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Nomad Capitalist:...
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Peter Watts Is An...
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Aug 26, 2020 11:45AM

 
Superintelligence...
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Book cover for The Freeze-Frame Revolution
It’s just that organic life has a kind of momentum that keeps you moving even after your cells have been shredded. If some unexpected blast of radiation didn’t turn us to ash outright, we’d still have hours or days to keep up the pace; ...more
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“Most people seem to think that organisms develop adaptive traits in response to environmental change. This is bullshit. The environment changes and those who already happen to have newly adaptive traits don’t get wiped out.”
Peter Watts, Echopraxia

“Brains are survival engines, not truth detectors. If self-deception promotes fitness, the brain lies. Stops noticing— irrelevant things. Truth never matters. Only fitness. By now you don't experience the world as it exists at all. You experience a simulation built from assumptions”
Anonymous

“Dogs are always going to come up short if you insist on defining them as a weird kind of cat.”
Peter Watts, Echopraxia
tags: cats, dogs

Ernest Cline
“My friend Kira always said that life is like an extremely difficult, horribly unbalanced videogame. When you’re born, you’re given a randomly generated character, with a randomly determined name, race, face, and social class. Your body is your avatar, and you spawn in a random geographic location, at a random moment in human history, surrounded by a random group of people, and then you have to try to survive for as long as you can. Sometimes the game might seem easy. Even fun. Other times it might be so difficult you want to give up and quit. But unfortunately, in this game you only get one life. When your body grows too hungry or thirsty or ill or injured or old, your health meter runs out and then it’s Game Over. Some people play the game for a hundred years without ever figuring out that it’s a game, or that there is a way to win it. To win the videogame of life you just have to try to make the experience of being forced to play it as pleasant as possible, for yourself, and for all of the other players you encounter in your travels. Kira says that if everyone played the game to win, it’d be a lot more fun for everyone. —Anorak’s Almanac, chapter 77, verses 11–20”
Ernest Cline, Ready Player Two

Ernest Cline
“Two-Face was right. You either die a hero, or you live long enough to see yourself become the villain.”
Ernest Cline, Ready Player Two

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