Status Updates From Joystick Nation: How Videog...
Joystick Nation: How Videogames Ate Our Quarters, Won Our Hearts, and Rewired Our Minds by
Status Updates Showing 1-30 of 41
Gavin Weaver
is on page 105 of 230
I learned about how sound design in games went from simple but hard to make sounds to massive musical score
— May 22, 2019 10:39AM
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Gavin Weaver
is on page 98 of 230
I learned the strenuous work of 3d designing and software designers. They are basically there 24-7 but they can go in when they want and they get lots of perks.
— May 15, 2019 10:44AM
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Joseph Zink
is on page 97 of 230
because the workers were soooo important the business got them whatever
— May 15, 2019 05:16AM
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Gavin Weaver
is on page 93 of 230
we learned how the hit game DOOM hit mass popularity and why it stuck with so many people
— May 09, 2019 10:41AM
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Joseph Zink
is on page 56 of 230
talked about how chuck e cheese = bad, arcades = good
— May 09, 2019 05:17AM
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Gavin Weaver
is on page 80 of 230
the author interviews a creator of the original arcade game, defender
— May 07, 2019 10:37AM
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Gavin Weaver
is on page 70 of 230
I learned about the power of nostalgia among people and also how rare games come to be
— Apr 29, 2019 10:43AM
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Joseph Zink
is on page 47 of 230
the book talked about how for a time it looked like handheld games would take over
— Apr 29, 2019 05:17AM
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Gavin Weaver
is on page 63 of 230
we are finished with the evolution of the video arcades and are now getting into the straight hot classics of video gaming history
— Apr 25, 2019 10:43AM
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Joseph Zink
is on page 44 of 230
from where i started it talked about the second video game crash, then it went into telling us about one of the most popular arcades
— Apr 25, 2019 05:16AM
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Gavin Weaver
is on page 56 of 230
The author is telling us about the evolution of arcades from dingy, poorly lit places crawling with teenagers to bright colored places with little kids running around playing claw machines.
— Apr 23, 2019 10:43AM
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Joseph Zink
is on page 34 of 230
it talked about how the first video game was the same thing just with different screen overlays
— Apr 23, 2019 05:15AM
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Gavin Weaver
is on page 44 of 230
I just finished the section that explained how video games trying to become computers just didn't work. the author compared the use of these computer games to a dining room table as the need and use just isn't there.
— Apr 19, 2019 08:01AM
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Joseph Zink
is on page 11 of 230
talked about spacewar the first ever videogame
— Apr 19, 2019 05:25AM
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Gavin Weaver
is on page 36 of 230
right now the author is explaining the switch between computers and home consoles
— Apr 16, 2019 10:41AM
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Joseph Zink
is on page 28 of 230
She was talking about the video game crash, and how everyone was cloning the same game over and over again.
— Apr 16, 2019 05:14AM
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Joseph Zink
is on page 26 of 230
its boring more than less, its about the different types of games and how they affected our histroy.
— Apr 12, 2019 05:18AM
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