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Game Books

Showing 1-50 of 5,479
The Game: Penetrating the Secret Society of Pickup Artists The Game: Penetrating the Secret Society of Pickup Artists (Hardcover)
by (shelved 36 times as game)
avg rating 3.73 — 32,867 ratings — published 2005
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Ready Player One (Ready Player One, #1) Ready Player One (Ready Player One, #1)
by (shelved 31 times as game)
avg rating 4.22 — 1,339,015 ratings — published 2011
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Ender’s Game (Ender's Saga, #1) Ender’s Game (Ender's Saga, #1)
by (shelved 30 times as game)
avg rating 4.31 — 1,499,726 ratings — published 1985
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The Art of Game Design: A Book of Lenses The Art of Game Design: A Book of Lenses (Paperback)
by (shelved 29 times as game)
avg rating 4.39 — 3,476 ratings — published 2008
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The Hunger Games (The Hunger Games, #1) The Hunger Games (The Hunger Games, #1)
by (shelved 29 times as game)
avg rating 4.35 — 10,227,086 ratings — published 2008
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A Theory Of Fun For Game Design A Theory Of Fun For Game Design (Paperback)
by (shelved 27 times as game)
avg rating 3.90 — 3,523 ratings — published 2004
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Blood, Sweat, and Pixels Blood, Sweat, and Pixels (Kindle Edition)
by (shelved 25 times as game)
avg rating 4.20 — 25,449 ratings — published 2017
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Caraval (Caraval, #1) Caraval (Caraval, #1)
by (shelved 25 times as game)
avg rating 3.97 — 965,364 ratings — published 2016
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A Game of Thrones (A Song of Ice and Fire, #1) A Game of Thrones (A Song of Ice and Fire, #1)
by (shelved 24 times as game)
avg rating 4.45 — 2,803,996 ratings — published 1996
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Reality is Broken: Why Games Make Us Better and How They Can Change the World Reality is Broken: Why Games Make Us Better and How They Can Change the World (Paperback)
by (shelved 23 times as game)
avg rating 3.79 — 8,405 ratings — published 2010
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The Mystery Method: How to Get Beautiful Women Into Bed The Mystery Method: How to Get Beautiful Women Into Bed (Hardcover)
by (shelved 21 times as game)
avg rating 3.77 — 3,396 ratings — published 2007
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The Art of Seduction The Art of Seduction (Paperback)
by (shelved 21 times as game)
avg rating 3.90 — 44,150 ratings — published
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The Running Man The Running Man (Paperback)
by (shelved 20 times as game)
avg rating 3.87 — 179,637 ratings — published 1982
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Tomorrow, and Tomorrow, and Tomorrow Tomorrow, and Tomorrow, and Tomorrow (Paperback)
by (shelved 19 times as game)
avg rating 4.11 — 1,451,841 ratings — published 2022
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The Rational Male The Rational Male (Paperback)
by (shelved 19 times as game)
avg rating 4.12 — 8,371 ratings — published 2013
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Models: Attract Women Through Honesty Models: Attract Women Through Honesty (Paperback)
by (shelved 18 times as game)
avg rating 4.30 — 21,118 ratings — published 2011
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The Way of the Superior Man: A Spiritual Guide to Mastering the Challenges of Women, Work, and Sexual Desire The Way of the Superior Man: A Spiritual Guide to Mastering the Challenges of Women, Work, and Sexual Desire (Paperback)
by (shelved 16 times as game)
avg rating 4.04 — 35,134 ratings — published 1997
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Homo Ludens: A Study of the Play Element in Culture Homo Ludens: A Study of the Play Element in Culture (Paperback)
by (shelved 16 times as game)
avg rating 3.98 — 3,127 ratings — published 1938
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Dungeon Crawler Carl (Dungeon Crawler Carl, #1) Dungeon Crawler Carl (Dungeon Crawler Carl, #1)
by (shelved 15 times as game)
avg rating 4.44 — 549,930 ratings — published 2020
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Masters of Doom: How Two Guys Created an Empire and Transformed Pop Culture Masters of Doom: How Two Guys Created an Empire and Transformed Pop Culture (Paperback)
by (shelved 15 times as game)
avg rating 4.30 — 20,595 ratings — published 2003
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Mass Effect: Revelation (Mass Effect, #1) Mass Effect: Revelation (Mass Effect, #1)
by (shelved 15 times as game)
avg rating 3.74 — 14,625 ratings — published 2007
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The Inheritance Games (The Inheritance Games, #1) The Inheritance Games (The Inheritance Games, #1)
by (shelved 14 times as game)
avg rating 4.12 — 1,145,090 ratings — published 2020
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Rules of Play: Game Design Fundamentals (Mit Press) Rules of Play: Game Design Fundamentals (Mit Press)
by (shelved 14 times as game)
avg rating 3.99 — 1,027 ratings — published 2003
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Game Design Workshop: A Playcentric Approach to Creating Innovative Games Game Design Workshop: A Playcentric Approach to Creating Innovative Games (Paperback)
by (shelved 13 times as game)
avg rating 4.11 — 519 ratings — published 2008
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The Message Game: A Guide To Dating At The Touch Of A Button The Message Game: A Guide To Dating At The Touch Of A Button (Kindle Edition)
by (shelved 13 times as game)
avg rating 4.19 — 205 ratings — published
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Catching Fire (The Hunger Games, #2) Catching Fire (The Hunger Games, #2)
by (shelved 13 times as game)
avg rating 4.36 — 4,308,301 ratings — published 2009
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The Westing Game The Westing Game (Paperback)
by (shelved 13 times as game)
avg rating 3.98 — 240,608 ratings — published 1978
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Twisted Games (Twisted, #2) Twisted Games (Twisted, #2)
by (shelved 12 times as game)
avg rating 4.07 — 1,147,085 ratings — published 2021
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Game Feel (Morgan Kaufmann Game Design Books) Game Feel (Morgan Kaufmann Game Design Books)
by (shelved 12 times as game)
avg rating 3.90 — 393 ratings — published 2008
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Sex God Method Sex God Method (Paperback)
by (shelved 12 times as game)
avg rating 4.14 — 784 ratings — published 2008
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No More Mr. Nice Guy No More Mr. Nice Guy (Hardcover)
by (shelved 12 times as game)
avg rating 4.04 — 25,385 ratings — published 2000
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Player's Handbook (Dungeons & Dragons, 5th Edition) Player's Handbook (Dungeons & Dragons, 5th Edition)
by (shelved 11 times as game)
avg rating 4.57 — 15,146 ratings — published 2014
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The Selfish Gene The Selfish Gene (Paperback)
by (shelved 11 times as game)
avg rating 4.16 — 197,082 ratings — published 1976
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The Last Wish (The Witcher, #0.5) The Last Wish (The Witcher, #0.5)
by (shelved 10 times as game)
avg rating 4.14 — 433,206 ratings — published 1993
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Renaissance (Assassin's Creed, #1) Renaissance (Assassin's Creed, #1)
by (shelved 10 times as game)
avg rating 3.72 — 19,940 ratings — published 2009
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Finite and Infinite Games: A Vision of Life as Play and Possibility Finite and Infinite Games: A Vision of Life as Play and Possibility (Mass Market Paperback)
by (shelved 10 times as game)
avg rating 3.72 — 7,836 ratings — published 1986
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The Hawthorne Legacy (The Inheritance Games, #2) The Hawthorne Legacy (The Inheritance Games, #2)
by (shelved 9 times as game)
avg rating 4.18 — 664,294 ratings — published 2021
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Level Up!: The Guide to Great Video Game Design Level Up!: The Guide to Great Video Game Design (Paperback)
by (shelved 9 times as game)
avg rating 4.08 — 1,159 ratings — published 2010
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The Legend of Zelda: Hyrule Historia The Legend of Zelda: Hyrule Historia (Hardcover)
by (shelved 9 times as game)
avg rating 4.55 — 9,300 ratings — published 2011
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Halo: The Fall of Reach Halo: The Fall of Reach (Paperback)
by (shelved 9 times as game)
avg rating 4.26 — 37,481 ratings — published 2001
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The Natural: How to Effortlessly Attract the Women You Want The Natural: How to Effortlessly Attract the Women You Want (Hardcover)
by (shelved 9 times as game)
avg rating 3.75 — 818 ratings — published 2012
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Persuasive Games: The Expressive Power of Videogames Persuasive Games: The Expressive Power of Videogames (Hardcover)
by (shelved 9 times as game)
avg rating 3.84 — 363 ratings — published 2007
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Dungeon Masters Guide (Advanced Dungeons & Dragons, 1st Edition) Dungeon Masters Guide (Advanced Dungeons & Dragons, 1st Edition)
by (shelved 9 times as game)
avg rating 4.36 — 2,331 ratings — published 1979
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Mass Effect: Ascension (Mass Effect, #2) Mass Effect: Ascension (Mass Effect, #2)
by (shelved 9 times as game)
avg rating 3.75 — 9,090 ratings — published 2008
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Press Reset: Ruin and Recovery in the Video Game Industry Press Reset: Ruin and Recovery in the Video Game Industry (Paperback)
by (shelved 8 times as game)
avg rating 4.05 — 8,419 ratings — published 2021
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How Games Move Us: Emotion by Design (Playful Thinking) How Games Move Us: Emotion by Design (Playful Thinking)
by (shelved 8 times as game)
avg rating 3.58 — 497 ratings — published 2016
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Warcross (Warcross, #1) Warcross (Warcross, #1)
by (shelved 8 times as game)
avg rating 4.12 — 124,392 ratings — published 2017
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Designing Games: A Guide to Engineering Experiences Designing Games: A Guide to Engineering Experiences (Paperback)
by (shelved 8 times as game)
avg rating 4.48 — 540 ratings — published 2013
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The Ultimate Guide to Video Game Writing and Design The Ultimate Guide to Video Game Writing and Design (Paperback)
by (shelved 8 times as game)
avg rating 3.61 — 343 ratings — published 2006
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Survival Quest (The Way of the Shaman, #1) Survival Quest (The Way of the Shaman, #1)
by (shelved 8 times as game)
avg rating 4.15 — 11,261 ratings — published 2012
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Gaston Leroux
“They played at hearts as other children might play at ball; only, as it was really their two hearts that they flung to and fro, they had to be very, very handy to catch them, each time, without hurting them.”
Gaston Leroux, The Phantom of the Opera

Shigeru Miyamoto
“A delayed game is eventually good, a bad game is bad forever.”
Shigeru Miyamoto

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