“What we become as our lives evolve depends on the quality of our experiences here and now.”
― Out of Our Minds: Learning to be Creative
― Out of Our Minds: Learning to be Creative
“Like many aspects of the digital age, this idea that innovation resides where art and science connect is not new. Leonardo da Vinci was the exemplar of the creativity that flourishes when the humanities and sciences interact.”
― The Innovators: How a Group of Hackers, Geniuses, and Geeks Created the Digital Revolution
― The Innovators: How a Group of Hackers, Geniuses, and Geeks Created the Digital Revolution
“Today our challenge is to both imagine and create the new technologies that can make the 21st century more peaceful and prosperous than the 20th.”
― Zero to One: Notes on Startups, or How to Build the Future
― Zero to One: Notes on Startups, or How to Build the Future
“We must recognize that “happy” is not a business goal. Service providers pursue “happy.” Leaders pursue growth, competitive advantage, mission enhancement, and cost management.”
― The Wolf in CIO's Clothing: A Machiavellian Strategy for Successful IT Leadership
― The Wolf in CIO's Clothing: A Machiavellian Strategy for Successful IT Leadership
“said Paul Howard-Jones, the British neuroscientist who leads the University of Bristol’s NeuroEducational Research Network, games will become central to schools. “I think in thirty years’ time, we will marvel that we ever tried to deliver a curriculum without gaming.”
― The Game Believes in You: How Digital Play Can Make Our Kids Smarter
― The Game Believes in You: How Digital Play Can Make Our Kids Smarter
Brian’s 2024 Year in Books
Take a look at Brian’s Year in Books, including some fun facts about their reading.
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