Dungeons and Dragons discussion
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Questions?
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Cecelia (Kiss kiss fall in love)
(new)
Aug 31, 2021 09:21AM

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Could i be a mod? I would love to help the group and make more rooms in the dungeon.
I just invited a bunch of people so hopefully they join
if you want to you can message Cecilia(the other mod) or me your ideas for anything to make sure it's good with us you can do that too
Is there anything planned for the next room or any ideas you have? Just want to make sure so i dont mess up the story line.
we only have a rough idea for the last room that connects with some of the others but that probably won't happen until the 7th room (maybe idk yet)
You start at the entrance. You can wait for people or just go in yourself self.

1. Do we have to follow exactly the bio templet given to us?
2. Just to be sure, you arnt open for Orcs, Draglings (i cant remeber their names), ect. nor are mixes (of like, a mix of a dawrf and elf, ect)
2. Are necromancers allowed?
3. do padlins be only christan padlins?
4. do scorcers/wizards practice multipule types of magic? (like a wizard could practice fire and earth. or only 1.)
5. Are witches allowed? (they get magic from the earth, or objects)
1. You don’t need to follow the template exactly so long as you have a full character and it is usable in the game. Feel free to expand on things you want.
2. Correct this takes place in history so no typical fantasy races or mixed fantasy races. But you are allowed to pick a race that is rooted in folklore from the time. In example say satyr. Or you can pick a race that is flavored human. For example a Goliath is a tall human and a half king is a short human.
3. Yes necromancers are allowed if you can get it to work within the dnd rules and your character level. At level 4 you won’t be resurrecting draugers.
4. Yes paladins and clerics come from the Christian background or could be Jewish as well. If you want something similar from a different religious persuasion you can make yourself an eldritch knight and pick any pagan religion you desire. Just know that because this is historical some things like say plate armor don’t exist yet.
5. Magic users are made per the dnd rules. So yes they can theoretically cast any spell they want but characters have to pick a speciality as per dnd. So while you won’t be a pyromancer per day. You might mostly be casting fire spells with the occasional illusion spell.
6. Witches are allowed and that would be under the warlock category in the dnd classes.
7. Because this is historical that means that different cultures have different takes on gender roles and views on outsiders. Some Roman’s are pagans and some are Christian. So some might want to burn you at the stake for playing a satyr and some might want to party with you. But Romans at this time are very sexist. So if you are playing a female warrior. The Germanic barbarians might treat you seriously but the Roman will laugh in your face no matter how good at it you are.
In the same vain the Germanic barbarians might not respect a bard or cleric. And depending upon your magical origins some cultures might like you less or more. If you are a warlock the barbarians might take what you have to say quite seriously as you are seen as a person who can draw power from nature. While Romans might see you as a devil worshipper. The opposite is true of the cleric or paladin. The Roman’s will respect them as virtuous while the barbarians might see them as charlatans.
2. Correct this takes place in history so no typical fantasy races or mixed fantasy races. But you are allowed to pick a race that is rooted in folklore from the time. In example say satyr. Or you can pick a race that is flavored human. For example a Goliath is a tall human and a half king is a short human.
3. Yes necromancers are allowed if you can get it to work within the dnd rules and your character level. At level 4 you won’t be resurrecting draugers.
4. Yes paladins and clerics come from the Christian background or could be Jewish as well. If you want something similar from a different religious persuasion you can make yourself an eldritch knight and pick any pagan religion you desire. Just know that because this is historical some things like say plate armor don’t exist yet.
5. Magic users are made per the dnd rules. So yes they can theoretically cast any spell they want but characters have to pick a speciality as per dnd. So while you won’t be a pyromancer per day. You might mostly be casting fire spells with the occasional illusion spell.
6. Witches are allowed and that would be under the warlock category in the dnd classes.
7. Because this is historical that means that different cultures have different takes on gender roles and views on outsiders. Some Roman’s are pagans and some are Christian. So some might want to burn you at the stake for playing a satyr and some might want to party with you. But Romans at this time are very sexist. So if you are playing a female warrior. The Germanic barbarians might treat you seriously but the Roman will laugh in your face no matter how good at it you are.
In the same vain the Germanic barbarians might not respect a bard or cleric. And depending upon your magical origins some cultures might like you less or more. If you are a warlock the barbarians might take what you have to say quite seriously as you are seen as a person who can draw power from nature. While Romans might see you as a devil worshipper. The opposite is true of the cleric or paladin. The Roman’s will respect them as virtuous while the barbarians might see them as charlatans.

Also I've heard of Dungeon and Dragons but never played can someone explain everything to me?

Dungeons and dragons is a roleplaying game. It is where we make up fictional characters with stats and roleplay as if we are those characters in the story told to us by the Dungeon master.
Think of it almost like a video game or interactive story.
Think of it almost like a video game or interactive story.

well currently I am running a dnd Campaign set in ancient Rome. So less fantasy than normal dnd. But you are welcome to join my game if that interests you. I can help you make a stat sheet. But the first thing we would need if for you to think of a character.
Well it depends on the campaign. Batman is making a proper dnd campaign. My campaign is set during the fall of the Roman Empire in historical history.
My campaign, Instruments of Fate, is ready to start. Has been for ages. No one has replied though. And yeah. Artificers are awesome.

Ok

Are a automatic and pistol allowed?
I've changed my mind on guns if you use these mechanics. Might even want to take levels in Gunslinger Fighter.
Any of the options on the list. Aesthetically, I'd say they're steampunky flintlocks, if that makes sense.