest attempts at game development in elementary school (through a program called Unlimited Adventures, based on SSI's Gold Box D&D games).
By middle school, I was running D&D campaigns, and eventually playing in live-action role-playing games.
In college, I responded to an open call for submissions by White Wolf. I submitted a couple monster ideas which made it into one of the Scarred Lands RPG books. That helped me make a connection with White Wolf. After that, I ended up writing for their World of Warcraft tabletop RPG line.
From there, it was a jump over to working directly for Blizzard. While I wasn't in the writing department, I let them know that I'd done some writing for the setting before, and Micky Neilson tapped me to do a few writing jobs here and there. Micky was a huge inspiration and a great mentor.
I eventually decided I wanted to write full-time, so I left Blizzard and wrote a couple books. I submitted these books to agents and accrued *hundreds* of rejections.
I went back to working in the gaming industry, having failed to publish anything. But I kept writing.
I worked at a couple more companies after that. While I was at Obsidian, I finally decided I was done trying to go through the traditional agent and publisher route. I self-published Forging Divinity, and it was a great success (by first time self-published novel standards). It wasn't enough to make a living on, though, so I kept working in gaming.
Sufficiently Advanced Magic is my third published novel - but it's the eighth book I've written. It took me eight books to get to the point where I'm finally writing full-time. It hasn't been easy, but it's ultimately been very rewarding.
I also got started on my earliest attempts at game development in elementary school (through a program called Unlimited Adventures, based on SSI's Gold Box D&D games).
By middle school, I was running D&D campaigns, and eventually playing in live-action role-playing games.
In college, I responded to an open call for submissions by White Wolf. I submitted a couple monster ideas which made it into one of the Scarred Lands RPG books. That helped me make a connection with White Wolf. After that, I ended up writing for their World of Warcraft tabletop RPG line.
From there, it was a jump over to working directly for Blizzard. While I wasn't in the writing department, I let them know that I'd done some writing for the setting before, and Micky Neilson tapped me to do a few writing jobs here and there. Micky was a huge inspiration and a great mentor.
I eventually decided I wanted to write full-time, so I left Blizzard and wrote a couple books. I submitted these books to agents and accrued *hundreds* of rejections.
I went back to working in the gaming industry, having failed to publish anything. But I kept writing.
I worked at a couple more companies after that. While I was at Obsidian, I finally decided I was done trying to go through the traditional agent and publisher route. I self-published Forging Divinity, and it was a great success (by first time self-published novel standards). It wasn't enough to make a living on, though, so I kept working in gaming.
Sufficiently Advanced Magic is my third published novel - but it's the eighth book I've written. It took me eight books to get to the point where I'm finally writing full-time. It hasn't been easy, but it's ultimately been very rewarding.
More Answered Questions
Jake
asked
Andrew Rowe:
First of all, I really appreciate your concern for the LGBTQ+ community. I think it is really great to have an author I admire so much be so cool and supportive. But, I came to ask a question so anyway, why did early attunements give people mana poisoning? because from my understanding (which obviously is inferior to yours since you wrote it) attunements just let the body use mana on its own.
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