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“I've always been very confident in my immaturity.”
― Mistborn: The Final Empire
― Mistborn: The Final Empire
“Your name is a golden bell hung in my heart. I would break my body to pieces to call you once by your name.”
― The Last Unicorn
― The Last Unicorn
“There are three things all wise men fear: the sea in storm, a night with no moon, and the anger of a gentle man.”
― The Wise Man's Fear
― The Wise Man's Fear
“Perhaps the greatest faculty our minds possess is the ability to cope with pain. Classic thinking teaches us of the four doors of the mind, which everyone moves through according to their need.
First is the door of sleep. Sleep offers us a retreat from the world and all its pain. Sleep marks passing time, giving us distance from the things that have hurt us. When a person is wounded they will often fall unconscious. Similarly, someone who hears traumatic news will often swoon or faint. This is the mind's way of protecting itself from pain by stepping through the first door.
Second is the door of forgetting. Some wounds are too deep to heal, or too deep to heal quickly. In addition, many memories are simply painful, and there is no healing to be done. The saying 'time heals all wounds' is false. Time heals most wounds. The rest are hidden behind this door.
Third is the door of madness. There are times when the mind is dealt such a blow it hides itself in insanity. While this may not seem beneficial, it is. There are times when reality is nothing but pain, and to escape that pain the mind must leave reality behind.
Last is the door of death. The final resort. Nothing can hurt us after we are dead, or so we have been told.”
― The Name of the Wind
First is the door of sleep. Sleep offers us a retreat from the world and all its pain. Sleep marks passing time, giving us distance from the things that have hurt us. When a person is wounded they will often fall unconscious. Similarly, someone who hears traumatic news will often swoon or faint. This is the mind's way of protecting itself from pain by stepping through the first door.
Second is the door of forgetting. Some wounds are too deep to heal, or too deep to heal quickly. In addition, many memories are simply painful, and there is no healing to be done. The saying 'time heals all wounds' is false. Time heals most wounds. The rest are hidden behind this door.
Third is the door of madness. There are times when the mind is dealt such a blow it hides itself in insanity. While this may not seem beneficial, it is. There are times when reality is nothing but pain, and to escape that pain the mind must leave reality behind.
Last is the door of death. The final resort. Nothing can hurt us after we are dead, or so we have been told.”
― The Name of the Wind
“I ask of you your lives,” Elend said, voice echoing, “and your courage. I ask of you your faith, and your honor—your strength, and your compassion. For today, I lead you to die. I will not ask you to welcome this event. I will not insult you by calling it well, or just, or even glorious. But I will say this.
“Each moment you fight is a gift to those in this cavern. Each second we fight is a second longer that thousands of people can draw breath. Each stroke of the sword, each koloss felled, each breath earned is a victory! It is a person protected for a moment longer, a life extended, an enemy frustrated!”
There was a brief pause.
“In the end, they will kill us,” Elend said, voice loud, ringing in the cavern. “But first, they shall fear us!”
― The Hero of Ages
“Each moment you fight is a gift to those in this cavern. Each second we fight is a second longer that thousands of people can draw breath. Each stroke of the sword, each koloss felled, each breath earned is a victory! It is a person protected for a moment longer, a life extended, an enemy frustrated!”
There was a brief pause.
“In the end, they will kill us,” Elend said, voice loud, ringing in the cavern. “But first, they shall fear us!”
― The Hero of Ages
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