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Multiplayer Game Programming: Architecting Networked Games (Game Design) by
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Wallace Obey
is 30% done
Relevant for class but also helping apply concept learned in class to my game development stuff
— Sep 09, 2023 06:42PM
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Adrian
is 14% done
This book does a terrific job explaining how tcp/udp datagrams are sent from one server in one subnetwork to another server on another subnetwork showing along the way in baby steps what everything means and its purpose : NIC, NAT, WAN, LAN !
Superb !
— Oct 31, 2022 10:50AM
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Superb !
Adrian
is 10% done
Terrific job at explaining the Network stack. For example the layers that in university are just mentioned here i rlly got a feel on how Ethernet protocol (link layer) translates packets to underlying hardware layer (coaxial).
Then i finally understood that in order to connect two hosts that use different link layers you need an abstraction layer on top , which is the network layer.
So grateful for this book !
— Oct 14, 2022 12:31AM
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Then i finally understood that in order to connect two hosts that use different link layers you need an abstraction layer on top , which is the network layer.
So grateful for this book !
Adrian
is 5% done
OSI layers explained like never before ! I finally understood how each layer abstracts over the other and where protocols like Ethernet , Wifi fit in.
The explanation for packet switching opposed to circuit switching in networks similar to how browsers now hold only 1 connection active and multiplex packets from different destinations was marvellous ! Finally grok-ed TCP ! Great stuff here !
— Oct 06, 2022 01:51AM
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The explanation for packet switching opposed to circuit switching in networks similar to how browsers now hold only 1 connection active and multiplex packets from different destinations was marvellous ! Finally grok-ed TCP ! Great stuff here !







