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Tameri Guide for Writers
: Plots and Stories (continued)
Prologue
Summary
source: Temari Guide for Writers
Prologue
Few current novels or films begin with a prologue, but it was once a common practice. Today, the first chapter might reveal backstory and serve as a prologue. Classic films, from the silent movies through the 1930s, featured opening “cards” with the backstory. This was a tradition from early novels — and even picked up in series books. A prologue sets the backstory through quick exposition.
Often a paragraph or two provides the information necessary. Consider any story set in a time of war: stating the period and location might be enough to inform readers. Additional backstory is dispersed throughout the story.
Catalyst/Inciting Incident
The catalyst of a story is the moment at which the primary character is thrust by circumstance into the action. The start of a war, a crime, winning a lottery, seeing “him” from afar — either good or bad, the catalyst is the event indicating our story has started.
For some reason, the primary character is starting to lose control. He or she has to regain power or a balance in life. In a romance novel, it is all about finding true love — especially in an unexpected way. In a crime novel, the reporting of the crime begins the chase.
Big Event
The big event relates to the catalyst and concludes the introduction of the story. A big event might be learning the perfect stranger is from the wrong family, as in Romeo and Juliet. The big event could be a murderer daring the detective to prove the case. The big event establishes the path of the story.
You seldom reach the main event without knowing the major characters, basic backstory, conflicts, and a bit of the psychology of the primary character. Some stories hold back a character or two, for drama, but hint at their existence. Readers do not want a writer to “cheat” however. A reader should be able to predict some events and at least guess at potential solutions to the story’s conflicts.
Pinch
The moment the main character decides there will be a showdown is known as the pinch. It might not be as simple as “I’m going to defeat the bad guy,” but it can be. More often, it is a decision to continue the quest for a solution, while admitting there is a risk. The decision to move ahead, to face conflict, is difficult and results in a “point of no return.”
In movies, the pinch situation and resulting decision might be the intermission. Plays often place the pinch on either side of two acts, so the audience can ponder the choice and wonder which path will be taken and why. Ideally, there is more than one possible choice — but all have consequences.
The “true natures” of various characters are revealed during the pinch. We see why the hero is heroic, and why the villain cannot see that he or she is wrong. The pinch reveals the psychological underpinnings of the story.
Crisis
Before the showdown, the primary character experiences a crisis of faith embodied by a crisis in the action. There is doubt, fear, and other troubling emotions. A great story has the reader or audience wondering if the main character will rise to the challenge. If there is not doubt of victory, there is no story.
Showdown & Resolution
The showdown is more than a battle between two people — it forces the main character to prove he or she understands any personal weaknesses and has overcome them. The resolution is not about the external victory as much as it is about the internal growth of a character.
Dawn
The end of a story as a dawn after the action concludes. Think of this as the start of the day after the conflict. In the last page or two, or the closing minutes of a script, there is a hint of future actions. This allows readers and audiences an opportunity to imagine what is not written.
Consider what happens after a romance. It’s “happily ever after… but…” and the reader can ponder all the possibilities. Maybe you show the criminal planning an escape from prison. Or maybe a new villain seems to have been created by circumstances. A good writer leaves a question or two unanswered, without undoing the story.
Summary
Because this guide deals only with mass market works, we make no claim that you can or should follow the “rules” above for all creative works. But, readers do expect the familiar plot and story structures. When you violate the expectations of readers, you risk alienating the audience. Literary works don’t aim to please everyone, which is why the can violate traditional models. In some ways, the author of a literary work makes an effort to violate standards.
Sources
Abrams, M. H. A Glossary of Literary Terms. 6th ed., Fort Worth: Harcourt Brace Jovanovich College Publishers, 1993. (ISBN: 0030549825)
Bickham, Jack M. The 38 Most Common Fiction Writing Mistakes. Cincinnati: Writer’s Digest Books, 1992. (Amazon.com)
Booth, Wayne C. The Rhetoric of Fiction. 2nd ed. Chicago: Univ. of Chicago Press, 1961. Reprint, 1983. (Amazon.com)
Dibell, Ansen. Plot. Cincinnati: Writer's Digest (Amazon.com)
Kress, Nancy. Beginnings, Middles & Ends. Cincinnati: Writer's Digest (Amazon.com)
Noble, William. Conflict, Action & Suspense. Elements of Fiction Writing. Cincinnati: Writer’s Digest Books, 1994. (Amazon.com)
Rozakis, Laurie E. Creative Writing. Complete Idiot’s Guide to, the, New York: Simon & Schuster, Alpha Books, 1997. (ISBN: 0028617347)
Straczynski, J. Michael. Complete Book of Scriptwriting, The. Cincinnati, Ohio: Writer’s Digest Books, 1996. 2002. (ISBN: 0898795125)
Trottier, David. Screenwriter’s Bible: A Complete Guide to Writing, Formatting, and Selling Your Script. 5th ed., Los Angeles: Silman-James Press, 2010. (ISBN: 1935247026)
source: Temari Guide for Writers



Plots and Stories
Plot
Two Sentence Test
Conflicts Big and Small
Story
Story Theory