Discover new books on Goodreads
Meet your next favorite book

Game Books

Showing 1-50 of 5,531
The Game: Penetrating the Secret Society of Pickup Artists The Game: Penetrating the Secret Society of Pickup Artists (Hardcover)
by (shelved 37 times as game)
avg rating 3.73 — 32,966 ratings — published 2005
Rate this book
Clear rating
The Art of Game Design: A Book of Lenses The Art of Game Design: A Book of Lenses (Paperback)
by (shelved 32 times as game)
avg rating 4.39 — 3,500 ratings — published 2008
Rate this book
Clear rating
Ready Player One (Ready Player One, #1) Ready Player One (Ready Player One, #1)
by (shelved 32 times as game)
avg rating 4.22 — 1,347,125 ratings — published 2011
Rate this book
Clear rating
Ender’s Game (Ender's Saga, #1) Ender’s Game (Ender's Saga, #1)
by (shelved 30 times as game)
avg rating 4.31 — 1,505,354 ratings — published 1985
Rate this book
Clear rating
The Hunger Games (The Hunger Games, #1) The Hunger Games (The Hunger Games, #1)
by (shelved 29 times as game)
avg rating 4.36 — 10,294,869 ratings — published 2008
Rate this book
Clear rating
A Theory Of Fun For Game Design A Theory Of Fun For Game Design (Paperback)
by (shelved 27 times as game)
avg rating 3.90 — 3,536 ratings — published 2004
Rate this book
Clear rating
Caraval (Caraval, #1) Caraval (Caraval, #1)
by (shelved 26 times as game)
avg rating 3.97 — 983,047 ratings — published 2016
Rate this book
Clear rating
Blood, Sweat, and Pixels Blood, Sweat, and Pixels (Kindle Edition)
by (shelved 25 times as game)
avg rating 4.20 — 25,674 ratings — published 2017
Rate this book
Clear rating
A Game of Thrones (A Song of Ice and Fire, #1) A Game of Thrones (A Song of Ice and Fire, #1)
by (shelved 24 times as game)
avg rating 4.45 — 2,820,716 ratings — published 1996
Rate this book
Clear rating
Reality is Broken: Why Games Make Us Better and How They Can Change the World Reality is Broken: Why Games Make Us Better and How They Can Change the World (Paperback)
by (shelved 23 times as game)
avg rating 3.79 — 8,414 ratings — published 2010
Rate this book
Clear rating
The Mystery Method: How to Get Beautiful Women Into Bed The Mystery Method: How to Get Beautiful Women Into Bed (Hardcover)
by (shelved 22 times as game)
avg rating 3.77 — 3,413 ratings — published 2007
Rate this book
Clear rating
The Art of Seduction The Art of Seduction (Paperback)
by (shelved 22 times as game)
avg rating 3.90 — 44,565 ratings — published
Rate this book
Clear rating
Dungeon Crawler Carl (Dungeon Crawler Carl, #1) Dungeon Crawler Carl (Dungeon Crawler Carl, #1)
by (shelved 20 times as game)
avg rating 4.42 — 646,894 ratings — published 2020
Rate this book
Clear rating
Tomorrow, and Tomorrow, and Tomorrow Tomorrow, and Tomorrow, and Tomorrow (Paperback)
by (shelved 20 times as game)
avg rating 4.10 — 1,472,805 ratings — published 2022
Rate this book
Clear rating
The Running Man The Running Man (Paperback)
by (shelved 20 times as game)
avg rating 3.87 — 181,669 ratings — published 1982
Rate this book
Clear rating
The Rational Male The Rational Male (Paperback)
by (shelved 19 times as game)
avg rating 4.13 — 8,417 ratings — published 2013
Rate this book
Clear rating
Models: Attract Women Through Honesty Models: Attract Women Through Honesty (Paperback)
by (shelved 19 times as game)
avg rating 4.30 — 21,287 ratings — published 2011
Rate this book
Clear rating
The Way of the Superior Man: A Spiritual Guide to Mastering the Challenges of Women, Work, and Sexual Desire The Way of the Superior Man: A Spiritual Guide to Mastering the Challenges of Women, Work, and Sexual Desire (Paperback)
by (shelved 16 times as game)
avg rating 4.04 — 35,308 ratings — published 1997
Rate this book
Clear rating
Homo Ludens: A Study of the Play Element in Culture Homo Ludens: A Study of the Play Element in Culture (Paperback)
by (shelved 16 times as game)
avg rating 3.98 — 3,156 ratings — published 1938
Rate this book
Clear rating
Masters of Doom: How Two Guys Created an Empire and Transformed Pop Culture Masters of Doom: How Two Guys Created an Empire and Transformed Pop Culture (Paperback)
by (shelved 15 times as game)
avg rating 4.30 — 20,743 ratings — published 2003
Rate this book
Clear rating
Mass Effect: Revelation (Mass Effect, #1) Mass Effect: Revelation (Mass Effect, #1)
by (shelved 15 times as game)
avg rating 3.74 — 14,688 ratings — published 2007
Rate this book
Clear rating
The Message Game: A Guide To Dating At The Touch Of A Button The Message Game: A Guide To Dating At The Touch Of A Button (Kindle Edition)
by (shelved 14 times as game)
avg rating 4.19 — 205 ratings — published
Rate this book
Clear rating
Rules of Play: Game Design Fundamentals (Mit Press) Rules of Play: Game Design Fundamentals (Mit Press)
by (shelved 14 times as game)
avg rating 3.99 — 1,032 ratings — published 2003
Rate this book
Clear rating
The Inheritance Games (The Inheritance Games, #1) The Inheritance Games (The Inheritance Games, #1)
by (shelved 13 times as game)
avg rating 4.12 — 1,158,273 ratings — published 2020
Rate this book
Clear rating
Game Design Workshop: A Playcentric Approach to Creating Innovative Games Game Design Workshop: A Playcentric Approach to Creating Innovative Games (Paperback)
by (shelved 13 times as game)
avg rating 4.11 — 520 ratings — published 2008
Rate this book
Clear rating
No More Mr. Nice Guy No More Mr. Nice Guy (Hardcover)
by (shelved 13 times as game)
avg rating 4.04 — 25,638 ratings — published 2000
Rate this book
Clear rating
Catching Fire (The Hunger Games, #2) Catching Fire (The Hunger Games, #2)
by (shelved 13 times as game)
avg rating 4.36 — 4,341,612 ratings — published 2009
Rate this book
Clear rating
The Westing Game The Westing Game (Paperback)
by (shelved 13 times as game)
avg rating 3.98 — 241,776 ratings — published 1978
Rate this book
Clear rating
Twisted Games (Twisted, #2) Twisted Games (Twisted, #2)
by (shelved 12 times as game)
avg rating 4.07 — 1,162,135 ratings — published 2021
Rate this book
Clear rating
Game Feel (Morgan Kaufmann Game Design Books) Game Feel (Morgan Kaufmann Game Design Books)
by (shelved 12 times as game)
avg rating 3.90 — 394 ratings — published 2008
Rate this book
Clear rating
Sex God Method Sex God Method (Paperback)
by (shelved 12 times as game)
avg rating 4.14 — 784 ratings — published 2008
Rate this book
Clear rating
Player's Handbook (Dungeons & Dragons, 5th Edition) Player's Handbook (Dungeons & Dragons, 5th Edition)
by (shelved 11 times as game)
avg rating 4.57 — 15,215 ratings — published 2014
Rate this book
Clear rating
The Selfish Gene The Selfish Gene (Paperback)
by (shelved 11 times as game)
avg rating 4.16 — 198,161 ratings — published 1976
Rate this book
Clear rating
The Hawthorne Legacy (The Inheritance Games, #2) The Hawthorne Legacy (The Inheritance Games, #2)
by (shelved 10 times as game)
avg rating 4.18 — 671,948 ratings — published 2021
Rate this book
Clear rating
The Last Wish (The Witcher, #0.5) The Last Wish (The Witcher, #0.5)
by (shelved 10 times as game)
avg rating 4.14 — 437,209 ratings — published 1993
Rate this book
Clear rating
Finite and Infinite Games: A Vision of Life as Play and Possibility Finite and Infinite Games: A Vision of Life as Play and Possibility (Mass Market Paperback)
by (shelved 10 times as game)
avg rating 3.72 — 7,888 ratings — published 1986
Rate this book
Clear rating
Carl's Doomsday Scenario (Dungeon Crawler Carl, #2) Carl's Doomsday Scenario (Dungeon Crawler Carl, #2)
by (shelved 9 times as game)
avg rating 4.47 — 430,149 ratings — published 2021
Rate this book
Clear rating
Level Up!: The Guide to Great Video Game Design Level Up!: The Guide to Great Video Game Design (Paperback)
by (shelved 9 times as game)
avg rating 4.08 — 1,163 ratings — published 2010
Rate this book
Clear rating
Halo: The Fall of Reach Halo: The Fall of Reach (Paperback)
by (shelved 9 times as game)
avg rating 4.26 — 37,909 ratings — published 2001
Rate this book
Clear rating
The Natural: How to Effortlessly Attract the Women You Want The Natural: How to Effortlessly Attract the Women You Want (Hardcover)
by (shelved 9 times as game)
avg rating 3.75 — 821 ratings — published 2012
Rate this book
Clear rating
Renaissance (Assassin's Creed, #1) Renaissance (Assassin's Creed, #1)
by (shelved 9 times as game)
avg rating 3.71 — 20,021 ratings — published 2009
Rate this book
Clear rating
Persuasive Games: The Expressive Power of Videogames Persuasive Games: The Expressive Power of Videogames (Hardcover)
by (shelved 9 times as game)
avg rating 3.84 — 364 ratings — published 2007
Rate this book
Clear rating
Dungeon Masters Guide (Advanced Dungeons & Dragons, 1st Edition) Dungeon Masters Guide (Advanced Dungeons & Dragons, 1st Edition)
by (shelved 9 times as game)
avg rating 4.36 — 2,332 ratings — published 1979
Rate this book
Clear rating
Mass Effect: Ascension (Mass Effect, #2) Mass Effect: Ascension (Mass Effect, #2)
by (shelved 9 times as game)
avg rating 3.75 — 9,133 ratings — published 2008
Rate this book
Clear rating
Press Reset: Ruin and Recovery in the Video Game Industry Press Reset: Ruin and Recovery in the Video Game Industry (Paperback)
by (shelved 8 times as game)
avg rating 4.05 — 8,507 ratings — published 2021
Rate this book
Clear rating
How Games Move Us: Emotion by Design (Playful Thinking) How Games Move Us: Emotion by Design (Playful Thinking)
by (shelved 8 times as game)
avg rating 3.58 — 500 ratings — published 2016
Rate this book
Clear rating
How to Be a 3% Man, Winning the Heart of the Woman of Your Dreams How to Be a 3% Man, Winning the Heart of the Woman of Your Dreams (Paperback)
by (shelved 8 times as game)
avg rating 4.21 — 3,541 ratings — published 2006
Rate this book
Clear rating
Warcross (Warcross, #1) Warcross (Warcross, #1)
by (shelved 8 times as game)
avg rating 4.12 — 124,727 ratings — published 2017
Rate this book
Clear rating
Designing Games: A Guide to Engineering Experiences Designing Games: A Guide to Engineering Experiences (Paperback)
by (shelved 8 times as game)
avg rating 4.48 — 549 ratings — published 2013
Rate this book
Clear rating
The Ultimate Guide to Video Game Writing and Design The Ultimate Guide to Video Game Writing and Design (Paperback)
by (shelved 8 times as game)
avg rating 3.60 — 344 ratings — published 2006
Rate this book
Clear rating


Erik Pevernagie
“Liberty is only possible on the condition of regularity. We cannot be free and play the game of life without abiding to the rules, but the rules have to be adapted constantly in line with our experiences and the events we encounter. ( “If he doesn't play ball “ )”
― Erik Pevernagie

Hayley Williams
“LET THE FLAMES BEGIN!”
― Hayley Williams

More quotes...