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❖ ᴠʀʏᴋᴏʟᴀᴋᴀs
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S T R E N G T H Senhanced condition
- agility
- senses
- speed
- strength
- regenerative healing factor
mind control
- hypnosis: vampires have the ability to influence and control thoughts, emotions, and behavior and can alter or erase memories.
immortality
- a vampire stops aging once turned. Upon their transformation, vampires become immune to all conventional illness, diseases, viruses and infections.
fang retraction
- enhanced bite
W E A K N E S S the sun
- direct sunlight will cause a slow disintegration, burn like fire and prevent the use of supernatural powers
wood
- wooden stake through the heart
decapitation
- dismembering or manually removing the head of a vampire will result in instant and permanent death
invitation
- vampires cannot enter a home without an invitation by the owner
vervain
- exposure to or ingestion of vervain causes a vampire to become severely feverish and weak to the point that it can even hinder their healing abilities as well
werewolf bite
- the bite of a werewolf, which involves injecting a toxic venom into the wound, is extremely lethal to vampires. It will cause them to hallucinate, grow severely weak and go rabid until it kills them


“Tʜᴇ ᴄᴜʀsᴇ. Tʜᴇ ᴍᴏᴏɴ. Tʜᴇ ʙʟᴏᴏᴅ ᴡɪʟʟ ʀᴜɴ.” - Pʏᴛʜɪᴀ ᴛʜᴇ Oʀᴀᴄʟᴇ