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Human Computer Interaction Books
Showing 1-50 of 191
The Design of Everyday Things (Paperback)
by (shelved 8 times as human-computer-interaction)
avg rating 4.15 — 49,439 ratings — published 1988
Human-Computer Interaction (Hardcover)
by (shelved 7 times as human-computer-interaction)
avg rating 3.78 — 186 ratings — published 1993
Interaction Design: Beyond Human-Computer Interaction (Paperback)
by (shelved 6 times as human-computer-interaction)
avg rating 3.72 — 794 ratings — published 2001
Don't Make Me Think, Revisited: A Common Sense Approach to Web Usability (Voices That Matter)
by (shelved 6 times as human-computer-interaction)
avg rating 4.24 — 31,168 ratings — published 2000
The Humane Interface: New Directions for Designing Interactive Systems (Paperback)
by (shelved 4 times as human-computer-interaction)
avg rating 4.03 — 1,047 ratings — published 2000
Paper Prototyping: The Fast and Easy Way to Design and Refine User Interfaces (Interactive Technologies)
by (shelved 3 times as human-computer-interaction)
avg rating 3.78 — 207 ratings — published 2003
Measuring the User Experience: Collecting, Analyzing, and Presenting Usability Metrics (Interactive Technologies)
by (shelved 3 times as human-computer-interaction)
avg rating 4.08 — 569 ratings — published 2008
Human-Computer Interaction: An Empirical Research Perspective (Paperback)
by (shelved 3 times as human-computer-interaction)
avg rating 4.22 — 50 ratings — published 2012
Designing Interactions (Hardcover)
by (shelved 3 times as human-computer-interaction)
avg rating 3.98 — 2,456 ratings — published 2006
About Face 3: The Essentials of Interaction Design (Paperback)
by (shelved 3 times as human-computer-interaction)
avg rating 4.07 — 3,534 ratings — published 1995
Everyware: The Dawning Age of Ubiquitous Computing (Voices That Matter)
by (shelved 3 times as human-computer-interaction)
avg rating 3.89 — 312 ratings — published 2006
Human Computer Interaction Handbook: Fundamentals, Evolving Technologies, and Emerging Applications (Hardcover)
by (shelved 3 times as human-computer-interaction)
avg rating 4.30 — 10 ratings — published 2002
Research Methods in Human-Computer Interaction (Paperback)
by (shelved 3 times as human-computer-interaction)
avg rating 4.13 — 89 ratings — published 2009
Designing with the Mind in Mind: Simple Guide to Understanding User Interface Design Rules (Kindle Edition)
by (shelved 3 times as human-computer-interaction)
avg rating 4.10 — 1,590 ratings — published 2010
Designing Interfaces (Paperback)
by (shelved 3 times as human-computer-interaction)
avg rating 3.83 — 2,020 ratings — published 2005
HCI Models, Theories, and Frameworks: Toward a Multidisciplinary Science (Morgan Kaufmann Series In Interactive Technologies)
by (shelved 3 times as human-computer-interaction)
avg rating 3.92 — 24 ratings — published 2003
Where the Action Is: The Foundations of Embodied Interaction (Paperback)
by (shelved 3 times as human-computer-interaction)
avg rating 3.99 — 195 ratings — published 2001
The Design of Future Things (Hardcover)
by (shelved 2 times as human-computer-interaction)
avg rating 3.63 — 728 ratings — published
Designing the User Interface: Strategies for Effective Human-Computer Interaction (Hardcover)
by (shelved 2 times as human-computer-interaction)
avg rating 3.51 — 180 ratings — published
User Centered System Design: New Perspectives on Human-computer Interaction (Paperback)
by (shelved 2 times as human-computer-interaction)
avg rating 4.02 — 46 ratings — published 1986
Computers As Theatre (Paperback)
by (shelved 2 times as human-computer-interaction)
avg rating 3.96 — 145 ratings — published 1991
Universal Principles of Design (Hardcover)
by (shelved 2 times as human-computer-interaction)
avg rating 4.16 — 5,900 ratings — published 2003
The Psychology of Human-Computer Interaction (Hardcover)
by (shelved 2 times as human-computer-interaction)
avg rating 4.30 — 20 ratings — published 1986
The Age of Spiritual Machines (Trade Paperback)
by (shelved 2 times as human-computer-interaction)
avg rating 3.89 — 4,730 ratings — published 1998
Thoughts on Interaction Design (Perfect Paperback)
by (shelved 2 times as human-computer-interaction)
avg rating 3.85 — 289 ratings — published 2007
Seductive Interaction Design: Creating Playful, Fun, and Effective User Experiences (Paperback)
by (shelved 2 times as human-computer-interaction)
avg rating 4.07 — 1,375 ratings — published 2011
Microinteractions: Designing with Details (Paperback)
by (shelved 2 times as human-computer-interaction)
avg rating 4.01 — 1,015 ratings — published 2013
The Glass Cage: How Our Computers Are Changing Us (Paperback)
by (shelved 2 times as human-computer-interaction)
avg rating 3.75 — 2,352 ratings — published 2014
Observing the User Experience: A Practitioner's Guide to User Research (Paperback)
by (shelved 2 times as human-computer-interaction)
avg rating 3.99 — 695 ratings — published 2003
Information Architecture for the World Wide Web: Designing Large-Scale Web Sites (Paperback)
by (shelved 2 times as human-computer-interaction)
avg rating 3.93 — 3,842 ratings — published 1998
Press on: Principles of Interaction Programming (Mit Press)
by (shelved 2 times as human-computer-interaction)
avg rating 4.60 — 10 ratings — published 2007
Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Voices That Matter)
by (shelved 2 times as human-computer-interaction)
avg rating 4.14 — 4,391 ratings — published 2009
Emotional Design: Why We Love (or Hate) Everyday Things
by (shelved 2 times as human-computer-interaction)
avg rating 3.95 — 5,623 ratings — published 2003
The Elements of User Experience: User-Centered Design for the Web (Paperback)
by (shelved 2 times as human-computer-interaction)
avg rating 4.01 — 4,136 ratings — published 2002
Persuasive Technology: Using Computers to Change What We Think and Do (Interactive Technologies)
by (shelved 2 times as human-computer-interaction)
avg rating 3.88 — 301 ratings — published 2002
Understanding Computers and Cognition: A New Foundation for Design (Paperback)
by (shelved 2 times as human-computer-interaction)
avg rating 4.22 — 204 ratings — published 1986
Understanding Your Users: A Practical Guide to User Research Methods (Interactive Technologies)
by (shelved 1 time as human-computer-interaction)
avg rating 4.22 — 50 ratings — published 2005
Modular Design Frameworks: A Projects-based Guide for UI/UX Designers (Paperback)
by (shelved 1 time as human-computer-interaction)
avg rating 2.90 — 10 ratings — published
Digital Culture Shock: Who Creates Technology and Why This Matters (Hardcover)
by (shelved 1 time as human-computer-interaction)
avg rating 3.94 — 16 ratings — published
Fast and Slow: Methods for Timely HCI and Interaction Design Research (Kindle Edition)
by (shelved 1 time as human-computer-interaction)
avg rating 0.0 — 0 ratings — published
Ways of Knowing in HCI (Hardcover)
by (shelved 1 time as human-computer-interaction)
avg rating 3.85 — 13 ratings — published 2014
Design Ethnography: Epistemology and Methodology (SpringerBriefs in Anthropology)
by (shelved 1 time as human-computer-interaction)
avg rating 4.80 — 5 ratings — published
Doing Design Ethnography (Human–Computer Interaction Series)
by (shelved 1 time as human-computer-interaction)
avg rating 4.33 — 9 ratings — published 2012
Weaving Fire into Form: Aspirations for Tangible and Embodied Interaction (Acm Books)
by (shelved 1 time as human-computer-interaction)
avg rating 0.0 — 0 ratings — published
The Shape of Thought: Reasoning in the Age of AI (Hardcover)
by (shelved 1 time as human-computer-interaction)
avg rating 3.50 — 2 ratings — published
Qualitative Hci Research: Going Behind the Scenes (ebook)
by (shelved 1 time as human-computer-interaction)
avg rating 4.00 — 3 ratings — published
Toward Brain-Computer Interfacing (Neural Information Processing)
by (shelved 1 time as human-computer-interaction)
avg rating 4.00 — 6 ratings — published 2007
The Philosopher of Palo Alto: Mark Weiser, Xerox PARC, and the Original Internet of Things (Hardcover)
by (shelved 1 time as human-computer-interaction)
avg rating 3.86 — 59 ratings — published
Don't Make Me Think (Blinkist Summaries)
by (shelved 1 time as human-computer-interaction)
avg rating 4.32 — 206 ratings — published
Brain-Computer Interfaces: Principles and Practice (Hardcover)
by (shelved 1 time as human-computer-interaction)
avg rating 4.20 — 20 ratings — published 2011
“In the early days of computing, machines were seen as tools to be controlled by their human operators. The relationship was entirely one-sided; humans input instructions, and the computer executed them. However, as computers advanced, they took on roles previously in the human domain. They could calculate complex equations, manage large datasets, and even defeat humans at chess. This marked the beginning of a shift from viewing computers as mere tools to seeing them as collaborators.”
― AI Horizons: Shaping a Better Future Through Responsible Innovation and Human Collaboration
― AI Horizons: Shaping a Better Future Through Responsible Innovation and Human Collaboration
“We must design for the way people behave,
not for how we would wish them to behave.”
― Living With Complexity
not for how we would wish them to behave.”
― Living With Complexity





