14 books
—
4 voters
Ux Books
Showing 1-50 of 3,565
Don't Make Me Think, Revisited: A Common Sense Approach to Web Usability (Voices That Matter)
by (shelved 814 times as ux)
avg rating 4.24 — 30,896 ratings — published 2000
The Design of Everyday Things (Paperback)
by (shelved 650 times as ux)
avg rating 4.15 — 48,245 ratings — published 1988
Lean UX: Applying Lean Principles to Improve User Experience (Hardcover)
by (shelved 394 times as ux)
avg rating 3.99 — 6,736 ratings — published 2012
100 Things Every Designer Needs to Know About People (Paperback)
by (shelved 350 times as ux)
avg rating 4.09 — 6,290 ratings — published 2011
The Elements of User Experience: User-Centered Design for the Web (Paperback)
by (shelved 322 times as ux)
avg rating 4.01 — 4,130 ratings — published 2002
The User Experience Team of One: A Research and Design Survival Guide (Paperback)
by (shelved 280 times as ux)
avg rating 4.19 — 1,644 ratings — published
About Face 3: The Essentials of Interaction Design (Paperback)
by (shelved 271 times as ux)
avg rating 4.07 — 3,532 ratings — published 1995
Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Voices That Matter)
by (shelved 250 times as ux)
avg rating 4.14 — 4,381 ratings — published 2009
Just Enough Research (Paperback)
by (shelved 246 times as ux)
avg rating 4.19 — 2,145 ratings — published 2013
Interviewing Users: How to Uncover Compelling Insights (Kindle Edition)
by (shelved 236 times as ux)
avg rating 4.13 — 1,452 ratings — published 2013
Hooked: How to Build Habit-Forming Products (Hardcover)
by (shelved 236 times as ux)
avg rating 4.12 — 50,876 ratings — published 2013
Sprint: How to Solve Big Problems and Test New Ideas in Just Five Days (Hardcover)
by (shelved 200 times as ux)
avg rating 4.18 — 23,650 ratings — published 2016
Universal Principles of Design (Hardcover)
by (shelved 197 times as ux)
avg rating 4.16 — 5,884 ratings — published 2003
Information Architecture for the World Wide Web: Designing Large-Scale Web Sites (Paperback)
by (shelved 186 times as ux)
avg rating 3.93 — 3,835 ratings — published 1998
Emotional Design: Why We Love (or Hate) Everyday Things
by (shelved 180 times as ux)
avg rating 3.95 — 5,545 ratings — published 2003
A Project Guide to UX Design: For User Experience Designers in the Field or in the Making (Paperback)
by (shelved 171 times as ux)
avg rating 3.87 — 1,776 ratings — published 2009
Articulating Design Decisions: Communicate with Stakeholders, Keep Your Sanity, and Deliver the Best User Experience (Paperback)
by (shelved 158 times as ux)
avg rating 4.14 — 1,878 ratings — published 2015
Mental Models: Aligning Design Strategy with Human Behavior (Paperback)
by (shelved 154 times as ux)
avg rating 3.86 — 1,082 ratings — published 2008
Measuring the User Experience: Collecting, Analyzing, and Presenting Usability Metrics (Interactive Technologies)
by (shelved 152 times as ux)
avg rating 4.08 — 567 ratings — published 2008
Laws of UX: Using Psychology to Design Better Products & Services (Paperback)
by (shelved 141 times as ux)
avg rating 4.33 — 1,650 ratings — published
UX Strategy: How to Devise Innovative Digital Products that People Want (Paperback)
by (shelved 140 times as ux)
avg rating 3.94 — 1,215 ratings — published 2014
Web Form Design: Filling in the Blanks (Paperback)
by (shelved 133 times as ux)
avg rating 4.04 — 2,342 ratings — published 2008
Sketching User Experiences: Getting the Design Right and the Right Design (Paperback)
by (shelved 132 times as ux)
avg rating 3.90 — 2,512 ratings — published 2007
Seductive Interaction Design: Creating Playful, Fun, and Effective User Experiences (Paperback)
by (shelved 128 times as ux)
avg rating 4.07 — 1,375 ratings — published 2011
Designing Interfaces (Paperback)
by (shelved 125 times as ux)
avg rating 3.83 — 2,021 ratings — published 2005
Designing with the Mind in Mind: Simple Guide to Understanding User Interface Design Rules (Kindle Edition)
by (shelved 124 times as ux)
avg rating 4.10 — 1,583 ratings — published 2010
Observing the User Experience: A Practitioner's Guide to User Research (Paperback)
by (shelved 122 times as ux)
avg rating 3.99 — 694 ratings — published 2003
Microinteractions: Designing with Details (Paperback)
by (shelved 118 times as ux)
avg rating 4.01 — 1,015 ratings — published 2013
Designing for the Digital Age: How to Create Human-Centered Products and Services (Paperback)
by (shelved 114 times as ux)
avg rating 4.15 — 688 ratings — published 2009
The Inmates Are Running the Asylum: Why High Tech Products Drive Us Crazy and How to Restore the Sanity (Paperback)
by (shelved 108 times as ux)
avg rating 3.94 — 2,950 ratings — published 1999
User Story Mapping: Discover the Whole Story, Build the Right Product (Paperback)
by (shelved 107 times as ux)
avg rating 4.19 — 3,991 ratings — published 2012
User Friendly: How the Hidden Rules of Design Are Changing the Way We Live, Work, and Play (Hardcover)
by (shelved 105 times as ux)
avg rating 4.13 — 3,045 ratings — published 2019
Think Like a UX Researcher: How to Observe Users, Influence Design, and Shape Business Strategy (Paperback)
by (shelved 101 times as ux)
avg rating 4.57 — 329 ratings — published
Designing for Emotion (Paperback)
by (shelved 99 times as ux)
avg rating 3.96 — 2,666 ratings — published 2011
UX for Lean Startups: Faster, Smarter User Experience Research and Design (Hardcover)
by (shelved 94 times as ux)
avg rating 4.10 — 2,100 ratings — published 2013
Smashing UX Design: Foundations for Designing Online User Experiences (Paperback)
by (shelved 93 times as ux)
avg rating 4.11 — 228 ratings — published 2012
Undercover User Experience Design: Learn How to Do Great UX Work with Tiny Budgets, No Time, and Limited Support (Paperback)
by (shelved 93 times as ux)
avg rating 4.02 — 504 ratings — published 2010
Thinking, Fast and Slow (Hardcover)
by (shelved 92 times as ux)
avg rating 4.17 — 602,033 ratings — published 2011
Handbook of Usability Testing: How to Plan, Design, and Conduct Effective Tests (Wiley Technical Communications Library)
by (shelved 88 times as ux)
avg rating 3.94 — 547 ratings — published 1994
Storytelling for User Experience: Crafting Stories for Better Design (Paperback)
by (shelved 87 times as ux)
avg rating 3.75 — 505 ratings — published 2010
Inspired: How to Create Tech Products Customers Love (Hardcover)
by (shelved 85 times as ux)
avg rating 4.23 — 25,975 ratings — published 2008
Universal Methods of Design: 100 Ways to Research Complex Problems, Develop Innovative Ideas, and Design Effective Solutions (Hardcover)
by (shelved 81 times as ux)
avg rating 4.21 — 821 ratings — published 2012
Envisioning Information (Hardcover)
by (shelved 81 times as ux)
avg rating 4.23 — 7,959 ratings — published 1990
Change by Design: How Design Thinking Transforms Organizations and Inspires Innovation (Hardcover)
by (shelved 80 times as ux)
avg rating 3.89 — 11,063 ratings — published 2009
How to Make Sense of Any Mess (Kindle Edition)
by (shelved 78 times as ux)
avg rating 3.85 — 1,623 ratings — published 2014
Quantifying the User Experience: Practical Statistics for User Research (Paperback)
by (shelved 78 times as ux)
avg rating 4.26 — 201 ratings — published 2012
Design Is a Job (Paperback)
by (shelved 75 times as ux)
avg rating 4.22 — 5,070 ratings — published 2012
Mobile First (Paperback)
by (shelved 75 times as ux)
avg rating 3.90 — 2,088 ratings — published 2011
Simple and Usable Web, Mobile, and Interaction Design (Paperback)
by (shelved 75 times as ux)
avg rating 4.04 — 771 ratings — published 2010
The Visual Display of Quantitative Information (Hardcover)
by (shelved 75 times as ux)
avg rating 4.39 — 8,725 ratings — published 1983
“Communication is especially important when things go wrong. It is relatively easy to design things that work smoothly and harmoniously as long as things go right. But as soon as there is a problem or a misunderstanding, the problems arise. This is where good design is essential.”
― The Design of Everyday Things
― The Design of Everyday Things
“Immature product teams make the same mistake: They want users to understand their products but refuse to understand their users.”
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