Status Updates From Dungeon Hacks: How NetHack,...
Dungeon Hacks: How NetHack, Angband, and Other Roguelikes Changed the Course of Video Games by
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David
is 91% done
Last chapter is on Ma and Davis -- creators of FTL! It's one of the first (and still best) rogue*lite* games.
— Jun 07, 2024 05:40PM
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David
is 91% done
Craddock scores a nice long interview with ADOM creator Biskup, as I knew he would, being familiar with Biskup's enthusiasm from his Twitter feed. It ends with his successful Indiegogo campaign for ADOM2, but I know that Biskup has now gone even further, to Steam. The guy is driven. Roguelikes attract a type.
— Jun 07, 2024 05:27PM
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David
is 77% done
Never got into Angband, alas. But the 5.0 plan to allow your well-treated pet to resurrect you would have been awesome, and no more game-breaking than a certain amulet in nethack.
— Jun 02, 2024 06:23AM
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David
is 68% done
Interspersed with Tolkien quotes, Chapter 7 on Moria is one of the best so far.
— Jun 01, 2024 10:35AM
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David
is 66% done
ZOMG, the tale of how Koeneke (at U Oklahoma) pranked the UT Longhorns who requested his game with a version of Moria featuring a self-reproducing Sooner fan "monster" is classic!
— Jun 01, 2024 10:23AM
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David
is 64% done
Moria was created by Robert Koeneke in 1981 because his university sysadmins blocked gaming access to Rogue on the PDP-11 mainframe. When life hands you lemons.... As a bonus, Craddock unloads some Tolkien lore to motivate the game's beloved setting. (Alas, Koeneke died in 2022.)
— Jun 01, 2024 07:36AM
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David
is 59% done
Chap 6: NetHack, finally! To me, this is the ultimate incarnation of Rogue. And now I know that the game's "Izchak's lighting shop" honors the founding Dev Team member and UPenn professor Izchak Miller, who wrote the shopkeeper code and died 58 years young.
— Oct 29, 2023 12:05PM
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David
is 45% done
The authors lost the original source code to Rogue?! Curses, indeed!
— Oct 26, 2023 06:46PM
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