“Perception is a fantasy that coincides with reality. —Christ Firth, from Making Up the Mind: How the Brain Creates Our Mental World”
― Functional Art, The: An introduction to information graphics and visualization
― Functional Art, The: An introduction to information graphics and visualization
“Gamification should not be about control. It is about motivation and engagement.”
― Gamification: A Simple Introduction
― Gamification: A Simple Introduction
“Humans, and some machines, have the ability to interpret messages and infuse them with meaning. But what travels through the wires or electromagnetic waves is not that meaning. It is simpler. It is just information.”
― Why Information Grows: The Evolution of Order, from Atoms to Economies
― Why Information Grows: The Evolution of Order, from Atoms to Economies
“The design of everyday things is in great danger of becoming the design of superfluous, overloaded, unnecessary things.”
― The Design of Everyday Things
― The Design of Everyday Things
“Effective gamification is a combination of game design, game dynamics, behavioral economics, motivational psychology, UX/UI (User Experience and User Interface), neurobiology, technology platforms, as well as ROI-driving business implementations.”
― Actionable Gamification: Beyond Points, Badges, and Leaderboards
― Actionable Gamification: Beyond Points, Badges, and Leaderboards
Joao’s 2025 Year in Books
Take a look at Joao’s Year in Books, including some fun facts about their reading.
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