My World of 1x1s discussion
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Jinx & Mortem
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Nancy
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Nov 11, 2017 08:51PM
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Hi!Shall we discuss?
I really liked your serial killer idea, it reminded me of Criminal Minds, but my only fright with it is that I'm not the greatest at Murder Mysteries, even when I know the suspect.
The God idea was suuper interesting, more like a situational game more than anything which seems fun~
And the latest one would be very interesting if played out correctly, but I'd need to go over it again.
Okay, if you want I could be the investigator and you the killer
I would love to do this idea
Okay, what do you want to know?
I would love to do this idea
Okay, what do you want to know?
That could work~We'll keep the other ideas and the DnD thing on the back burner then.
Well, this would be Criminal Minds-y right? I have an idea for a murderer and the crime and all that, but should be keep it as crime - evidence - crime - evidence thing? Or would there be time for detective and murderer interaction? Or?
Sorry for taking so long to reply, and yeah mostly crime then evidence and repeat, unless you think you can think of something else to add
Oh that's no problem. Alright, I'll try my best! Hopefully this ends well, haha
But no, I don't have anything to add unless you'd like to talk characters? Or would you prefer to just start?
(If so could you start?)
Maybe talk character slightly, by the way, just a small thing, I think it would be cool if your killer had a calling card, something to show it was him, maybe not an item, but a way of killing or the type of people he kills
Like an MO or a signature? Yeah, definitely. I already have an idea for what that might be.
So, we should keep character descriptions to a minimum then I suppose? Makes sense. It would be more scene oriented.
And come to think of it, how Would we start this?
Probably with you killing someone, before we know there is a serial killer(So yes you can maybe try framing some one)
Alright, sounds good. I'll create a small thing and tell me if it works eh?
Oh, or do you want to talk setting, time frame, name, writing style, or anything?
((Alrighty~ And do tell me if you want this in a different format or if there's anything I need to change))- 10:51:53 PM
"Come on, Love, just try a little harder. You still have," he checked his watch, then the one in front of him for confirmation, then the sand hourglass next to her, "seven minutes and seven seconds before time runs out."
She panted and struggled to free herself from the trap, but her energy was waning. This wasn't even one of his more difficult puzzles, so he had to admit that this disappointed him. Her form was tied up and contorted. An unimaginative eye would have classified this as BDSM porn fetish, but it wasn't nearly so disturbing, and yet it was so much more to him.
He sat there on loveseat facing her, dressed in an expensive suit and regular white linen gloves, entirely covered by a plastic-bag attire. That way, none of his pristine black follicles, so different from her blond ones, would be brought to attention. He checked the clocks every thirty seconds, growing ever more frustrated by her wailing and ineptitude.
"Darling," he called sweetly. "If you fail this you won't be able to make it out alive. Come on, just a little bit more. You can do this!" He highly doubted she could do this.
Within the five minute and thirty second mark, panic usually set it and they could no longer think straight. By that point, they were likely dead.
But this one, Veronica Fatime, still had one minute and thirty-eight seconds before it happened.
Her body was contorted and bound onto the wooden floor of the cabin. The rope used to tie her was a regular rope used in any farmland here in Georgia. She was laid in a way that her appendages were tightly wound under her body, and with every frantic tug, the rope around her neck tightened. If she struggled for too long in her escape, she would choke herself to death. But if she struggled for just the right amount of time, she could by-pass her own death and free herself.
This was their challenge, and he had promised the gift of life and luxury to whomever ones of his victims applied both skill and intellect to his challenge, and won. So far, out of five, there had only been one winner.
Unfortunately, it did not appear like Veronica would be a winner.
There were two minutes and twenty seconds left on the clock, and Veronica was screaming as she pulled the rope tighter around her neck.
He shook his head in disappointment. "Such a shame..."
Veronica passed out. Her body convulsed, and as the last grain of sand fell onto the bottom half of its hourglass figure, Veronica Fatime died.
He sighed softly and stood up, preparing to clean up his evidence and any trace of their ever being here. Another failed experiment, how truly tragic.
It didn't take very long to unbound her, which was ironic since it had taken her nearly two hours to try and get out of this trap while still failing. Once the rope was returned to its previous rolled-up shape, he straightened her lifeless naked body. In such a straight position, he seemed to have lost all interest in her. She was dead now after all, and such a shame too. Her life could have been made so much more easier by her triumph over this challenge. But now, there was nothing that could be done.
He dressed her once again, never finding any reason to keep their bodies exposed, and placed her in a plastic bag of her own. It was less glamorous than his, a simple black bag used for trash, and within it she was accompanied by the rope she had used to strangle herself to death.
He picked up the bag with ease and care, and found his way out of the old cabin.
It was late, it was dark, and no one was around in these desolate woods. He had made sure of this, and therefore took his time carrying the body onto the shallow grave he had previously dug. After gently laying her within the grave, he laid the rope on top of her, and took out his personal note, wrapped in the common Ziploc brand, and placed it on top of the rope.
Once she was covered in a foot of dirt, he bent over the shallow grave and thought for a moment.
He always did this, considering leaving an hourglass, or perhaps a watch as a symbol, but no. The card was enough. Let them struggle a little bit with its meaning, shall we?
He took the shovel and brought it back to the tool shed behind the cabin, before returning inside and taking off his plastic suit. The bottoms of the suit were now covered in dirt, and he didn't want to dirty the cabin. After all, when the owners came here during their vacation, they wanted to find the place undisturbed.
Once free of the restraining plastic, he went into the living room and took his time pieces, three in all. The sand hourglass, the digital clock laying on a rocking chair, and his own wristwatch. With his hands still adorned by linen gloves, he placed the wristwatch onto his left wrist before leaving the cabin, retrieving the plastic suit and the black plastic bag as he did so.
With one last look at the inside of the cabin, which seemed entirely undisturbed, her switched off the dim lights and briskly walked along the stone path.
Once the stone gave way to leaves and the trees opened up to a road, he waited for his personal car, which has been instructed to arrive at 11:15:00 PM precisely. And as always, it came just in time. The back door was opened for him and he walked in, setting his items to one side of the car before they drove off.
The driver was silent for a moment, but looked throw the rearview mirror occasionally at his employer.
"She didn't make it boss?" His question was innocent enough, but it brought a tear to his employer's eyes, which he wiped away swiftly.
"It's a damned easy puzzle. One would think they could solve such a simple problem."
"Yes boss."
The ride to the private plan was quiet, and he left the car without taking any items with him.
His driver waved silently as he entered the plane, and the pilot nodded his head respectfully before taking off.
It was precisely 11:48:00 PM.
He was served a Scotch with small balls of ice, to which he added a bit of Bailey's Irish Cream.
Back in Georgia, the car was being thoroughly cleaned as the items left inside the car were burned.
Perhaps he would visit III to find out what had gone so wrong, why no one else could solve his simple puzzles.
He couldn't help but wonder if 'the authorities' had found his other notes yet. He had always left them in the same fashion, and yet no news had been told of the Clockwork Killer.
He took out of his pocket the note he had written for III, but which had been unnecessary to leave as evidence since she had survived.
Dear Mister Coroner,
III
Her lies Alexandra Davigne.
The time of death was 12:34:00 AM on January 12th.
The method of death was asphyxiation by the rope provided.
Sincerest remarks and condolences,
The Clockwork Killer
The note always brought a smile to his face. His little prodigy.
A similar not had been left for Ms. Veronica Fatime, except that the time of death had been 11:00:00 PM on September 3rd.
With a sip of his beverage, he finally took off the linen gloves and put the note back within his pocket.
They would be arriving in New York soon enough.
At 2:36:00 AM, to be precise.
((Sorry for taking so long, and holy hell that is a lot, will reply with something soon))
((Idea, a extra scene for both of us, here is how it will go, you prepare for your next kill, buying items, finding the person and so on, I get lab results back, you kill the person, I find crime scene and repeat))
Calling in the team where the body was discovered, another killing of this so called "Clockwork killer", he luckily got the approval of the owners of the property to go through the area and the house for anything and so far it has been, so far 5 bodies have been found, but this is the one that has been found the closest to the killing, if the time on the note is correct only a day has passed since she was killed.
Going through the notes he smiled slightly, this was his biggest mistake, he wrote it, meaning his handwriting was on the page, proven by the other 5 notes that were found, all with the same handwriting, this gave him a nice sample if they start getting suspects, though for now it was mostly for use scanning the previously convicted list, which so far has had no substantial hits.
Next following the path in which he dragged the body told him more then most would think, for example with the mould they were able to make of his shoe print they are able to see the size of the murders shoes, plus the kind of shoes he wore. Again useful when you have a suspect, not so useful now, outside the fact they were expensive shoes, meaning someone with wealth.
Next was the house, where his people were running around, looking anywhere for even a small amount of DNA, being hair, sweat or anything in between, they started collecting everything, some of it surely belonged to the owners, but anything not of theirs was of some help, that would have to wait for lab results to get back.
Finally he came to the road and looked at the tire tracks, watching as casts were being made, these would tell us what kind of tires, even if it was a really specific type of car such as a limo, as the space between the wheels are weird with those types of cars, for now he also set out word to see if anyone saw a car come off or on this road around 10:30 pm to 12:00 am, as while it was unlikely anyone saw the car while it was here, if someone saw a car entering this isolated road that would be a huge boon
Going through the notes he smiled slightly, this was his biggest mistake, he wrote it, meaning his handwriting was on the page, proven by the other 5 notes that were found, all with the same handwriting, this gave him a nice sample if they start getting suspects, though for now it was mostly for use scanning the previously convicted list, which so far has had no substantial hits.
Next following the path in which he dragged the body told him more then most would think, for example with the mould they were able to make of his shoe print they are able to see the size of the murders shoes, plus the kind of shoes he wore. Again useful when you have a suspect, not so useful now, outside the fact they were expensive shoes, meaning someone with wealth.
Next was the house, where his people were running around, looking anywhere for even a small amount of DNA, being hair, sweat or anything in between, they started collecting everything, some of it surely belonged to the owners, but anything not of theirs was of some help, that would have to wait for lab results to get back.
Finally he came to the road and looked at the tire tracks, watching as casts were being made, these would tell us what kind of tires, even if it was a really specific type of car such as a limo, as the space between the wheels are weird with those types of cars, for now he also set out word to see if anyone saw a car come off or on this road around 10:30 pm to 12:00 am, as while it was unlikely anyone saw the car while it was here, if someone saw a car entering this isolated road that would be a huge boon
((Good thanks, and how are you? Hope you don't mind this being a little late since Holidays and details and stuff. Other than that, I'm not entirely seeing how this story could go anywhere))He kissed Alexandra's forehead once he landed, as was customary on his return from business trips and adventures of pleasure. He tried not to mix business and pleasure too often, but when it came to Alexandra, the lines couldn't help but become blurred. She gave a formal word of greeting, noticing without having to say anything that he had returned from the night without a companion, and began the procedures to prepare the flight crew for their next trip, this coming morning in only a few hours.
"Would you like to change your tactics, Sir?" She asked politely as she made adjustments on her mobile device, connected to the company's private cloud.
He shook his head. "The design is a simple one, we both tried it with equal time and success. Why is it so hard for others to get it correct?" He sighed in frustration, making Alexandra smile a little.
Her life had indeed changed ever since surviving The Clockwork Killer's test. She was now rich beyond belief, a rising star in her personal profession, and an assistant to a very devoted man. Some might call this Stockholm Syndrome, but Alexandra's mind was nearly as twisted as the killer's when they pondered on new techniques and traps together.
"Try someone with a similar build to mine next time, okay Sir?" She knew that he liked to diversify his... chosen few. If it weren't for the notes he enjoyed leaving, the police might have been looking for five different men.
He nodded absent mindedly as they reached another personal car. The door was opened for them, and he didn't hesitate to partake in the champagne provided.
"Will you make your rounds again? In Idaho perhaps this time?" He asked Alexandra, and she nodded.
"Very well. There should be an array of different convenience and farming shops there."
"Mom and Pops, dear." He reminded her. "And only use cash. Stay for a week, do some business, and return."
"I will return as soon as I can. Then we can test a new technique together." She smiled at this, the sweetness in her small frame hiding the evil desire within.
He grinned in delight. "The longest weeks are those when we part." He bent down slowly and kissed her.
The next morning, Alexandra flew to a small town in Idaho and made several cash purchases in local shops for large amounts of sturdy rope -she planned on starting a vegetable garden-, black trash bags the size of a body -there were a lot of weeds to remove-, and full size plastic suits -she was rather neat, you see, and she'd already ruined two outfits working in the mud so far-. The locals didn't think that her vegetable garden would be very successful, especially since she looked and talked like someone from the city, but she bought in large quantities in cash, so they didn't argue. A piece of land had already been bought by her, after all. And on that land a garden was indeed being constructed. 70% of the materials bought went for this real-make-believe garden, and it would employ a desperate family while eventually bringing in a decent revenue. Enough to keep the operation going, to hide their activity, and to keep everyone unsuspecting.
Alexandra left a week later with her loot in tow, and they now had enough equipment for three killings, and a lot of practice.
He spent the week working as usual, planning business meetings and growing his corporation. Once he came home -at precisely 4:58 PM on Mondays and Wednesdays, 6:28 PM on Tuesdays and Thursdays- he would sit down, and simply think.
What had gone wrong?
How could he keep things from going wrong again?
He was not a killer by nature, simply by default. He wanted to help those individuals who survived, after all. They were bright, flexible, sound-minded people who had simply been dealt a bad hand of cards in life. By making it through his challenge, they were guaranteed a better life. The possibility of building a harem of survivors was simply a default.
He waited patiently, creating many plans and new improved techniques in his spare time, until Alexandra returned home.
((The basic idea is that with the clues, I slowly find out who you are and catch you))
((Sorry for taking so long! umm, yeah I think this won't work. Want to try something else?))
((No problem. I'm sad that it couldn't, but I gathered as much too. I'd like to try something else. Any ideas?))
Hmmm, you had an idea, and I had to others, what did you think of the other ones I suggested when you first found me?
I had the idea for the Ten Little Soldiers Murder Mystery thing and the DnD Shipwreck. Of your ideas, I'm intrigued to what you might have meant by having a 1x1x1, but that of course would require another member and an established plot of sorts.
And the other two ideas were neat. The God one might be tricky or more one sided than anything else, and the personal backstories seems interesting but I'd need to know more about how it could work.
Sorry for taking so long to reply, mind explaining your idea's?
The god one actually isn't, that is the one I know can work as I have done it before to great success.
With the personally backstory one, it is kind of simple, we talk about a world and story we want like a normal rp, however when it comes to creating characters, it is a little more in the other players hand. For example I would describe maybe your character going to school and how he/she has a choice of which class to take, from that I would talk about the skills you gain from that as you are particularly talented in that and so on. Basically the other player gives a pivotal situation and from that describe what happens, how the person reacts to it is still up to the player controlling it, however their life experiences are more decided by the group.
The god one actually isn't, that is the one I know can work as I have done it before to great success.
With the personally backstory one, it is kind of simple, we talk about a world and story we want like a normal rp, however when it comes to creating characters, it is a little more in the other players hand. For example I would describe maybe your character going to school and how he/she has a choice of which class to take, from that I would talk about the skills you gain from that as you are particularly talented in that and so on. Basically the other player gives a pivotal situation and from that describe what happens, how the person reacts to it is still up to the player controlling it, however their life experiences are more decided by the group.
Oh, I see. In that case the god one sounds more interesting to me I think.Unconventional Ideas:
1) Shipwreck DnD
(Disclaimer: This can be done with a variety of other scenarios, not only shipwreck)
This, to me, would be very interesting. The only thing similar to this RP scenario and DnD is the fact that your decisions, actions, and/or outcomes will be chosen depending on the number you roll with the dice. You can use your own set of two 6-sided die, or there are online websites and apps to simulate the roll of dice. Rolling a 1 would more or less negate what you were trying to do. Rolling a 6 means doing things perfectly. Rolling a 12 means what you did was done spectacularly to the point of being excessive. The numbers in between range on the degree given, so a 3 is not good but not bad, a 9 is a lot better than expected but not inhumanely so.
In the shipwreck scenario, this could work as shown:
You decide to start a fire and roll a one- the wood you take is wet without you realizing it and no matter how hard you try, nothing happens. It might even rain.
Rolling a six- It takes you a few tries, but a healthy fire forms that will last for a good hour uninterrupted.
Rolling a twelve- On your first attempt the wood takes like a fire cracker and sends blazes of fire in random directions, but once you dodge most of the fire balls thrown at you, it's a nice fire that will last the entire night.
Basically, you say what you want to do, roll the dice, and write what happens accordingly, all in story telling form. This can be applied to decisions, relationships, alliances, anything. One or two characters each should be the max, and if we do doubles they don't have to all four interact to have two different story arcs going on. Our characters would have to be set in stone though, and made with detail so their reactions are realistic to their portfolio. And as previously stated, a shipwreck isn't the only scenario applicable. A Haunted House would be entirely entertaining, as would a Zombie Apocalypse or Fantasy Adventure scenarios, and one could lead to another if you your dice rolls are bad/good enough. I'm up for anything~
2) Ten Little Soldiers Murder Mystery
(Disclaimer: This one would be difficult but very fun to do)
This could be a mix of the movie 'Clues' and the book 'And Then There Were None' by Agatha Christie. The reason why this would be odd and possibly difficult, would be the fact that none of us would truly know who the killer was until the end. Here's how I plan on doing this:
Either we are on a deserted uninterrupted island, or we're at a lavish dinner party where suddenly there's a fierce unrelenting storm and so no one can go home.
By 'we' I mean our characters. Ten in total and five each -depending on how many people join-,with roles and stereotypes divvied out. In the poem of the Ten Little Soldiers, there are ten specific ways on how everyone dies. We will create five characters each and divvy out a death and order of death for each person. This can be done randomly but will be assigned prior to playing.
And once the RP does begin, it would be more for story telling on your character's behalf, with the telling of their back story and motivation, and then at 'random' the death of one person. How the others react is up to us, and I'm sure we'll have at least one of our characters that we believe to be the killer, but only one person can be the killer. And our thought of who it is based on the reasons given may change. This will not be a 'the killer was behind the scenes' sort of thing. Everything has to be laid out on the table. And when everyone is dead, we'll converse about who exactly the killer was and our reasoning for it.
It's a really odd concept but not only would it be good character building, but I also think it could be fun! Also, this can definitely be done with more than two people.
I like your second idea, however I feel we would need a couple more people to play it, so let us do the god idea
Nice, who do you want to be god?
I would prefer to be god but the choice is yours
Cool, so the tribal player starts
Basically just describe what your tribe is at this point, it won't be that large yet or anything
((Alright. Tell me if I'm doing horribly. We're starting at estimated cavemen times, right?))My tribe isn't very large, three families who have traded and traveled with one another for generations. One family has two elders acting as shaman and healer, with a gatherer who is a mother, and two hunters who are her sons. The second family has one hunter who is the father, and three gatherers who are the mother and her two daughters. The third family, my family, has one elder who is a shaman, one hunter who is a son, and two gatherers who are me and my mother.
((Yep, just about to leave that era, and it's fine, outside of the fact that you are not meant to be that specific with people, your playing the group more, as we will be moving through time quite fast))
As you travel you have seen some tribes have started to settle near rivers and have started to make more permeant homes instead of constantly traveling. Along your travels a drought has started to dry up the land, it shows no sign of stopping, most small rivers are drying up and the trees and animals are dying, you know of several watering holes that will stay safe, a few big rivers and a huge lake high in the mountains, what do you do?
As you travel you have seen some tribes have started to settle near rivers and have started to make more permeant homes instead of constantly traveling. Along your travels a drought has started to dry up the land, it shows no sign of stopping, most small rivers are drying up and the trees and animals are dying, you know of several watering holes that will stay safe, a few big rivers and a huge lake high in the mountains, what do you do?
((Oh, I see. Alrighty))The three families watch the devastation of their lands with building horror. Those who had settled quickly had to move again or die due to the lack of food and water.
The tribe is left with two choices: Moving a little ways to the large watering holes which would serve them well for a while, or Make one last, long journey to a possible safe haven in the mountains.
The leaders of each family debate and argue on their chances and the best possibilities. Going to the nearby watering holes would be easiest and safer, but what would happen when they, too, eventually dried up?
It takes a full night of talk to eventually decide that traveling to the mountains would be the best way to have longevity.
The families pack in the morning their belongings with their remaining animals.
You arrive at the lake, the air is cooler then what you are use to however their is plentiful food and water here, you can see in the lake there are plenty of fish and within the woods that are around the lake there are deer and various other kinds of game. Looking down you can see the change better as vast area's are turned into desert, you can see various watering holes that are still active and rivers still around, however they are far reduced. However you can tell that atleast for now, it is done, it won't get any dryier however it won't go back to how it was before either
You know however that when winter comes, it will get cold, far colder then you are use to. Most of the animals up here you can tell are built for that, with thick fur coats to keep them warm, their is also plenty of wood up here that you could cut down and collect, as well as this weird sap coming from certain trees that ignites really easily. Finally near a rock slope there are these polls of water of various tempertures, some boiling tempeture while others are quite pleasent temperture to sit in and some others very cold
You know however that when winter comes, it will get cold, far colder then you are use to. Most of the animals up here you can tell are built for that, with thick fur coats to keep them warm, their is also plenty of wood up here that you could cut down and collect, as well as this weird sap coming from certain trees that ignites really easily. Finally near a rock slope there are these polls of water of various tempertures, some boiling tempeture while others are quite pleasent temperture to sit in and some others very cold
The tribe made their journey to the mountains safely without injury or hunger. The first sight of their new land has enough familiar elements to keep them calmed, but nonetheless provides them with foreign difficulties. When they first arrive, they create a small and temporary camp by a lake abundant with fish, which they catch, share, and eat over a warm fire.
The next day, as the elders explore the immediate area with one of the hunters, the gatherers took the sharp axes and knives and baskets to find wood and fruits and herbs, while the rest of the hunters chased the thick and woolly game, which proved more difficult than their previous meats.
That night, the elders decide that the best place to rest would be within the trees, where in one direction you would reach the watering holes filled with fish, and walking in the other direction would lead to the heated watering holes. The wood and game are brought to this area, and a second night is spent peacefully.
The tribe does not look back onto their previous land, and begins to build a permanent shelter while learning to harvest and shape the habitat around them, and using the thick pelts of the animals to make clothing.
((Hey, I'm doing well. I hope you are as well~))
((I am good thank you, i'll reply tomorrow as I am a little busy, sorry))
Things seem peaceful, and for a while it is, then winter hits, it is a harsh winter with biting wins and feet of snow falling almost everyday, most animals leave and head for warmer temperatures, however the lakes while at time freeze over, is not thick enough that it is easy to break and fish are still their, and the clothes you have started to make makes it possible for you to brave the cold for a time. The biggest problem you face is food, however you know this winter will end eventually and the animals will more then likely return, until then however food is scarce. How do you deal with this?
((No problem, I'm not expecting a reply everyday haha))As time goes on, the tribe falls into a rhythm. The women gather wood and fruits, shaping the grounds they've taken as their new home all the while. By cutting away nearby trees, the wood and logs are used to create a large hut to fit all three families with a great in-ground fire pit in the center. Meanwhile, the men spend most of the day hunting to catch at least one deer. If that can't be done, to fish for as long as they can. There is usually enough meat for the tribe, and during the times when there is more than enough even when everyone has had their fill, the extra meat is placed under the snow for when there would be no food to catch. The stock isn't much, but it helps. The animal pelts have created clothes and blankets for them all, and more layers are added as it gets colder, but soon enough, the animals providing the pelt have deserted.
The elders wish to talk together, to try and figure out what to do next, but the others are not deterred. The men still fish with many pelts and blankets. After bringing wood for the fire pit, the women bathe in the heated water holes, providing comfort in the freezing snow. Although their rations have lessened, the tribe does not starve, and so they remain.
Spring finally arrives and with it as the snow melts, the lake suddenly greatly increased in size, not reaching your camp so your safe and with the melting of the show you notice something, because of the extra water, more connects have opened up, and you have noticed great quantities of fish suddenly in the lake around the edge. With this you notice quite quickly that this seems to be a time of bounty, all of this extra fish has caused many animals to come up, far more then you are use to, their are so many various kinds, including stuff like bears that don't seem bothered by you as they enjoy the fish. How do you make use of such a great bounty?
Everyone was worried at first when the lakes rose, but it wasn't great enough to take over the boundaries of their new home in the forest. And as the cold went away, more fish, game, and fruits became abundant. The hunters daily caught three deers or fifty fish, and the gatherers could fill three baskets of fruits and nuts in one sitting. There was so much food that their stomachs were always full, and yet there remained piles. For a moment, the tribe became greedy. Eating three times their fill on occasions, until the elders decided this could no longer continue. Therefore, the men dug more holes for storage where their fish rations for the winter had been laid, and the women dried the extra fish and meat and fruits. Since their findings were abundant, half of the food was dried and stored, while the other half was eaten. The food to be eaten often lasted two or three days, so the hunters did not hunt as much, and the gatherers did not gather as often. Their great abundance created within them a keen tranquility and a new rhythm to live by.
As spring went on and turned into summer the lake retreated, leaving behind this thick, cold mud, that when hardened seemed like a good building material. From watching you also notice that plants seem to have a very easy time growing in the cool mud and that animals can get stuck in it easy, what do you do you do with it?
The tribe watched in worry as the water began to disappear. Occasionally, the men would venture into the diminishing basin and capture as much water as they could in the bowls and buckets created out of animal bones and hide, but soon enough, there was nothing left to collect. The heated water holes were still available, so they were not worried about water or cleanliness, and they had many dried meats to keep them going well, but the mud made them very curious. In the occasion that an animal became stuck in the mud, the hunters would kill it with arrows and use ropes made of vines to retrieve the corpse. Half of the animal was always covered in mud, which was carefully removed and often played with. Some of it would be smeared against the walls of their hut, and curiously, would dry out and become very solid after a while. Using this method, they enlarged the walls of their hut and reinforced the wooden structure with clay, keeping the inside cool during summer and promising for even warmer winters. When this was done, their hut was twice as large as before and even more land around the forest was excavated to meet this new state.
One of the tribe's younger gatherers enjoyed going as close as she dared to the dried watering hole and collecting the dirt to create little mounds in the forest areas besides their hut. When she went inside afterwards, and returned, it was always to a greener landscape in that specific area. Therefore, the women began to carefully litter the mud in near areas by their hut. Sometimes, even, a few seeds of fruits would be placed within. The elders warned not to venture too deep into the muddy hole, so no one ever did.
Very well, this continues on for a long time, I mean a really long time, think about 3 centuries, the same events happens every year with very little deviance, maybe a bad year, maybe a good year but nothing spectacular, how has your tribe evolved in that time((This is more for stuff like religion and anything else you can think of, think of it as a settling phase))
((Sorry, yeah I am not saying write a whole history, just think about how time would effect your people))
Century One-The small tribe carried on living peacefully in their isolation, never starving for food nor quarreling with one another. As time passed, the elders died away, and the parents took their place as the wise head of the tribes. More children grew on the land and their way of life was kept vibrant. When a few years came that food was especially scarce, the elders declared that this was due to their lack of faith in a higher being as there had been before moving to the mountains, and they therefore gave their prayers to the mightiest animal they had yet encountered- the bear. Their Bear-God, Nuuntan, was prayed to religiously and offered the richest food from each harvest, and eventually, the lands were growing and the animals returned. This religion and tradition stayed with them as the tribe grew and learned, creating complex farms with irrigation systems and all sorts of fruits, vegetables, grains, and nuts. Eventually, farmlands were created to graze the deer and other tame-able animals of the mountain. Unknown to them, in the village they had forgotten that they had left, a flue killed many people. The flue was never airborn, and the large tribe never felt its effects, or even knew of the tragedy that had occurred.
Century 2-
The tribe lives on peacefully, until one day, newcomers arose from the base of the mountain and made their way up to the peaceful village. Unsure of what to do, the tribe prepares for the worst, which leads to a brutal war. The newcomers fight with valiant effort and tools unknown to the tribe. Many lives are lost, but the elders eventually intervene and create peace between the tribe and the wave of newcomers. Everyone is thankful for the end of bloodshed, and together, they all work to revive the landscape and create a better home. It quickly comes to the attention of the elders and leaders that the mountain is not large enough to successfully hold everyone, and so, the civilization spreads across three other mountains, preferring the similar high altitude to the plains, and Nuuntan is prayed to for blessings and good fortune. Each mountain top has a very similar society, and keeping contact between all of them is difficult, but all the leaders and elders of each mountain meet in the original landscape to discuss and talk peace.
Century Three-
The age of ice has ended and the tribes have become civilizations, each consisting of elaborate trinkets made of rock and sturdy materials, and growing technologies to facilitate everyday life. Currency is used across the mountains, and different forms of art, dance, music, and storytelling are constantly used. There are now twelve different mountaintop civilizations living in peace and harmony. Many of them differ from one another, some with varying cultures and pronunciations, but the elders and leaders still meet together to keep the peace. Even with the vast expense, changing time, and topography diversity, each civilization has a consistent vision of their God. It isn't always Nuuntan the God of life and death, at times it is a God of harvest, at times a God of fertility with varying names and postures depending on the civilization's needs. But always, it is in the resemblance of a Bear.
((Let's Not do a multi-centennial time skip again please, since it essentially Is writing a whole history for them. Evolution and the whole point of this don't last well otherwise. Not to mention that a crap ton happens in a single century.))


