Cengiz Bilgiç

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“Our civilization will, of course, be "playing God" in an ultimate sense of the phrase: evolving a greater intelligence than currently exists on earth. It behooves us to be a considerate creator, wise to the world and its fragile nature, sensitive to the needs for stable footings that will prevent backsliding -- and keep that house of cards we call civilization from collapsing.”
William H. Calvin, How Brains Think: Evolving Intelligence, Then And Now

“Immutable objects are simple. They can only be in one state, which is carefully controlled by the constructor. One of the most difficult elements of program design is reasoning about the possible states of complex objects. Reasoning about the state of immutable objects, on the other hand, is trivial.

Immutable objects are also safer. Passing a mutable object to untrusted code, or otherwise publishing it where untrusted code could find it, is dangerous — the untrusted code might modify its state, or, worse, retain a reference to it and modify its state later from another thread. On the other hand, immutable objects cannot be subverted in this manner by malicious or buggy code, so they are safe to share and publish freely without the need to make defensive copies.”
Brian Goetz, Java Concurrency in Practice

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