ML Azar
https://www.goodreads.com/ml_azar
“In drama, the audience can never know what a character is thinking.”
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“The best game designers create feel at different levels of skill.”
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“A single goal can create multiple layers of intentions.”
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“When players refer to being immersed in the game, part of what they’re experiencing is flow.”
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“Use clichés to mislead the player.”
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ML ’s 2025 Year in Books
Take a look at ML ’s Year in Books, including some fun facts about their reading.
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