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“And what is love, in the end?” Alabaster said. “Except the irrational desire to put evolutionary competitiveness aside in order to ease someone else’s journey through life?”
“To make a game is to imagine the person playing it.”
― Tomorrow, and Tomorrow, and Tomorrow
― Tomorrow, and Tomorrow, and Tomorrow
“To allow yourself to play with another person is no small risk. It means allowing yourself to be open, to be exposed, to be hurt. It is the human equivalent of the dog rolling on its back—I know you won’t hurt me, even though you can. It is the dog putting its mouth around your hand and never biting down. To play requires trust and love.”
― Tomorrow, and Tomorrow, and Tomorrow
― Tomorrow, and Tomorrow, and Tomorrow
“The way to turn an ex-lover into a friend is to never stop loving them, to know that when one phase of a relationship ends it can transform into something else. It is to acknowledge that love is both a constant and a variable at the same time.”
― Tomorrow, and Tomorrow, and Tomorrow
― Tomorrow, and Tomorrow, and Tomorrow
“This is what time travel is. It’s looking at a person, and seeing them in the present and the past, concurrently. And that mode of transport only worked with those one had known a significant time.”
― Tomorrow, and Tomorrow, and Tomorrow
― Tomorrow, and Tomorrow, and Tomorrow
“Maybe it doesn’t matter whether something is a coincidence or a sign. Maybe the best way to cope with the loss of the people we love is to find them in as many places and things as we possibly can. And in the off chance that the people we lose are still somehow able to hear us, maybe we should never stop talking to them.”
― Reminders of Him
― Reminders of Him
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