“You’re not doing too well. You barely eat. You don’t sleep enough. You don’t do things to keep your mind active. You don’t read. She says, Only in America do you have the luxury of being depressed. She says, Change your clothes. Brush your teeth. Wash your face. Moisturize. Exercise. Get yourself together. She says, Now is not the time to give up. It’s only going to get harder. You need to figure this out. And sometimes I say things back. Figure what out? I ask, but she doesn’t answer. Figure what out? I repeat, and the sound of my own voice jars me awake. I have been talking in my sleep.”
― Severance
― Severance
“What is a game?" Marx said. "It's tomorrow, and tomorrow, and tomorrow. It's the possibility of infinite rebirth, infinite redemption. The idea that if you keep playing, you could win. No loss is permanent, because nothing is permanent, ever.”
― Tomorrow, and Tomorrow, and Tomorrow
― Tomorrow, and Tomorrow, and Tomorrow
“What you have with Sadie is nothing like what I have with Sadie, so it doesn't even matter. You can fuck anyone," he says. "You can't make games with anyone, though."
"I make games with both of you," you point out. "I named Ichigo, for God's sake. I have been with both of you every step of the way. You can't say I haven't been here."
"You've been here, sure. But you're fundamentally unimportant. If you weren't here, it would be someone else. You're a tamer of horses. You're an NPC, Marx."
An NPC is a character that is not playable by a gamer. It is an AI extra that gives a programmed world verisimilitude. The NPC can be a best friend, a talking computer, a child, a parent, a lover, a robot, a gruff platoon leader, or the villain. Sam, however, means this as an insult---in addition to calling you unimportant, he's saying you're boring and predictable. But the fact is, there is no game without the NPCs.
"There's no game without the NPCs," you tell him. "There's just some bullshit hero, wandering around with no one to talk to and nothing to do.”
― Tomorrow, and Tomorrow, and Tomorrow
"I make games with both of you," you point out. "I named Ichigo, for God's sake. I have been with both of you every step of the way. You can't say I haven't been here."
"You've been here, sure. But you're fundamentally unimportant. If you weren't here, it would be someone else. You're a tamer of horses. You're an NPC, Marx."
An NPC is a character that is not playable by a gamer. It is an AI extra that gives a programmed world verisimilitude. The NPC can be a best friend, a talking computer, a child, a parent, a lover, a robot, a gruff platoon leader, or the villain. Sam, however, means this as an insult---in addition to calling you unimportant, he's saying you're boring and predictable. But the fact is, there is no game without the NPCs.
"There's no game without the NPCs," you tell him. "There's just some bullshit hero, wandering around with no one to talk to and nothing to do.”
― Tomorrow, and Tomorrow, and Tomorrow
“Sadie, do you see this? This is a persimmon tree! This is my favorite fruit." Marx picked a fat orange persimmon from the tree, and he sat down on the now termite-free wooden deck, and he ate it, juice running down his chin. "Can you believe our luck?" Max said. "We bought a house with a tree that has my actual favorite fruit!"
Sam used to say that Marx was the most fortunate person he had ever met - he was lucky with lovers, in business, in looks, in life. But the longer Sadie knew Marx, the more she thought Sam hadn't truly understood the nature of Marx's good fortune. Marx was fortunate because he saw everything as if it were a fortuitous bounty. It was impossible to know - were persimmons his favorite fruit, or had hey just now become his favorite fruit because there they were, growing in his own backyard? He had certainly never mentioned persimmons before.”
― Tomorrow, and Tomorrow, and Tomorrow
Sam used to say that Marx was the most fortunate person he had ever met - he was lucky with lovers, in business, in looks, in life. But the longer Sadie knew Marx, the more she thought Sam hadn't truly understood the nature of Marx's good fortune. Marx was fortunate because he saw everything as if it were a fortuitous bounty. It was impossible to know - were persimmons his favorite fruit, or had hey just now become his favorite fruit because there they were, growing in his own backyard? He had certainly never mentioned persimmons before.”
― Tomorrow, and Tomorrow, and Tomorrow
“A friend, he wrote, would “choose knowing rather than being known.” I had always thought it was the other way around.”
― Stay True: A Memoir
― Stay True: A Memoir
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