“Principles of design:
1. Use both knowledge in the world and knowledge in the head.
2. Simplify the structure of tasks.
3. Make things visible: bridge gulfs between Execution and Evaluation.
4. Get the mappings right.
5. Exploit the power of constraints.
6. Design for error.
7. When all else fails, standardize.”
― The Design of Everyday Things
1. Use both knowledge in the world and knowledge in the head.
2. Simplify the structure of tasks.
3. Make things visible: bridge gulfs between Execution and Evaluation.
4. Get the mappings right.
5. Exploit the power of constraints.
6. Design for error.
7. When all else fails, standardize.”
― The Design of Everyday Things
“The example could encourage others who only fear to start.”
― Noli Me Tángere
― Noli Me Tángere
Era’s 2025 Year in Books
Take a look at Era’s Year in Books, including some fun facts about their reading.
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