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Trattato di semiotica generale
by
4.05 avg rating — 1,387 ratings
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| 2 |
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The Elements of Typographic Style: Version 4.0
by
4.26 avg rating — 9,041 ratings
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| 3 |
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Verso un'ecologia della mente
by
4.26 avg rating — 1,474 ratings
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| 4 |
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Il dialogo strategico. Comunicare persuadendo: tecniche evolute per il cambiamento
by
3.73 avg rating — 151 ratings
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| 5 |
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Da cosa nasce cosa: Appunti per una metodologia progettuale
by
4.06 avg rating — 1,348 ratings
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| 6 |
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Thinking, Fast and Slow
by
4.17 avg rating — 581,630 ratings
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| 7 |
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Don't Make Me Think.fr
by
4.24 avg rating — 30,592 ratings
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| 8 |
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Don't Make Me Think, Revisited: A Common Sense Approach to Web Usability
by
4.24 avg rating — 30,592 ratings
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| 9 |
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La caffettiera del masochista. Psicopatologia degli oggetti quotidiani
by
4.15 avg rating — 47,276 ratings
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| 10 |
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Orchestrating Experiences: Collaborative Design for Complexity
by
4.22 avg rating — 145 ratings
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| 11 |
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Interviewing Users: How to Uncover Compelling Insights
by
4.13 avg rating — 1,439 ratings
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| 12 |
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Mapping Experiences: A Complete Guide to Creating Value through Journeys, Blueprints, and Diagrams
by
4.11 avg rating — 690 ratings
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| 13 |
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Normal Accidents: Living with High-Risk Technologies
by
4.04 avg rating — 695 ratings
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| 14 |
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Sapiens: A Brief History of Humankind
by
4.34 avg rating — 1,244,018 ratings
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| 15 |
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Design as Art
by
3.97 avg rating — 4,921 ratings
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| 16 |
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Understanding Comics: The Invisible Art
by
really liked it 4.00 avg rating — 131,164 ratings
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| 17 |
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Future Ethics
by
4.29 avg rating — 270 ratings
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| 18 |
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The Plenitude: Creativity, Innovation, and Making Stuff (Simplicity: Design, Technology, Business, Life)
by
3.67 avg rating — 151 ratings
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| 19 |
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Rework
by
3.98 avg rating — 175,011 ratings
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| 20 |
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L'arte funzionale: Infografica e visualizzazione delle informazioni
by
4.20 avg rating — 815 ratings
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| 21 |
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Emotional Design: Why We Love (or Hate) Everyday Things
by
3.95 avg rating — 5,464 ratings
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| 22 |
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Nonluoghi. Introduzione a una antropologia della surmodernità
by
3.66 avg rating — 2,807 ratings
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| 23 |
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Sprint: How to Solve Big Problems and Test New Ideas in Just Five Days
by
4.19 avg rating — 23,344 ratings
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| 24 |
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Failed It!: How to Turn Mistakes Into Ideas and Other Advice for Successfully Screwing Up
by
3.71 avg rating — 1,364 ratings
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| 25 |
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This is Service Design Thinking: Basics, Tools, Cases
by
3.98 avg rating — 1,936 ratings
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| 26 |
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Disegnare un albero
by
4.35 avg rating — 257 ratings
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| 27 |
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Designing for People
by
4.12 avg rating — 230 ratings
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| 28 |
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In the Bubble: Designing in a Complex World
by
3.94 avg rating — 376 ratings
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| 29 |
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Designerly Ways of Knowing
by
4.06 avg rating — 71 ratings
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| 30 |
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Design for the Real World: Human Ecology and Social Change
by
4.24 avg rating — 1,756 ratings
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| 31 |
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Le leggi della semplicità
by
3.89 avg rating — 7,000 ratings
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| 32 |
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Change by Design: How Design Thinking Transforms Organizations and Inspires Innovation
by
3.89 avg rating — 10,989 ratings
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| 33 |
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The Service Startup: Design Thinking gets Lean
by
3.80 avg rating — 122 ratings
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| 34 |
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Creativity, Inc.: Overcoming the Unseen Forces That Stand in the Way of True Inspiration
by
4.21 avg rating — 102,069 ratings
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| 35 |
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Architetture digitali dell'uomo (#wannabepop)
by
0.00 avg rating — 0 ratings
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| 36 |
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How Designers Think
by
3.70 avg rating — 253 ratings
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| 37 |
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Una cosa divertente che non farò mai più
by
4.13 avg rating — 53,920 ratings
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| 38 |
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Estetica Degli Oggetti
by
3.25 avg rating — 12 ratings
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| 39 |
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Che cosa sappiamo della mente. Gli ultimi progressi delle neuroscienze raccontati dal massimo esperto mondiale
by
4.01 avg rating — 3,644 ratings
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| 40 |
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La visione dall'interno: Arte e cervello
by
4.10 avg rating — 84 ratings
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| 41 |
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The Sense of Style: The Thinking Person's Guide to Writing in the 21st Century
by
4.04 avg rating — 9,181 ratings
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| 42 |
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Language design: guida all'usabilità delle parole per professionisti della comunicazione (Web marketing)
by
4.03 avg rating — 30 ratings
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| 43 |
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Proust e il calamaro. Storia e scienza del cervello che legge
by
3.85 avg rating — 8,181 ratings
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| 44 |
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Made to Stick: Why Some Ideas Survive and Others Die
by
3.98 avg rating — 98,963 ratings
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| 45 |
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Designing Interactions
by
3.98 avg rating — 2,459 ratings
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| 46 |
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The User Experience Team of One: A Research and Design Survival Guide
by
4.19 avg rating — 1,615 ratings
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| 47 |
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Overcrowded: Designing Meaningful Products in a World Awash with Ideas
by
3.84 avg rating — 118 ratings
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| 48 |
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How to use graphic design to sell things, explain things, make things look better, make people laugh, make people cry, and (every once in a while) change the world
by
4.33 avg rating — 1,134 ratings
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| 49 |
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Tribes: We Need You to Lead Us
by
3.80 avg rating — 42,266 ratings
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| 50 |
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Form+Code in Design, Art, and Architecture
by
4.11 avg rating — 302 ratings
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| 51 |
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Shoe Dog: A Memoir by the Creator of Nike
by
4.46 avg rating — 363,427 ratings
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| 52 |
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La speranza progettuale: Ambiente e società
by
3.62 avg rating — 8 ratings
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| 53 |
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Grammatica della fantasia
by
4.23 avg rating — 1,848 ratings
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| 54 |
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Metaphors We Live By
by
4.09 avg rating — 6,884 ratings
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| 55 |
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Women, Fire, and Dangerous Things: What Categories Reveal About the Mind
by
4.11 avg rating — 1,106 ratings
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| 56 |
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The Victorian Internet: The Remarkable Story of the Telegraph and the Nineteenth Century's On-line Pioneers
by
3.96 avg rating — 3,577 ratings
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| 57 |
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The Art of Videogames
by
3.50 avg rating — 38 ratings
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| 58 |
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A Theory Of Fun For Game Design
by
3.90 avg rating — 3,444 ratings
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| 59 |
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Social Media as Surveillance: Rethinking Visibility in a Converging World
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liked it 3.00 avg rating — 5 ratings
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| 60 |
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American Girls: Social Media and the Secret Lives of Teenagers
by
3.60 avg rating — 2,834 ratings
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| 61 |
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Panopticon ovvero la casa d'ispezione
by
3.45 avg rating — 350 ratings
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| 62 |
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Understanding Context: Environment, Language, and Information Architecture
by
4.12 avg rating — 158 ratings
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| 63 |
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Living in Information: Responsible Design for Digital Places
by
3.84 avg rating — 102 ratings
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| 64 |
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The Fifth Discipline: The Art & Practice of The Learning Organization
by
3.93 avg rating — 35,950 ratings
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| 65 |
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Systems Thinking For Social Change: A Practical Guide to Solving Complex Problems, Avoiding Unintended Consequences, and Achieving Lasting Results
by
3.78 avg rating — 826 ratings
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| 66 |
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Growing Wings on the Way: Systems Thinking for Messy Situations
by
4.40 avg rating — 35 ratings
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| 67 |
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Artista e designer
by
3.97 avg rating — 4,921 ratings
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| 68 |
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Capire il fumetto. L'arte invisibile
by
really liked it 4.00 avg rating — 131,164 ratings
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| 69 |
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Let My People Go Surfing: The Education of a Reluctant Businessman
by
4.18 avg rating — 28,371 ratings
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| 70 |
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Arte e percezione visiva
by
4.07 avg rating — 3,979 ratings
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| 71 |
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Punto, linea, superficie. Contributo all'analisi degli elementi pittorici
by
3.91 avg rating — 1,693 ratings
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| 72 |
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Fantasia
by
4.15 avg rating — 1,030 ratings
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| 73 |
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The Elements of User Experience: User-Centered Design for the Web
by
4.01 avg rating — 4,133 ratings
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| 74 |
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Communicating Design: Developing Web Site Documentation for Design and Planning
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3.90 avg rating — 1,216 ratings
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| 75 |
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User Is Always Right, The: A Practical Guide to Creating and Using Personas for the Web
by
3.90 avg rating — 149 ratings
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| 76 |
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About Face 3: The Essentials of Interaction Design
by
4.07 avg rating — 3,529 ratings
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| 77 |
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The Design of Everyday Things
by
4.15 avg rating — 47,276 ratings
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| 78 |
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A Project Guide to UX Design: For User Experience Designers in the Field or in the Making
by
3.87 avg rating — 1,777 ratings
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| 79 |
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Le città invisibili
by
4.10 avg rating — 96,340 ratings
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| 80 |
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Architettura dell'informazione per il World Wide Web
by
3.93 avg rating — 3,832 ratings
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| 81 |
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Minisemantica dei linguaggi non verbali e delle lingue
by
4.05 avg rating — 22 ratings
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| 82 |
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Pervasive Information Architecture: Designing Cross-Channel User Experiences
by
4.07 avg rating — 129 ratings
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| 83 |
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Microinteractions: Designing with Details
by
4.01 avg rating — 1,015 ratings
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| 84 |
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Gamestorming: A Playbook for Innovators, Rule-breakers, and Changemakers
by
3.95 avg rating — 6,782 ratings
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| 85 |
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Lean UX: Applying Lean Principles to Improve User Experience
by
3.99 avg rating — 6,695 ratings
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| 86 |
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Nudge: Improving Decisions About Health, Wealth, and Happiness
by
3.84 avg rating — 94,240 ratings
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| 87 |
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Just Enough Research
by
4.19 avg rating — 2,124 ratings
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| 88 |
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Mental Models: Aligning Design Strategy with Human Behavior
by
3.87 avg rating — 1,077 ratings
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| 89 |
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Creative Confidence: Unleashing the Creative Potential Within Us All
by
3.98 avg rating — 14,164 ratings
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| 90 |
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Designing Web Usability
by
3.82 avg rating — 1,169 ratings
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| 91 |
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Lezioni americane
by
4.18 avg rating — 10,663 ratings
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| 92 |
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Web Style Guide: Basic Design Principles for Creating Web Sites
by
3.82 avg rating — 234 ratings
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| 93 |
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Caratteri, Testo, Gabbia
by
4.12 avg rating — 12,528 ratings
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| 94 |
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Logic and Conversation
by
4.18 avg rating — 28 ratings
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| 95 |
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Service Design: From Insight to Implementation
by
4.05 avg rating — 597 ratings
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| 96 |
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Flow: The Psychology of Optimal Experience
by
4.11 avg rating — 87,970 ratings
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| 97 |
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UX Strategy: How to Devise Innovative Digital Products that People Want
by
3.95 avg rating — 1,204 ratings
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| 98 |
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Speculative Everything: Design, Fiction, and Social Dreaming
by
4.12 avg rating — 969 ratings
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| 99 |
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100 Things Every Designer Needs to Know About People
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4.10 avg rating — 6,237 ratings
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| 100 |
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Contextual Design: Design for Life (Interactive Technologies)
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4.12 avg rating — 34 ratings
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